Player Matchup

Anubis
Anubis
HosmemFosgo
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,277 Elo+
Party 1
Achilles
Achilles
Maczin9960
Achilles
Level 25
God Stats
4W - 0L
1,718 SR
Queue Stats
45W - 43L
1,471 Elo+
Solo
Charybdis
Charybdis
TuFinziM
Charybdis
Level 14
God Stats
100W - 61L
1,629 SR
Queue Stats
180W - 119L
1,532 Elo+
Solo
Anhur
Anhur
emarinho
Anhur
Level 17
God Stats
15W - 6L
1,736 SR
Queue Stats
48W - 60L
1,390 Elo+
Solo
Cerberus
Cerberus
pologov2
Cerberus
Level 28
God Stats
5W - 3L
1,530 SR
Queue Stats
31W - 34L
1,390 Elo+
Party 1
Team Averages
Level 19
1,623 SR
1,412 Elo+

VS

Team Averages
Level 17
1,540 SR
1,491 Elo+
Chernobog
Chernobog
FeBeM14
Chernobog
Level 10
God Stats
2W - 5L
1,482 SR
Queue Stats
25W - 25L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Metalicana
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 38L
1,554 Elo+
Solo
Ra
Ra
SheIdor
Ra
Level 12
God Stats
20W - 19L
1,841 SR
Queue Stats
30W - 33L
1,526 Elo+
Solo
Nox
Nox
Xx_nightfox_xXp
Nox
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 4L
1,373 Elo+
Solo
Yemoja
Yemoja
vmoraesac
Yemoja
Level 27
God Stats
12W - 11L
1,593 SR
Queue Stats
130W - 150L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 3 / 23
13,269
1,106
16,022
12,535
6,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Maczin9960
Achilles
19
3 / 5 / 20
11,949
996
14,522
17,620
14,809
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
TuFinziM
Charybdis
20
20 / 1 / 15
16,192
1,349
34,140
12,857
4,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
emarinho
Anhur
20
7 / 3 / 21
13,003
1,084
13,581
15,949
5,934
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
pologov2
Cerberus
20
3 / 4 / 32
13,526
1,127
15,763
25,007
21,186
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FeBeM14
Chernobog
18
1 / 8 / 9
10,997
916
8,541
16,810
8,164
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Metalicana
Baron Samedi
18
6 / 7 / 7
12,730
1,061
22,482
19,375
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 10 / 10
12,833
1,069
23,949
21,051
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 9
11,126
927
8,898
14,215
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
vmoraesac
Yemoja
19
2 / 7 / 11
12,931
1,078
12,989
24,883
24,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
62
39
Kills
16
16
Deaths
39
111
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FeBeM14
Chernobog
1
8
9
0.69
W
Anubis
6
3
23
5.83
W
Achilles
Maczin9960
Achilles
3
5
20
2.6
L
Baron Samedi
Metalicana
Baron Samedi
6
7
7
1.36
L
5
10
10
1
W
Charybdis
TuFinziM
Charybdis
20
1
15
27.5
L
2
7
9
0.93
W
Anhur
emarinho
Anhur
7
3
21
5.83
W
Cerberus
pologov2
Cerberus
3
4
32
4.75
L
Yemoja
vmoraesac
Yemoja
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,028
Damage
76,859
83,968
Taken
96,334
53,325
Mitigated
49,919
17,829
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FeBeM14
Chernobog
8,541
6,251
0
341
16,810
8,164
0
3,562
13,248
0
20,619
W
Anubis
16,022
590
425
5,597
12,535
6,581
0
9,541
2,994
40,274
0
W
Achilles
Maczin9960
Achilles
14,522
3,923
0
423
17,620
14,809
0
13,075
4,545
0
30,053
L
Baron Samedi
Metalicana
Baron Samedi
22,482
2,567
5,028
3,831
19,375
6,545
0
7,732
11,643
44,053
0
L
23,949
1,707
1,688
1,391
21,051
6,207
0
7,945
13,106
60,336
0
W
Charybdis
TuFinziM
Charybdis
34,140
25,817
0
6,278
12,857
4,815
0
10,209
2,648
0
68,021
L
8,898
1,239
0
76
14,215
4,591
0
4,617
9,598
16,483
0
W
Anhur
emarinho
Anhur
13,581
10,022
0
127
15,949
5,934
0
13,661
2,288
0
31,637
W
Cerberus
pologov2
Cerberus
15,763
445
0
4,979
25,007
21,186
0
21,832
3,175
33,975
0
L
Yemoja
vmoraesac
Yemoja
12,989
2,103
1,501
2,441
24,883
24,412
0
7,929
16,954
29,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,939
Gold Earned
60,617
255
Minions Killed
226
6
Camps Cleared
2
1,103,065
Distance Traveled
1,048,122
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,997
916
18
2
0
179,465
4
W
Anubis
13,269
1,106
46
4
0
206,219
0
W
Achilles
11,949
996
28
2
2
224,401
0
L
Baron Samedi
12,730
1,061
42
4
2
232,242
0
L
Ra
12,833
1,069
103
9
0
243,892
1
W
Charybdis
16,192
1,349
96
8
1
221,056
0
L
Nox
11,126
927
33
3
0
194,703
0
W
Anhur
13,003
1,084
43
4
3
230,214
0
W
Cerberus
13,526
1,127
42
4
0
221,175
0
L
Yemoja
12,931
1,078
30
3
0
197,820
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role