Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
BeeGeesLover
Fenrir
Gold IV
Level 102
God Stats
8W - 10L
1,490 SR
Queue Stats
257W - 246L
1,436 MMR
Party 3
Persephone
Persephone
Platinum V
Dogmum
Persephone
Platinum V
Level 160
God Stats
11W - 15L
1,512 SR
Queue Stats
613W - 630L
1,535 MMR
Solo
Odin
Odin
Gold II
Typphoon
Odin
Gold II
Level 158
God Stats
101W - 64L
1,677 SR
Queue Stats
393W - 397L
1,551 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,536 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,606 SR
1,564 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold II
Gorkycdt52
Janus
Gold II
Level 144
God Stats
0W - 1L
1,403 SR
Queue Stats
36W - 34L
1,648 MMR
Party 2
Awilix
Awilix
Gold I
JesseWeHave2Cook
Awilix
Gold I
Level 110
God Stats
10W - 11L
1,604 SR
Queue Stats
651W - 663L
1,633 MMR
Party 1
Hercules
Hercules
Bronze III
Monc
Hercules
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 MMR
Solo
Izanami
Izanami
Gold III
Rodricdt
Izanami
Gold III
Level 140
God Stats
0W - 1L
2,025 SR
Queue Stats
45W - 45L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
6 / 0 / 2
8,753
673
5,900
5,597
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
 
Ah Puch
12
4 / 1 / 3
7,344
565
7,925
7,403
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
10
3 / 3 / 8
7,137
549
3,965
9,524
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Dogmum
Persephone
12
1 / 2 / 4
7,306
562
7,481
5,512
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
12
2 / 3 / 6
6,940
534
5,478
7,279
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ArtioMorgan Le FayAthenaTsukuyomiTiamat

VS

Bans
GilgameshYemojaAnhurKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 6
5,794
446
2,012
7,445
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
12
5 / 2 / 2
7,318
563
7,047
7,422
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 7 / 1
6,871
529
5,365
10,035
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Monc
Hercules
11
0 / 2 / 1
5,788
445
892
9,406
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Rodricdt
Izanami
12
0 / 3 / 1
6,695
515
1,689
6,484
1,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
9
9
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
0
2
7
W
Ah Puch
 
Ah Puch
4
1
3
5.5
L
Geb
 
Geb
0
2
6
1.5
W
Fenrir
3
3
8
2.33
W
Persephone
Dogmum
Persephone
1
2
4
1.5
L
Janus
5
2
2
3
L
4
7
1
0.64
L
Hercules
Monc
Hercules
0
2
1
0.25
L
Izanami
Rodricdt
Izanami
0
3
1
0.17
W
Odin
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
17,005
35,315
Taken
40,792
17,267
Mitigated
16,417
12,410
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,900
3,436
0
3,332
5,597
1,962
1,624
408
5,189
0
71,178
W
Ah Puch
 
Ah Puch
7,925
707
0
4,140
7,403
4,442
205
1,218
6,133
39,998
0
L
Geb
 
Geb
2,012
90
0
1,732
7,445
4,452
0
2,978
4,467
6,993
0
W
Fenrir
3,965
567
0
1,714
9,524
6,384
0
3,203
6,179
0
11,443
W
Persephone
Dogmum
Persephone
7,481
382
0
1,729
5,512
1,885
0
1,463
4,011
50,899
0
L
Janus
7,047
220
0
1,500
7,422
2,112
0
4,165
3,257
39,151
0
L
5,365
1,720
0
2,048
10,035
2,924
0
2,970
7,065
0
36,755
L
Hercules
Monc
Hercules
892
89
0
1,010
9,406
5,362
0
5,452
3,954
0
23,875
L
Izanami
Rodricdt
Izanami
1,689
648
0
2,007
6,484
1,567
0
0
6,484
0
45,317
W
Odin
5,478
1,233
0
1,495
7,279
2,594
0
2,442
4,743
910
36,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
32,466
372
Minions Killed
334
0
Camps Cleared
0
1,258,090
Distance Traveled
1,249,937
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,753
673
136
10
0
252,884
2
W
Ah Puch
7,344
565
69
5
0
231,897
2
L
Geb
5,794
446
11
1
0
241,394
5
W
Fenrir
7,137
549
15
1
0
263,786
2
W
Persephone
7,306
562
88
7
0
247,447
3
L
Janus
7,318
563
92
7
0
252,654
4
L
Awilix
6,871
529
67
5
0
234,989
2
L
Hercules
5,788
445
56
4
0
265,447
3
L
Izanami
6,695
515
108
8
0
255,453
4
W
Odin
6,940
534
64
5
0
262,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role