Player Matchup

Sol
Sol
Ajacks323
Sol
Level 85
God Stats
33W - 40L
1,493 SR
Queue Stats
116W - 167L
1,479 Elo+
Party 3
Cupid
Cupid
Cpt KuNuckles87
Cupid
Level 33
God Stats
25W - 31L
1,340 SR
Queue Stats
186W - 174L
1,462 Elo+
Party 1
Nike
Nike
K4T4KURI
Nike
Level 128
God Stats
20W - 10L
1,601 SR
Queue Stats
444W - 435L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
d1rty-royal19
Ah Puch
Level 32
God Stats
2W - 2L
1,720 SR
Queue Stats
36W - 66L
1,374 Elo+
Party 3
Ymir
Ymir
death577
Ymir
Level 106
God Stats
6W - 2L
1,621 SR
Queue Stats
104W - 81L
1,469 Elo+
Solo
Team Averages
Level 77
1,555 SR
1,460 Elo+

VS

Team Averages
Level 50
1,454 SR
1,478 Elo+
Zeus
Zeus
Camotero
Zeus
Level 86
God Stats
4W - 5L
1,560 SR
Queue Stats
24W - 36L
1,453 Elo+
Party 4
Eset
Eset
PetVixian
Eset
Level 45
God Stats
17W - 17L
1,493 SR
Queue Stats
232W - 265L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheDanimal42068
Morgan Le Fay
Level 96
God Stats
3W - 3L
1,217 SR
Queue Stats
14W - 15L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
herb_AND_oil
Cthulhu
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,616 Elo+
Party 2
Awilix
Awilix
zhaxxo0n lied
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,531 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 20
12,603
969
25,074
8,613
3,885
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 0 / 20
13,959
1,074
21,385
12,697
5,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
20
5 / 0 / 25
12,620
971
15,623
11,995
16,004
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
19
5 / 0 / 15
11,819
909
8,573
2,986
1,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
20
4 / 0 / 28
13,202
1,016
12,023
19,964
20,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
0 / 8 / 0
10,124
779
17,376
11,726
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eset
16
0 / 9 / 0
10,341
795
7,583
17,146
7,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
TheDanimal42068
Morgan Le Fay
17
0 / 4 / 0
10,508
808
12,711
15,992
7,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
herb_AND_oil
Cthulhu
16
0 / 7 / 0
10,235
787
10,216
24,785
25,959
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 8 / 0
9,830
756
4,559
18,009
8,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
0
36
Kills
0
0
Deaths
36
108
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
20
19
L
Zeus
0
8
0
0
W
13
0
20
23
W
Nike
5
0
25
17.5
L
Eset
0
9
0
0
L
Morgan Le Fay
TheDanimal42068
Morgan Le Fay
0
4
0
0
W
Ah Puch
5
0
15
12.5
W
Ymir
4
0
28
18
L
Cthulhu
herb_AND_oil
Cthulhu
0
7
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,678
Damage
52,445
56,255
Taken
87,658
47,504
Mitigated
53,204
14,466
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,074
8,548
0
1,915
8,613
3,885
0
7,525
1,088
36,788
0
L
Zeus
17,376
478
0
124
11,726
4,823
0
5,560
6,166
40,099
0
W
21,385
12,098
0
1,580
12,697
5,679
0
12,047
650
0
46,870
W
Nike
15,623
976
0
0
11,995
16,004
0
9,157
2,838
7,379
32,747
L
Eset
7,583
576
327
1,019
17,146
7,059
0
9,034
8,112
29,952
0
L
Morgan Le Fay
TheDanimal42068
Morgan Le Fay
12,711
622
782
2,258
15,992
7,071
0
7,936
8,056
50,349
0
W
Ah Puch
8,573
433
138
2,291
2,986
1,471
0
2,650
336
40,708
0
W
Ymir
12,023
1,381
478
8,064
19,964
20,465
0
16,507
3,457
23,363
0
L
Cthulhu
herb_AND_oil
Cthulhu
10,216
367
317
0
24,785
25,959
0
14,979
9,806
24,808
0
L
4,559
2,791
0
0
18,009
8,292
0
10,547
7,462
0
6,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,203
Gold Earned
51,038
267
Minions Killed
259
7
Camps Cleared
4
1,250,857
Distance Traveled
1,027,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,603
969
38
3
0
235,169
0
L
Zeus
10,124
779
63
5
0
180,744
0
W
Cupid
13,959
1,074
69
5
3
252,281
0
W
Nike
12,620
971
42
3
4
280,233
0
L
Eset
10,341
795
54
4
1
166,437
0
L
Morgan Le Fay
10,508
808
93
7
0
254,288
0
W
Ah Puch
11,819
909
94
7
0
240,483
0
W
Ymir
13,202
1,016
24
2
0
242,691
0
L
Cthulhu
10,235
787
46
4
3
206,662
0
L
Awilix
9,830
756
3
0
0
219,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role