Player Matchup

Neith
Neith
ACeeThaNextEra
Neith
Level 13
God Stats
9W - 10L
1,493 SR
Queue Stats
9W - 18L
1,431 Elo+
Party 1
Sobek
Sobek
Chestercules
Sobek
Level 124
God Stats
1W - 3L
1,307 SR
Queue Stats
57W - 61L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
LazyAF91
Kukulkan
Level 29
God Stats
1W - 6L
1,621 SR
Queue Stats
74W - 95L
1,491 Elo+
Party 1
Pele
Pele
Samcakes90
Pele
Level 64
God Stats
38W - 48L
1,488 SR
Queue Stats
142W - 188L
1,455 Elo+
Party 1
Hel
Hel
hooppawesomness
Hel
Level 113
God Stats
1W - 2L
1,576 SR
Queue Stats
62W - 74L
1,506 Elo+
Party 1
Team Averages
Level 69
1,497 SR
1,482 Elo+

VS

Team Averages
Level 62
1,415 SR
1,509 Elo+
Hades
Hades
Hellen1celler
Hades
Level 48
God Stats
5W - 2L
1,352 SR
Queue Stats
65W - 79L
1,483 Elo+
Party 3
Apollo
Apollo
OGRvka
Apollo
Level 28
God Stats
1W - 2L
1,152 SR
Queue Stats
134W - 133L
1,481 Elo+
Party 2
Bastet
Bastet
Paragon2abyss
Bastet
Level 127
God Stats
21W - 17L
1,629 SR
Queue Stats
557W - 530L
1,513 Elo+
Solo
Sylvanus
Sylvanus
buttgenius
Sylvanus
Level 62
God Stats
28W - 21L
1,511 SR
Queue Stats
230W - 247L
1,476 Elo+
Party 2
Thanatos
Thanatos
pyvkutol
Thanatos
Level 44
God Stats
5W - 3L
1,430 SR
Queue Stats
50W - 33L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,342
467
3,252
6,091
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 2 / 9
8,865
443
7,700
21,251
27,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
LazyAF91
Kukulkan
16
5 / 6 / 5
10,428
521
11,450
11,561
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 8
9,878
494
14,300
18,481
11,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 11 / 2
8,751
438
4,308
18,963
14,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
10,021
501
8,311
12,681
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
OGRvka
Apollo
19
3 / 1 / 6
12,035
602
11,251
10,293
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
8 / 6 / 5
11,203
560
16,050
16,475
10,102
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
buttgenius
Sylvanus
15
0 / 1 / 11
9,435
472
6,079
13,344
14,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
pyvkutol
Thanatos
19
15 / 2 / 5
12,708
635
18,266
17,769
7,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
15
Kills
29
29
Deaths
15
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
1
2
9
2.75
W
3
5
5
1.1
L
Kukulkan
LazyAF91
Kukulkan
5
6
5
1.25
W
Apollo
OGRvka
Apollo
3
1
6
6
W
8
6
5
1.75
L
4
8
8
1
W
Sylvanus
buttgenius
Sylvanus
0
1
11
5.5
L
1
11
2
0.18
W
Thanatos
pyvkutol
Thanatos
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,010
Damage
59,957
76,347
Taken
70,562
60,966
Mitigated
40,976
16,812
Healing
30,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,252
1,156
0
1,385
6,091
2,315
158
395
5,696
0
49,284
L
7,700
645
0
5,787
21,251
27,646
0
5,691
15,382
28,474
0
W
8,311
535
528
3,722
12,681
5,782
492
5,775
6,906
44,531
0
L
Kukulkan
LazyAF91
Kukulkan
11,450
1,511
0
1,058
11,561
5,513
224
2,534
8,943
62,122
0
W
Apollo
OGRvka
Apollo
11,251
8,019
0
1,045
10,293
3,702
2,686
3,795
6,498
0
114,024
W
16,050
4,089
0
1,200
16,475
10,102
248
5,775
10,700
6,830
53,113
L
14,300
2,819
0
3,256
18,481
11,246
103
4,782
13,659
0
60,177
W
Sylvanus
buttgenius
Sylvanus
6,079
1,204
3,201
3,917
13,344
14,161
137
4,048
9,296
28,753
0
L
4,308
105
534
4,792
18,963
14,246
0
2,527
16,314
37,511
0
W
Thanatos
pyvkutol
Thanatos
18,266
7,681
165
16,844
17,769
7,229
98
4,543
13,226
0
106,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
55,402
429
Minions Killed
536
0
Camps Cleared
0
1,862,300
Distance Traveled
1,925,125
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,342
467
102
5
0
353,518
5
L
Sobek
8,865
443
32
2
0
389,774
6
W
Hades
10,021
501
81
4
0
301,836
5
L
Kukulkan
10,428
521
112
6
0
384,128
4
W
Apollo
12,035
602
203
10
0
397,639
4
W
Bastet
11,203
560
83
4
0
389,027
8
L
Pele
9,878
494
116
6
0
389,905
4
W
Sylvanus
9,435
472
31
2
0
396,404
4
L
Hel
8,751
438
67
3
0
344,975
1
W
Thanatos
12,708
635
138
7
0
440,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role