Player Matchup

Cerberus
Cerberus
CrushTheBurdens
Cerberus
Level 29
God Stats
17W - 21L
1,424 SR
Queue Stats
121W - 127L
1,403 Elo+
Solo
Medusa
Medusa
DiDo丶
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,248 Elo+
Party 1
Loki
Loki
GoFraT丶
Loki
Level 18
God Stats
1W - 7L
1,019 SR
Queue Stats
12W - 19L
1,241 Elo+
Party 1
Osiris
Osiris
Sorenenen
Osiris
Level 27
God Stats
9W - 6L
1,475 SR
Queue Stats
18W - 23L
1,296 Elo+
Solo
Olorun
Olorun
brezegury
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,338 Elo+

VS

Team Averages
Level 9
1,460 SR
1,450 Elo+
Cabrakan
Cabrakan
BetaCafe
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
TangentLake349
Arachne
Level 28
God Stats
8W - 6L
1,505 SR
Queue Stats
79W - 84L
1,387 Elo+
Solo
Guan Yu
Guan Yu
mathlqs2
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ohmygoj
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
yngbubba1
Neith
Level 5
God Stats
1W - 4L
1,295 SR
Queue Stats
9W - 15L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 4 / 12
10,773
539
8,391
18,997
18,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
DiDo丶
Medusa
14
9 / 6 / 5
9,907
495
13,471
15,793
5,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
18
11 / 2 / 4
11,381
569
8,287
12,506
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Sorenenen
Osiris
18
12 / 1 / 4
11,770
589
14,621
13,587
16,359
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
brezegury
Olorun
6
0 / 3 / 1
6,663
333
1,479
3,756
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BetaCafe
Cabrakan
13
1 / 7 / 9
9,338
467
9,715
14,426
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 6 / 5
10,918
546
13,575
18,591
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
mathlqs2
Guan Yu
8
0 / 5 / 0
6,400
320
915
6,307
4,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
ohmygoj
Baron Samedi
15
5 / 8 / 3
9,735
487
8,271
10,710
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
yngbubba1
Neith
12
2 / 12 / 4
8,045
402
5,330
14,927
4,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
37
Kills
15
16
Deaths
38
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BetaCafe
Cabrakan
1
7
9
0.79
W
Cerberus
5
4
12
2.75
W
Medusa
DiDo丶
Medusa
9
6
5
1.92
W
Loki
11
2
4
6.5
W
Osiris
Sorenenen
Osiris
12
1
4
14
L
7
6
5
1.58
W
Olorun
brezegury
Olorun
0
3
1
0.17
L
Guan Yu
mathlqs2
Guan Yu
0
5
0
0
L
Baron Samedi
ohmygoj
Baron Samedi
5
8
3
0.81
L
Neith
yngbubba1
Neith
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,249
Damage
37,806
64,639
Taken
64,961
47,073
Mitigated
39,740
18,412
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BetaCafe
Cabrakan
9,715
1,622
0
723
14,426
19,184
444
3,675
10,751
30,649
0
W
Cerberus
8,391
1,373
2,451
6,013
18,997
18,333
885
7,658
11,339
43,409
0
W
Medusa
DiDo丶
Medusa
13,471
7,224
0
1,965
15,793
5,632
1,958
5,811
9,982
0
46,330
W
Loki
8,287
1,055
0
3,791
12,506
5,802
838
1,295
11,211
0
90,358
W
Osiris
Sorenenen
Osiris
14,621
4,847
0
3,238
13,587
16,359
990
4,417
9,170
0
72,831
L
13,575
9,632
0
5,234
18,591
7,141
803
2,419
16,172
0
58,702
W
Olorun
brezegury
Olorun
1,479
833
0
954
3,756
947
186
369
3,387
8,599
0
L
Guan Yu
mathlqs2
Guan Yu
915
357
43
588
6,307
4,257
0
416
5,891
0
14,480
L
Baron Samedi
ohmygoj
Baron Samedi
8,271
464
1,072
1,326
10,710
4,487
182
1,824
8,886
29,185
0
L
Neith
yngbubba1
Neith
5,330
2,335
0
1,682
14,927
4,671
747
1,536
13,391
0
34,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
44,436
441
Minions Killed
269
0
Camps Cleared
0
1,479,334
Distance Traveled
1,389,309
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,338
467
41
2
0
245,304
0
W
Cerberus
10,773
539
84
4
0
349,398
4
W
Medusa
9,907
495
87
4
0
312,705
3
W
Loki
11,381
569
123
6
0
370,691
6
W
Osiris
11,770
589
129
6
0
359,941
1
L
Arachne
10,918
546
95
5
0
400,039
0
W
Olorun
6,663
333
18
1
0
86,599
1
L
Guan Yu
6,400
320
34
2
0
180,406
2
L
Baron Samedi
9,735
487
46
2
0
263,959
3
L
Neith
8,045
402
53
3
0
299,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role