Player Matchup

Tsukuyomi
Tsukuyomi
ACLEP
Tsukuyomi
Level 160
God Stats
34W - 28L
1,566 SR
Queue Stats
1,916W - 2,016L
1,479 Elo+
Solo
Zeus
Zeus
AChronicLegend
Zeus
Level 158
God Stats
5W - 3L
1,606 SR
Queue Stats
521W - 328L
1,634 Elo+
Party 1
Gilgamesh
Gilgamesh
BaeWest
Gilgamesh
Level 160
God Stats
7W - 11L
1,317 SR
Queue Stats
443W - 449L
1,472 Elo+
Party 2
Medusa
Medusa
Cicatrixx
Medusa
Level 119
God Stats
6W - 4L
1,572 SR
Queue Stats
353W - 362L
1,476 Elo+
Party 2
Raijin
Raijin
JaypeaceOnPC
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
458W - 257L
1,706 Elo+
Party 1
Team Averages
Level 125
1,512 SR
1,553 Elo+

VS

Team Averages
Level 83
1,500 SR
1,517 Elo+
Khepri
Khepri
 
Khepri
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
acat23
Ares
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,583 Elo+
Solo
Serqet
Serqet
davmurillo
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACLEP
Tsukuyomi
15
4 / 5 / 8
9,556
869
9,369
8,691
4,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 2 / 9
9,405
855
20,553
7,432
3,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BaeWest
Gilgamesh
16
1 / 1 / 12
9,221
838
6,477
16,264
14,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Cicatrixx
Medusa
15
3 / 3 / 4
9,100
827
8,538
9,276
4,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
18
7 / 3 / 10
11,187
1,017
13,544
8,111
3,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
5 / 4 / 5
8,951
814
4,798
17,504
22,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
 
Kukulkan
14
1 / 3 / 4
8,039
731
5,617
8,387
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
 
Janus
14
0 / 5 / 8
7,808
710
9,298
10,759
5,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
acat23
Ares
16
7 / 5 / 6
9,319
847
12,168
19,758
25,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
davmurillo
Serqet
6
0 / 4 / 3
6,072
552
25
3,846
2,209
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
21
Kills
13
14
Deaths
21
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
5
4
5
1.88
L
Kukulkan
 
Kukulkan
1
3
4
1
L
Janus
 
Janus
0
5
8
0.8
W
Tsukuyomi
ACLEP
Tsukuyomi
4
5
8
1.6
W
6
2
9
5.25
W
Gilgamesh
BaeWest
Gilgamesh
1
1
12
7
W
Medusa
Cicatrixx
Medusa
3
3
4
1.67
W
Raijin
7
3
10
4
L
Ares
acat23
Ares
7
5
6
2
L
Serqet
davmurillo
Serqet
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,481
Damage
31,906
49,774
Taken
60,254
30,014
Mitigated
59,093
16,263
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,798
301
2,524
2,571
17,504
22,662
0
9,070
8,434
14,416
0
L
Kukulkan
 
Kukulkan
5,617
423
743
1,089
8,387
3,531
0
4,730
3,657
20,794
0
L
Janus
 
Janus
9,298
753
1,031
462
10,759
5,230
0
4,654
6,105
25,796
0
W
Tsukuyomi
ACLEP
Tsukuyomi
9,369
1,748
34
834
8,691
4,007
726
4,312
4,379
0
28,578
W
20,553
2,124
128
1,227
7,432
3,371
1,407
5,437
1,995
28,203
0
W
Gilgamesh
BaeWest
Gilgamesh
6,477
852
1,246
6,299
16,264
14,894
604
9,223
7,041
0
8,996
W
Medusa
Cicatrixx
Medusa
8,538
3,851
896
2,567
9,276
4,157
1,368
7,005
2,246
0
20,165
W
Raijin
13,544
1,496
394
2,638
8,111
3,585
1,666
5,904
2,207
29,384
0
L
Ares
acat23
Ares
12,168
513
728
2,929
19,758
25,461
0
12,463
7,295
13,723
0
L
Serqet
davmurillo
Serqet
25
0
135
38
3,846
2,209
0
3,180
666
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,469
Gold Earned
40,189
115
Minions Killed
89
0
Camps Cleared
0
1,084,958
Distance Traveled
784,578
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,951
814
15
1
0
189,848
1
L
Kukulkan
8,039
731
36
3
0
151,303
1
L
Janus
7,808
710
35
3
0
176,671
0
W
Tsukuyomi
9,556
869
28
3
0
241,747
1
W
Zeus
9,405
855
21
2
0
201,062
0
W
Gilgamesh
9,221
838
2
0
0
228,389
0
W
Medusa
9,100
827
25
2
0
213,139
1
W
Raijin
11,187
1,017
39
4
0
200,621
0
L
Ares
9,319
847
3
0
0
201,075
3
L
Serqet
6,072
552
0
0
0
65,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role