Player Matchup

Danzaburou
Danzaburou
BlackKightISB
Danzaburou
Level 26
God Stats
5W - 9L
1,500 SR
Queue Stats
52W - 62L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Domin8or33cx
Tsukuyomi
Level 36
God Stats
27W - 30L
1,268 SR
Queue Stats
137W - 176L
1,378 Elo+
Party 4
Hun Batz
Hun Batz
LoveMeSumDDs
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 196L
1,372 Elo+
Party 4
Jormungandr
Jormungandr
Radiantshard715
Jormungandr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 165L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
movingshotmid
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Team Averages
Level 31
1,454 SR
1,416 Elo+

VS

Team Averages
Level 11
1,387 SR
1,163 Elo+
Anubis
Anubis
AlmightySpida
Anubis
Level 16
God Stats
6W - 10L
1,362 SR
Queue Stats
12W - 29L
1,166 Elo+
Solo
Ganesha
Ganesha
CptKlumpNT
Ganesha
Level 8
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 5L
1,105 Elo+
Party 3
Merlin
Merlin
Digoku
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 3
Thanatos
Thanatos
lAM-RETRO
Thanatos
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Baron Samedi
Baron Samedi
wally_MX
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackKightISB
Danzaburou
20
22 / 6 / 9
15,671
580
25,394
23,169
9,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Domin8or33cx
Tsukuyomi
18
12 / 7 / 15
13,756
509
20,361
19,814
11,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
LoveMeSumDDs
Hun Batz
20
22 / 4 / 13
14,932
553
28,022
21,212
11,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Radiantshard715
Jormungandr
18
8 / 1 / 23
14,283
529
11,213
26,106
31,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
movingshotmid
Kukulkan
17
4 / 7 / 15
12,312
456
9,899
10,721
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 8
11,272
417
12,015
18,313
7,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
CptKlumpNT
Ganesha
14
0 / 12 / 8
9,502
352
6,319
27,107
18,764
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Digoku
Merlin
12
0 / 18 / 6
8,841
327
10,447
19,164
4,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
lAM-RETRO
Thanatos
20
19 / 11 / 1
15,592
577
24,379
27,644
13,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
wally_MX
Baron Samedi
15
4 / 13 / 7
11,228
416
8,846
21,364
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
54
68
Kills
24
25
Deaths
68
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
14
8
0.36
W
Danzaburou
BlackKightISB
Danzaburou
22
6
9
4.42
L
Ganesha
CptKlumpNT
Ganesha
0
12
8
0.33
L
Merlin
Digoku
Merlin
0
18
6
0.17
W
Tsukuyomi
Domin8or33cx
Tsukuyomi
12
7
15
2.79
W
Hun Batz
LoveMeSumDDs
Hun Batz
22
4
13
7.13
W
Jormungandr
Radiantshard715
Jormungandr
8
1
23
19.5
L
Thanatos
lAM-RETRO
Thanatos
19
11
1
1.77
W
Kukulkan
movingshotmid
Kukulkan
4
7
15
1.64
L
Baron Samedi
wally_MX
Baron Samedi
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,889
Damage
62,006
101,022
Taken
113,592
66,632
Mitigated
53,510
17,192
Healing
24,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,015
1,042
0
1,260
18,313
7,405
266
4,870
13,293
59,970
0
W
Danzaburou
BlackKightISB
Danzaburou
25,394
12,932
0
6,570
23,169
9,093
5,095
10,248
12,921
0
82,625
L
Ganesha
CptKlumpNT
Ganesha
6,319
718
15
400
27,107
18,764
0
2,946
24,151
21,853
0
L
Merlin
Digoku
Merlin
10,447
1,900
0
1,406
19,164
4,177
266
2,649
16,389
40,444
0
W
Tsukuyomi
Domin8or33cx
Tsukuyomi
20,361
5,052
0
3,703
19,814
11,583
834
8,521
11,293
6,289
74,520
W
Hun Batz
LoveMeSumDDs
Hun Batz
28,022
8,600
0
5,551
21,212
11,078
2,284
6,086
15,126
0
97,847
W
Jormungandr
Radiantshard715
Jormungandr
11,213
2,612
0
1,368
26,106
31,351
1,346
10,492
15,614
45,510
0
L
Thanatos
lAM-RETRO
Thanatos
24,379
6,765
0
17,996
27,644
13,941
786
3,593
23,955
0
86,727
W
Kukulkan
movingshotmid
Kukulkan
9,899
1,272
0
0
10,721
3,527
485
3,214
7,507
25,884
0
L
Baron Samedi
wally_MX
Baron Samedi
8,846
1,319
241
2,692
21,364
9,223
0
7,851
13,180
31,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,954
Gold Earned
56,435
453
Minions Killed
333
0
Camps Cleared
0
2,400,872
Distance Traveled
1,989,890
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,272
417
100
4
0
373,673
0
W
Danzaburou
15,671
580
116
4
0
459,839
0
L
Ganesha
9,502
352
10
0
0
409,890
0
L
Merlin
8,841
327
61
2
0
370,002
0
W
Tsukuyomi
13,756
509
117
4
0
470,650
0
W
Hun Batz
14,932
553
120
4
0
534,847
0
W
Jormungandr
14,283
529
59
2
0
554,582
1
L
Thanatos
15,592
577
120
4
0
444,371
7
W
Kukulkan
12,312
456
41
2
0
380,954
0
L
Baron Samedi
11,228
416
42
2
0
391,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role