Player Matchup

Gilgamesh
Gilgamesh
SerialK3ller
Gilgamesh
Level 57
God Stats
10W - 1L
1,732 SR
Queue Stats
90W - 49L
1,584 Elo+
Party 2
Rama
Rama
Sir Phive
Rama
Level 69
God Stats
5W - 6L
1,448 SR
Queue Stats
200W - 207L
1,510 Elo+
Party 2
Agni
Agni
Waggy1217
Agni
Level 109
God Stats
5W - 2L
1,689 SR
Queue Stats
163W - 154L
1,508 Elo+
Party 2
Team Averages
Level 78
1,623 SR
1,534 Elo+

VS

Team Averages
Level 78
1,730 SR
1,538 Elo+
Hou Yi
Hou Yi
BoogieWoogie69
Hou Yi
Level 66
God Stats
7W - 2L
1,867 SR
Queue Stats
200W - 192L
1,595 Elo+
Party 1
Ganesha
Ganesha
Spingus
Ganesha
Level 48
God Stats
0W - 1L
1,584 SR
Queue Stats
10W - 13L
1,451 Elo+
Party 1
Zeus
Zeus
blukorin
Zeus
Level 120
God Stats
1W - 1L
1,741 SR
Queue Stats
124W - 110L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SerialK3ller
Gilgamesh
13
7 / 1 / 14
9,186
766
11,219
11,279
10,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
12
1 / 2 / 17
8,173
681
4,006
4,640
1,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
13 / 0 / 8
10,251
854
14,171
6,824
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,494
625
4,634
8,935
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Spingus
Ganesha
11
0 / 6 / 3
7,576
631
3,226
12,720
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
10
1 / 9 / 2
7,426
619
7,089
12,250
4,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
21
Kills
3
3
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Gilgamesh
SerialK3ller
Gilgamesh
7
1
14
14
W
Rama
1
2
17
4.75
L
Ganesha
Spingus
Ganesha
0
6
3
0.25
W
Agni
13
0
8
17
L
Zeus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,396
Damage
14,949
22,743
Taken
33,905
13,977
Mitigated
19,248
6,072
Healing
2,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,634
1,628
0
707
8,935
3,664
0
4,337
4,598
0
23,870
W
Gilgamesh
SerialK3ller
Gilgamesh
11,219
2,859
0
2,153
11,279
10,455
173
5,331
5,948
200
22,535
W
Rama
4,006
3,181
0
865
4,640
1,292
972
2,416
2,224
0
16,946
L
Ganesha
Spingus
Ganesha
3,226
198
0
803
12,720
10,868
0
4,661
8,059
6,380
0
W
Agni
14,171
1,284
233
2,821
6,824
2,230
680
3,130
3,694
43,504
0
L
Zeus
7,089
1,168
0
962
12,250
4,716
0
5,699
6,551
27,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
22,496
127
Minions Killed
95
3
Camps Cleared
6
658,210
Distance Traveled
572,555
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,494
625
43
4
2
195,719
4
W
Gilgamesh
9,186
766
16
1
3
207,833
5
W
Rama
8,173
681
32
3
0
218,357
2
L
Ganesha
7,576
631
2
0
0
208,082
5
W
Agni
10,251
854
79
7
0
232,020
0
L
Zeus
7,426
619
50
4
4
168,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role