Player Matchup

Anubis
Anubis
LordAcrius
Anubis
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 30L
1,333 Elo+
Party 2
Ymir
Ymir
efrancog2002
Ymir
Level 16
God Stats
11W - 9L
1,878 SR
Queue Stats
20W - 29L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
midasnightmare
Tsukuyomi
Level 126
God Stats
3W - 2L
1,571 SR
Queue Stats
25W - 23L
1,578 Elo+
Solo
Team Averages
Level 52
1,650 SR
1,417 Elo+

VS

Team Averages
Level 40
1,579 SR
1,393 Elo+
Baron Samedi
Baron Samedi
BolognaBoy77
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
DaRuiner
Sun Wukong
Level 107
God Stats
17W - 15L
1,618 SR
Queue Stats
320W - 346L
1,512 Elo+
Solo
Neith
Neith
Dystalot
Neith
Level 6
God Stats
4W - 3L
1,620 SR
Queue Stats
8W - 6L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LordAcrius
Anubis
17
7 / 7 / 7
14,017
701
14,316
14,903
7,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 12
11,652
583
3,947
21,075
26,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
midasnightmare
Tsukuyomi
18
8 / 5 / 7
14,167
708
28,026
22,197
12,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BolognaBoy77
Baron Samedi
16
7 / 5 / 8
13,209
660
20,003
17,513
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
DaRuiner
Sun Wukong
15
4 / 7 / 9
12,245
612
15,546
28,434
25,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Dystalot
Neith
16
4 / 3 / 9
12,615
631
12,875
12,598
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
15
Kills
15
15
Deaths
15
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BolognaBoy77
Baron Samedi
7
5
8
2.2
L
Sun Wukong
DaRuiner
Sun Wukong
4
7
9
1.21
L
Neith
Dystalot
Neith
4
3
9
2.83
W
Anubis
LordAcrius
Anubis
7
7
7
1.5
W
0
3
12
2
W
Tsukuyomi
midasnightmare
Tsukuyomi
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,289
Damage
48,424
58,175
Taken
58,545
45,413
Mitigated
34,986
10,976
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BolognaBoy77
Baron Samedi
20,003
1,811
3,698
6,512
17,513
5,804
484
6,872
10,641
47,755
0
L
Sun Wukong
DaRuiner
Sun Wukong
15,546
2,754
295
10,912
28,434
25,392
326
7,635
20,799
0
48,301
L
Neith
Dystalot
Neith
12,875
6,364
0
2,355
12,598
3,790
2,451
4,547
8,051
0
43,753
W
Anubis
LordAcrius
Anubis
14,316
1,323
0
3,566
14,903
7,250
995
6,805
7,117
52,088
0
W
3,947
728
0
0
21,075
26,046
305
7,121
13,046
24,899
0
W
Tsukuyomi
midasnightmare
Tsukuyomi
28,026
7,301
0
7,410
22,197
12,117
1,227
4,919
16,102
0
76,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
38,069
202
Minions Killed
199
5
Camps Cleared
10
1,075,334
Distance Traveled
930,172
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,209
660
78
4
2
317,569
4
L
Sun Wukong
12,245
612
65
3
6
320,001
1
L
Neith
12,615
631
56
3
2
292,602
3
W
Anubis
14,017
701
79
4
1
304,213
6
W
Ymir
11,652
583
33
2
0
370,501
0
W
Tsukuyomi
14,167
708
90
5
4
400,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role