Player Matchup

Arachne
Arachne
ESTEFANO-ELPRO97
Arachne
Level 107
God Stats
1W - 3L
1,301 SR
Queue Stats
218W - 241L
1,381 Elo+
Solo
Thanatos
Thanatos
FullySemiAutism
Thanatos
Level 38
God Stats
5W - 4L
1,416 SR
Queue Stats
29W - 34L
1,343 Elo+
Solo
Chiron
Chiron
RTG 3VIL PIG
Chiron
Level 69
God Stats
1W - 2L
1,499 SR
Queue Stats
153W - 175L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
ianjack
Sun Wukong
Level 68
God Stats
35W - 24L
1,600 SR
Queue Stats
323W - 383L
1,359 Elo+
Party 2
Janus
Janus
ttonyv
Janus
Level 64
God Stats
3W - 4L
1,448 SR
Queue Stats
249W - 292L
1,371 Elo+
Party 2
Team Averages
Level 69
1,453 SR
1,372 Elo+

VS

Team Averages
Level 85
1,605 SR
1,532 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daonel
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,576 Elo+
Party 1
Susano
Susano
DietDrKe1p
Susano
Level 48
God Stats
4W - 3L
1,718 SR
Queue Stats
202W - 179L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
SuMoxe
Xbalanque
Level 86
God Stats
3W - 2L
1,600 SR
Queue Stats
47W - 33L
1,528 Elo+
Party 1
Artio
Artio
Zulu Bonezy
Artio
Level 80
God Stats
1W - 0L
1,706 SR
Queue Stats
52W - 40L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 5
12,051
502
8,103
21,547
9,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
3 / 10 / 4
11,127
464
9,180
17,252
7,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
19
5 / 4 / 4
12,530
522
10,142
17,042
6,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ianjack
Sun Wukong
20
4 / 4 / 1
12,997
542
16,947
20,804
15,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ttonyv
Janus
15
1 / 12 / 0
9,680
403
5,882
15,982
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 4 / 13
12,153
506
9,809
16,477
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Daonel
Morgan Le Fay
19
5 / 1 / 13
11,974
499
12,934
10,576
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
DietDrKe1p
Susano
19
14 / 6 / 11
12,803
533
18,175
20,724
8,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
SuMoxe
Xbalanque
20
8 / 2 / 9
13,837
577
15,303
15,150
5,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 2 / 11
11,082
462
9,663
20,669
24,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
14
Kills
32
33
Deaths
15
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
4
13
2.88
W
Morgan Le Fay
Daonel
Morgan Le Fay
5
1
13
11.5
W
Susano
DietDrKe1p
Susano
14
6
11
3.25
L
1
3
5
1.17
L
Thanatos
3
10
4
0.5
L
Chiron
5
4
4
1.75
W
Xbalanque
SuMoxe
Xbalanque
8
2
9
6.25
W
0
2
11
2.75
L
Sun Wukong
ianjack
Sun Wukong
4
4
1
1.13
L
Janus
ttonyv
Janus
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,254
Damage
65,884
92,627
Taken
83,596
43,575
Mitigated
59,824
26,893
Healing
32,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,809
2,133
0
4,270
16,477
16,836
671
161
16,308
0
46,018
W
Morgan Le Fay
Daonel
Morgan Le Fay
12,934
1,204
31
4,461
10,576
4,181
288
1,165
9,177
72,625
0
W
Susano
DietDrKe1p
Susano
18,175
4,016
0
6,153
20,724
8,138
719
1,442
19,102
0
76,168
L
8,103
5,962
0
7,367
21,547
9,750
0
5,083
16,236
0
105,726
L
Thanatos
9,180
1,842
191
5,064
17,252
7,213
2,162
4,110
12,833
0
39,119
L
Chiron
10,142
3,764
741
6,404
17,042
6,097
1,816
2,195
14,760
0
74,873
W
Xbalanque
SuMoxe
Xbalanque
15,303
6,501
0
9,003
15,150
5,845
2,244
102
15,008
0
117,101
W
9,663
853
490
8,568
20,669
24,824
312
2,867
17,586
57,497
0
L
Sun Wukong
ianjack
Sun Wukong
16,947
3,094
0
5,276
20,804
15,927
571
7,549
13,127
533
80,838
L
Janus
ttonyv
Janus
5,882
270
0
1,850
15,982
4,588
2,193
3,118
12,538
47,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
61,849
599
Minions Killed
562
0
Camps Cleared
0
2,214,929
Distance Traveled
2,372,765
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,153
506
45
2
0
486,580
8
W
Morgan Le Fay
11,974
499
120
5
0
468,091
1
W
Susano
12,803
533
102
4
0
487,998
6
L
Arachne
12,051
502
147
6
0
516,922
0
L
Thanatos
11,127
464
84
4
0
435,278
0
L
Chiron
12,530
522
134
6
0
418,766
4
W
Xbalanque
13,837
577
187
8
0
456,216
1
W
Artio
11,082
462
108
5
0
473,880
0
L
Sun Wukong
12,997
542
148
6
0
440,227
6
L
Janus
9,680
403
86
4
0
403,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role