Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GODz Mirage
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,392 SR
Queue Stats
16W - 42L
857 Elo+
Party 1
Xing Tian
Xing Tian
GODz XxGunnerxX
Xing Tian
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 37L
926 Elo+
Party 1
Gilgamesh
Gilgamesh
bonezawicked
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,052 Elo+
Party 1
Team Averages
Level 108
1,473 SR
1,084 Elo+

VS

Team Averages
Level 94
1,589 SR
1,566 Elo+
Ne Zha
Ne Zha
Orus8
Ne Zha
Level 146
God Stats
2W - 3L
1,508 SR
Queue Stats
88W - 91L
1,603 Elo+
Solo
Fenrir
Fenrir
SlipknotMonkey
Fenrir
Level 141
God Stats
7W - 8L
1,680 SR
Queue Stats
110W - 121L
1,551 Elo+
Solo
Ra
Ra
Zeth213
Ra
Level 16
God Stats
1W - 0L
1,334 SR
Queue Stats
57W - 34L
1,500 Elo+
Solo
Nu Wa
Nu Wa
hdogvicious
Nu Wa
Level 74
God Stats
7W - 3L
1,834 SR
Queue Stats
9W - 5L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 4 / 4
8,440
703
9,385
10,828
5,058
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
GODz Mirage
Ah Muzen Cab
13
1 / 6 / 3
8,324
694
8,377
11,620
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
GODz XxGunnerxX
Xing Tian
14
3 / 5 / 1
8,581
715
3,002
13,242
6,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
bonezawicked
Gilgamesh
14
1 / 4 / 3
8,371
698
3,004
17,313
11,221
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Orus8
Ne Zha
16
5 / 1 / 7
10,066
839
9,832
8,435
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
9 / 1 / 8
10,731
894
11,003
11,757
9,901
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 3
9,405
784
7,892
9,358
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 1 / 12
10,880
907
14,743
5,222
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
19
19
Deaths
5
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
4
0.5
L
Ah Muzen Cab
GODz Mirage
Ah Muzen Cab
1
6
3
0.42
L
Xing Tian
GODz XxGunnerxX
Xing Tian
3
5
1
0.7
W
Ne Zha
Orus8
Ne Zha
5
1
7
8.5
W
9
1
8
13
W
2
2
3
1.75
L
Gilgamesh
bonezawicked
Gilgamesh
1
4
3
0.63
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,768
Damage
43,470
53,003
Taken
34,772
26,470
Mitigated
19,639
8,836
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,385
1,069
0
2,690
10,828
5,058
366
3,828
6,874
38,157
0
L
Ah Muzen Cab
GODz Mirage
Ah Muzen Cab
8,377
1,955
0
2,261
11,620
4,166
558
3,648
7,916
0
37,578
L
Xing Tian
GODz XxGunnerxX
Xing Tian
3,002
29
0
2,049
13,242
6,025
0
7,073
5,781
16,536
0
W
Ne Zha
Orus8
Ne Zha
9,832
4,061
0
1,433
8,435
3,917
636
2,359
5,908
0
39,949
W
11,003
2,628
0
4,302
11,757
9,901
2,204
3,546
7,893
67
23,312
W
7,892
572
2,745
5,295
9,358
3,804
866
4,496
4,440
33,119
0
L
Gilgamesh
bonezawicked
Gilgamesh
3,004
341
0
1,836
17,313
11,221
72
7,979
9,164
0
13,519
W
14,743
4,455
325
1,017
5,222
2,017
1,715
1,494
3,728
51,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
41,082
172
Minions Killed
220
6
Camps Cleared
14
798,425
Distance Traveled
1,001,331
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,440
703
57
5
2
188,194
1
L
Ah Muzen Cab
8,324
694
73
6
3
203,085
1
L
Xing Tian
8,581
715
19
2
1
198,374
2
W
Ne Zha
10,066
839
43
4
3
250,859
4
W
Fenrir
10,731
894
27
2
3
287,319
1
W
Ra
9,405
784
54
5
4
233,784
0
L
Gilgamesh
8,371
698
23
2
0
208,772
1
W
Nu Wa
10,880
907
96
8
4
229,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role