Player Matchup

Gilgamesh
Gilgamesh
LIlGFlexing365
Gilgamesh
Level 27
God Stats
35W - 48L
1,349 SR
Queue Stats
89W - 110L
1,399 Elo+
Solo
Charybdis
Charybdis
Luis-Hunter92
Charybdis
Level 29
God Stats
3W - 6L
1,608 SR
Queue Stats
111W - 97L
1,582 Elo+
Party 1
Geb
Geb
Ttv_URM8Terah
Geb
Level 10
God Stats
7W - 11L
1,678 SR
Queue Stats
283W - 328L
1,580 Elo+
Party 1
Fenrir
Fenrir
bran2003
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 166L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
toxic_dragon_09
Baron Samedi
Level 24
God Stats
2W - 3L
1,726 SR
Queue Stats
119W - 117L
1,498 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,519 Elo+

VS

Team Averages
Level 21
1,503 SR
1,513 Elo+
Gilgamesh
Gilgamesh
GBR_corn
Gilgamesh
Level 16
God Stats
1W - 1L
1,267 SR
Queue Stats
31W - 23L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VraiDawn723
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 10L
1,596 Elo+
Solo
Artemis
Artemis
hersheysHUSH
Artemis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 42L
1,580 Elo+
Solo
Odin
Odin
q9vwq
Odin
Level 28
God Stats
5W - 3L
1,620 SR
Queue Stats
127W - 162L
1,441 Elo+
Solo
Loki
Loki
yosemitesam4263
Loki
Level 28
God Stats
5W - 6L
1,419 SR
Queue Stats
186W - 224L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LIlGFlexing365
Gilgamesh
11
3 / 4 / 2
7,524
502
4,793
11,334
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Luis-Hunter92
Charybdis
11
1 / 5 / 1
6,753
450
4,076
10,505
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 0
7,284
486
3,732
9,912
10,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
bran2003
Fenrir
11
1 / 5 / 2
6,447
430
4,019
10,121
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
toxic_dragon_09
Baron Samedi
12
5 / 5 / 2
8,047
536
8,743
13,341
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GBR_corn
Gilgamesh
16
8 / 1 / 2
9,540
636
12,942
13,914
10,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
VraiDawn723
Morgan Le Fay
13
3 / 4 / 3
8,046
536
7,322
8,470
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
hersheysHUSH
Artemis
16
8 / 2 / 5
9,457
630
10,512
8,531
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
q9vwq
Odin
12
5 / 1 / 5
7,875
525
6,362
9,817
5,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 4
7,078
472
5,007
8,749
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
24
24
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GBR_corn
Gilgamesh
8
1
2
9
L
Gilgamesh
LIlGFlexing365
Gilgamesh
3
4
2
1
L
Charybdis
Luis-Hunter92
Charybdis
1
5
1
0.3
L
1
5
0
0.2
W
Morgan Le Fay
VraiDawn723
Morgan Le Fay
3
4
3
1.13
L
Fenrir
bran2003
Fenrir
1
5
2
0.4
W
Artemis
hersheysHUSH
Artemis
8
2
5
5.25
W
Odin
q9vwq
Odin
5
1
5
7.5
L
Baron Samedi
toxic_dragon_09
Baron Samedi
5
5
2
1.2
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
42,145
55,213
Taken
49,481
29,650
Mitigated
24,379
14,622
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GBR_corn
Gilgamesh
12,942
4,997
0
3,787
13,914
10,667
0
3,356
10,558
0
63,782
L
Gilgamesh
LIlGFlexing365
Gilgamesh
4,793
1,694
204
3,596
11,334
4,649
31
110
11,224
0
24,267
L
Charybdis
Luis-Hunter92
Charybdis
4,076
2,235
0
2,229
10,505
2,326
0
934
9,571
0
31,335
L
3,732
664
0
2,205
9,912
10,518
0
155
9,757
31,959
2,688
W
Morgan Le Fay
VraiDawn723
Morgan Le Fay
7,322
1,944
72
1,787
8,470
2,835
941
3,409
5,061
40,635
0
L
Fenrir
bran2003
Fenrir
4,019
1,110
0
798
10,121
7,178
0
2,228
7,893
0
24,281
W
Artemis
hersheysHUSH
Artemis
10,512
4,992
0
2,639
8,531
3,160
4,163
150
8,381
0
64,278
W
Odin
q9vwq
Odin
6,362
1,249
0
640
9,817
5,442
194
3,029
6,788
5,251
22,709
L
Baron Samedi
toxic_dragon_09
Baron Samedi
8,743
664
0
5,590
13,341
4,979
856
5,313
8,028
43,237
0
W
5,007
1,981
0
3,457
8,749
2,275
0
2,215
6,534
0
37,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
41,996
291
Minions Killed
417
0
Camps Cleared
0
1,345,892
Distance Traveled
1,446,041
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,540
636
102
7
0
304,413
4
L
Gilgamesh
7,524
502
53
4
0
249,334
0
L
Charybdis
6,753
450
53
4
0
245,125
1
L
Geb
7,284
486
73
5
0
290,644
1
W
Morgan Le Fay
8,046
536
78
5
0
257,255
0
L
Fenrir
6,447
430
44
3
0
301,015
11
W
Artemis
9,457
630
109
7
0
276,011
4
W
Odin
7,875
525
54
4
0
302,434
3
L
Baron Samedi
8,047
536
68
5
0
259,774
4
W
Loki
7,078
472
74
5
0
305,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role