Player Matchup

Nike
Nike
DustyGames89
Nike
Level 86
God Stats
2W - 7L
1,168 SR
Queue Stats
192W - 361L
1,385 Elo+
Party 1
Charybdis
Charybdis
Kell_Kellz
Charybdis
Level 97
God Stats
7W - 19L
1,439 SR
Queue Stats
248W - 489L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
VenomKrone
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 107L
1,470 Elo+
Solo
Yemoja
Yemoja
WhaleTata
Yemoja
Level 49
God Stats
50W - 73L
1,432 SR
Queue Stats
172W - 352L
1,322 Elo+
Party 1
Ravana
Ravana
zero7287
Ravana
Level 80
God Stats
2W - 8L
1,219 SR
Queue Stats
248W - 465L
1,381 Elo+
Party 1
Team Averages
Level 75
1,351 SR
1,382 Elo+

VS

Team Averages
Level 79
1,572 SR
1,391 Elo+
King Arthur
King Arthur
AKXXT
King Arthur
Level 52
God Stats
8W - 11L
1,365 SR
Queue Stats
386W - 433L
1,397 Elo+
Solo
Agni
Agni
DecoplaysYT
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,373 Elo+
Solo
Izanami
Izanami
Drewsiph
Izanami
Level 88
God Stats
33W - 31L
1,495 SR
Queue Stats
600W - 657L
1,384 Elo+
Solo
Xing Tian
Xing Tian
Hopray
Xing Tian
Level 106
God Stats
0W - 1L
1,848 SR
Queue Stats
5W - 6L
1,402 Elo+
Solo
Ravana
Ravana
mojoman2022
Ravana
Level 42
God Stats
1W - 1L
1,653 SR
Queue Stats
88W - 92L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,772
564
5,179
6,167
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Charybdis
Kell_Kellz
Charybdis
10
2 / 2 / 5
5,980
498
6,017
7,259
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
4 / 2 / 2
7,779
648
5,503
5,446
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
WhaleTata
Yemoja
10
1 / 1 / 2
6,272
523
2,193
6,810
3,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
zero7287
Ravana
12
4 / 0 / 3
7,312
609
5,566
3,787
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKXXT
King Arthur
11
1 / 4 / 1
6,433
536
4,268
11,207
4,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 2 / 0
5,442
454
1,031
3,601
1,002
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Drewsiph
Izanami
10
2 / 3 / 1
5,868
489
4,568
7,975
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Hopray
Xing Tian
8
0 / 2 / 2
5,515
460
3,237
9,555
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
12
2 / 1 / 1
6,825
569
2,285
4,476
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
6
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AKXXT
King Arthur
1
4
1
0.38
L
1
2
0
0.5
L
Izanami
Drewsiph
Izanami
2
3
1
0.83
W
1
2
3
1.25
L
Xing Tian
Hopray
Xing Tian
0
2
2
0.5
W
Charybdis
Kell_Kellz
Charybdis
2
2
5
2.25
W
Nu Wa
4
2
2
2.5
W
Yemoja
WhaleTata
Yemoja
1
1
2
2
L
Ravana
2
1
1
2.5
W
Ravana
zero7287
Ravana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,458
Damage
15,389
29,469
Taken
36,814
11,238
Mitigated
13,277
10,362
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AKXXT
King Arthur
4,268
574
0
3,147
11,207
4,083
800
1,370
9,717
0
35,446
L
1,031
108
0
370
3,601
1,002
0
842
2,677
18,524
0
L
Izanami
Drewsiph
Izanami
4,568
3,083
0
2,942
7,975
1,613
763
1,784
6,103
0
37,232
W
5,179
455
0
1,132
6,167
2,866
0
388
5,779
594
33,836
L
Xing Tian
Hopray
Xing Tian
3,237
292
0
1,619
9,555
5,349
100
1,677
7,773
11,455
0
W
Charybdis
Kell_Kellz
Charybdis
6,017
3,415
115
2,074
7,259
1,811
863
1,635
5,624
0
22,745
W
Nu Wa
5,503
1,557
0
1,338
5,446
1,544
786
540
4,906
49,398
0
W
Yemoja
WhaleTata
Yemoja
2,193
511
1,335
2,124
6,810
3,411
297
1,093
5,717
21,332
0
L
Ravana
2,285
718
0
2,276
4,476
1,230
0
1,652
2,686
0
40,293
W
Ravana
zero7287
Ravana
5,566
1,400
0
2,244
3,787
1,606
386
612
3,175
0
40,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
30,083
324
Minions Killed
300
0
Camps Cleared
0
1,131,597
Distance Traveled
1,087,928
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,433
536
79
7
0
213,322
2
L
Agni
5,442
454
33
3
0
182,718
3
L
Izanami
5,868
489
82
7
0
199,533
1
W
Nike
6,772
564
72
6
0
225,607
3
L
Xing Tian
5,515
460
9
1
0
231,411
3
W
Charybdis
5,980
498
37
3
0
208,535
2
W
Nu Wa
7,779
648
98
8
0
212,602
3
W
Yemoja
6,272
523
34
3
0
210,828
3
L
Ravana
6,825
569
97
8
0
260,944
6
W
Ravana
7,312
609
83
7
0
274,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role