Player Matchup

Gilgamesh
Gilgamesh
Im an UMP45
Gilgamesh
Level 25
God Stats
22W - 11L
1,584 SR
Queue Stats
24W - 17L
1,561 Elo+
Party 1
Fenrir
Fenrir
Mintman102
Fenrir
Level 103
God Stats
7W - 4L
1,632 SR
Queue Stats
37W - 29L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
OKAI v2
Cthulhu
Level 20
God Stats
12W - 8L
1,608 SR
Queue Stats
90W - 70L
1,524 Elo+
Solo
Scylla
Scylla
Rolandj
Scylla
Level 17
God Stats
16W - 7L
1,551 SR
Queue Stats
19W - 9L
1,544 Elo+
Party 1
Ah Puch
Ah Puch
The KnobbGoblin
Ah Puch
Level 19
God Stats
61W - 33L
1,639 SR
Queue Stats
82W - 61L
1,557 Elo+
Solo
Team Averages
Level 37
1,603 SR
1,548 Elo+

VS

Team Averages
Level 17
1,573 SR
1,459 Elo+
Merlin
Merlin
Azrael260
Merlin
Level 21
God Stats
6W - 6L
1,447 SR
Queue Stats
39W - 36L
1,370 Elo+
Solo
Bellona
Bellona
DJAYYYYY_420
Bellona
Level 22
God Stats
30W - 25L
1,501 SR
Queue Stats
151W - 171L
1,309 Elo+
Solo
Athena
Athena
SmiteGood69
Athena
Level 11
God Stats
3W - 3L
1,651 SR
Queue Stats
54W - 47L
1,595 Elo+
Solo
Nemesis
Nemesis
Yotong
Nemesis
Level 28
God Stats
2W - 1L
1,766 SR
Queue Stats
238W - 196L
1,522 Elo+
Solo
Heimdallr
Heimdallr
majymaj16
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im an UMP45
Gilgamesh
15
4 / 1 / 14
8,858
1,107
6,902
9,746
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Mintman102
Fenrir
15
3 / 1 / 13
8,697
1,087
9,202
9,342
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
OKAI v2
Cthulhu
15
4 / 1 / 13
9,338
1,167
6,969
5,753
5,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
Rolandj
Scylla
15
4 / 1 / 11
8,981
1,123
10,452
4,827
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 1 / 9
9,570
1,196
18,689
4,465
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

323

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azrael260
Merlin
14
2 / 4 / 3
8,566
1,071
6,603
7,751
3,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
DJAYYYYY_420
Bellona
13
2 / 7 / 1
8,233
1,029
7,744
16,780
10,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
13
0 / 4 / 4
7,240
905
2,547
8,077
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Yotong
Nemesis
14
1 / 1 / 3
8,166
1,021
6,743
14,326
5,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
majymaj16
Heimdallr
13
0 / 6 / 4
7,520
940
5,362
10,092
4,463
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
22
Kills
5
5
Deaths
22
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Azrael260
Merlin
2
4
3
0.88
L
Bellona
DJAYYYYY_420
Bellona
2
7
1
0.36
W
Gilgamesh
Im an UMP45
Gilgamesh
4
1
14
11
W
Fenrir
Mintman102
Fenrir
3
1
13
9.5
W
Cthulhu
OKAI v2
Cthulhu
4
1
13
10.5
W
Scylla
Rolandj
Scylla
4
1
11
9.5
L
Athena
0
4
4
0.5
W
7
1
9
11.5
L
Nemesis
Yotong
Nemesis
1
1
3
2.5
L
Heimdallr
majymaj16
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,214
Damage
28,999
34,133
Taken
57,026
23,508
Mitigated
26,703
7,047
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Azrael260
Merlin
6,603
1,019
0
168
7,751
3,067
0
5,141
2,563
24,747
0
L
Bellona
DJAYYYYY_420
Bellona
7,744
1,413
660
570
16,780
10,842
0
10,468
5,584
0
14,881
W
Gilgamesh
Im an UMP45
Gilgamesh
6,902
2,188
0
937
9,746
10,295
0
3,160
6,586
0
11,162
W
Fenrir
Mintman102
Fenrir
9,202
2,406
0
2,615
9,342
4,059
0
1,919
6,639
0
15,284
W
Cthulhu
OKAI v2
Cthulhu
6,969
286
793
618
5,753
5,514
0
1,692
4,061
21,379
0
W
Scylla
Rolandj
Scylla
10,452
1,555
0
882
4,827
1,988
0
822
4,005
27,336
0
L
Athena
2,547
518
0
0
8,077
3,023
0
5,051
2,804
11,271
0
W
18,689
419
0
1,202
4,465
1,652
0
1,557
2,908
39,207
0
L
Nemesis
Yotong
Nemesis
6,743
2,032
0
1,734
14,326
5,308
0
8,819
5,317
0
23,911
L
Heimdallr
majymaj16
Heimdallr
5,362
2,162
0
290
10,092
4,463
0
5,985
3,912
0
17,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
39,725
155
Minions Killed
148
5
Camps Cleared
6
867,539
Distance Traveled
671,929
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,566
1,071
54
7
1
109,321
1
L
Bellona
8,233
1,029
11
1
0
155,387
0
W
Gilgamesh
8,858
1,107
10
1
2
152,903
0
W
Fenrir
8,697
1,087
21
3
2
212,315
0
W
Cthulhu
9,338
1,167
34
4
0
195,052
0
W
Scylla
8,981
1,123
44
6
0
145,689
0
L
Athena
7,240
905
18
2
1
112,557
2
W
Ah Puch
9,570
1,196
46
6
1
161,580
1
L
Nemesis
8,166
1,021
33
4
4
194,700
0
L
Heimdallr
7,520
940
32
4
0
99,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role