Player Matchup

Hel
Hel
Silver II
 
Hel
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
DaddyMilkers
Medusa
Silver I
Level 123
God Stats
0W - 2L
1,678 SR
Queue Stats
178W - 185L
1,236 MMR
Solo
Sylvanus
Sylvanus
Gold V
Nehxas
Sylvanus
Gold V
Level 160
God Stats
51W - 45L
1,586 SR
Queue Stats
728W - 728L
1,215 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
SourNug
Ratatoskr
Gold V
Level 158
God Stats
24W - 27L
1,518 SR
Queue Stats
649W - 656L
1,244 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,556 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,589 SR
1,222 MMR
Zhong Kui
Zhong Kui
Silver I
CaRe115
Zhong Kui
Silver I
Level 120
God Stats
10W - 5L
1,652 SR
Queue Stats
162W - 172L
1,180 MMR
Solo
Awilix
Awilix
Silver II
Maijro
Awilix
Silver II
Level 138
God Stats
74W - 59L
1,583 SR
Queue Stats
463W - 481L
1,191 MMR
Solo
Cthulhu
Cthulhu
Silver I
Mookman11
Cthulhu
Silver I
Level 57
God Stats
4W - 0L
1,713 SR
Queue Stats
131W - 126L
1,254 MMR
Solo
Chiron
Chiron
Silver I
SaitanX
Chiron
Silver I
Level 160
God Stats
109W - 104L
1,537 SR
Queue Stats
1,530W - 1,552L
1,254 MMR
Solo
Hera
Hera
Silver V
YungThor
Hera
Silver V
Level 67
God Stats
3W - 5L
1,457 SR
Queue Stats
21W - 26L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 6 / 0
11,098
504
8,139
16,216
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
18
2 / 4 / 1
10,590
481
8,928
22,069
17,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
18
3 / 6 / 2
11,360
516
11,725
19,038
6,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Nehxas
Sylvanus
14
1 / 6 / 2
9,263
421
6,067
18,137
17,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
SourNug
Ratatoskr
18
6 / 5 / 2
11,395
518
11,046
13,906
6,651
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatAthenaGilgameshSet

VS

Bans
ArtioMorgan Le FayKing ArthurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaRe115
Zhong Kui
18
4 / 3 / 7
11,683
531
12,712
16,785
19,261
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Maijro
Awilix
18
8 / 4 / 4
11,887
540
13,871
14,804
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Mookman11
Cthulhu
18
5 / 1 / 11
11,699
532
8,515
15,630
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
SaitanX
Chiron
18
4 / 4 / 7
11,517
524
11,017
12,071
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
19
6 / 2 / 7
12,211
555
13,969
11,417
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
14
Kills
27
27
Deaths
14
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
0
0.33
L
Ao Kuang
 
Ao Kuang
2
4
1
0.63
W
Zhong Kui
CaRe115
Zhong Kui
4
3
7
2.5
L
Medusa
3
6
2
0.67
W
Awilix
Maijro
Awilix
8
4
4
2.5
W
Cthulhu
Mookman11
Cthulhu
5
1
11
10.5
L
Sylvanus
Nehxas
Sylvanus
1
6
2
0.33
W
Chiron
SaitanX
Chiron
4
4
7
1.88
L
Ratatoskr
SourNug
Ratatoskr
6
5
2
1.4
W
Hera
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,905
Damage
60,084
89,366
Taken
70,707
55,293
Mitigated
52,287
27,525
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,139
70
525
5,667
16,216
6,895
0
8,110
7,880
87,173
0
L
Ao Kuang
 
Ao Kuang
8,928
2,978
0
8,779
22,069
17,994
1,028
9,347
12,688
70,087
0
W
Zhong Kui
CaRe115
Zhong Kui
12,712
2,874
0
7,962
16,785
19,261
719
7,892
7,987
71,867
0
L
Medusa
11,725
5,097
0
2,786
19,038
6,400
540
5,686
13,272
0
91,712
W
Awilix
Maijro
Awilix
13,871
5,028
0
2,138
14,804
6,687
0
5,353
9,239
0
81,228
W
Cthulhu
Mookman11
Cthulhu
8,515
892
386
1,610
15,630
19,338
35
3,303
12,128
46,146
0
L
Sylvanus
Nehxas
Sylvanus
6,067
1,868
1,731
5,798
18,137
17,353
364
7,890
10,114
30,039
0
W
Chiron
SaitanX
Chiron
11,017
4,933
1,015
6,420
12,071
2,907
1,534
958
11,113
0
85,141
L
Ratatoskr
SourNug
Ratatoskr
11,046
3,415
0
2,239
13,906
6,651
0
3,645
10,145
0
87,613
W
Hera
13,969
2,895
269
3,221
11,417
4,094
600
4,115
7,060
83,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,706
Gold Earned
58,997
573
Minions Killed
612
0
Camps Cleared
0
1,976,713
Distance Traveled
2,059,985
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,098
504
168
8
0
383,931
5
L
Ao Kuang
10,590
481
98
4
0
366,138
4
W
Zhong Kui
11,683
531
124
6
0
369,157
14
L
Medusa
11,360
516
135
6
0
403,610
0
W
Awilix
11,887
540
99
5
0
461,270
11
W
Cthulhu
11,699
532
60
3
0
421,552
1
L
Sylvanus
9,263
421
41
2
0
357,070
4
W
Chiron
11,517
524
150
7
0
397,546
9
L
Ratatoskr
11,395
518
131
6
0
465,964
4
W
Hera
12,211
555
179
8
0
410,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role