Player Matchup

Terra
Terra
Agustinslash
Terra
Level 24
God Stats
1W - 4L
1,254 SR
Queue Stats
233W - 299L
1,412 Elo+
Party 1
Thor
Thor
HypnosDaughter
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 108L
1,228 Elo+
Party 1
Chaac
Chaac
Moss8
Chaac
Level 28
God Stats
2W - 3L
1,538 SR
Queue Stats
112W - 103L
1,517 Elo+
Solo
Hades
Hades
SickRanchez7
Hades
Level 20
God Stats
8W - 3L
1,700 SR
Queue Stats
23W - 30L
1,369 Elo+
Solo
Neith
Neith
iiMelou
Neith
Level 16
God Stats
1W - 1L
1,670 SR
Queue Stats
4W - 6L
1,409 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,387 Elo+

VS

Team Averages
Level 22
1,465 SR
1,420 Elo+
Thor
Thor
ForgetFortnite
Thor
Level 11
God Stats
3W - 4L
1,385 SR
Queue Stats
7W - 9L
1,415 Elo+
Solo
Chang'e
Chang'e
IdleSeven
Chang'e
Level 29
God Stats
28W - 23L
1,541 SR
Queue Stats
30W - 27L
1,458 Elo+
Solo
Sobek
Sobek
Lulka117
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,353 Elo+
Solo
Neith
Neith
ScoOByAxel
Neith
Level 24
God Stats
18W - 18L
1,412 SR
Queue Stats
98W - 94L
1,411 Elo+
Solo
Anubis
Anubis
isa96
Anubis
Level 28
God Stats
7W - 3L
1,487 SR
Queue Stats
72W - 71L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,416
383
1,334
18,372
19,624
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 11 / 0
8,199
373
964
15,057
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chaac
Moss8
Chaac
18
6 / 4 / 0
11,599
527
18,180
15,994
13,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 9 / 3
9,493
432
10,071
17,929
7,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
iiMelou
Neith
14
1 / 8 / 1
9,112
414
5,635
15,977
5,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
11,502
523
10,840
12,115
4,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
IdleSeven
Chang'e
17
4 / 3 / 3
11,177
508
5,617
15,144
7,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Lulka117
Sobek
15
0 / 1 / 13
10,211
464
4,854
15,151
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
18
9 / 2 / 10
11,779
535
14,486
9,868
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
isa96
Anubis
20
18 / 2 / 3
12,954
589
26,559
12,500
6,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
10
Kills
40
40
Deaths
10
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
9
2
5
5.75
L
0
11
0
0
W
Chang'e
IdleSeven
Chang'e
4
3
3
1.83
W
Sobek
Lulka117
Sobek
0
1
13
6.5
L
Chaac
Moss8
Chaac
6
4
0
1.5
W
Neith
9
2
10
7
L
2
9
3
0.39
L
Neith
iiMelou
Neith
1
8
1
0.19
W
Anubis
isa96
Anubis
18
2
3
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
62,356
83,329
Taken
64,778
50,555
Mitigated
40,092
13,191
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,334
567
395
1,463
18,372
19,624
528
7,081
11,251
29,253
0
W
10,840
2,632
0
535
12,115
4,848
0
2,122
9,993
0
71,775
L
964
386
0
814
15,057
5,183
236
6,145
8,912
0
39,204
W
Chang'e
IdleSeven
Chang'e
5,617
630
2,684
7,769
15,144
7,400
1,212
702
14,442
62,503
0
W
Sobek
Lulka117
Sobek
4,854
340
0
3,091
15,151
18,055
936
2,602
12,549
17,199
0
L
Chaac
Moss8
Chaac
18,180
2,119
0
2,188
15,994
13,296
0
7,494
8,116
4,514
75,752
W
Neith
14,486
7,792
0
4,633
9,868
3,686
2,573
3,065
6,803
0
80,206
L
10,071
1,066
370
4,136
17,929
7,448
350
10,084
7,845
50,361
0
L
Neith
iiMelou
Neith
5,635
2,388
0
3,825
15,977
5,004
419
5,794
10,175
0
55,151
W
Anubis
isa96
Anubis
26,559
1,619
0
5,877
12,500
6,103
0
4,626
7,874
103,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
57,623
460
Minions Killed
540
0
Camps Cleared
0
1,848,127
Distance Traveled
2,163,134
1
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,416
383
52
2
0
338,673
0
W
Thor
11,502
523
115
5
0
417,432
5
L
Thor
8,199
373
81
4
0
410,885
0
W
Chang'e
11,177
508
134
6
0
431,744
7
W
Sobek
10,211
464
20
1
0
471,332
6
L
Chaac
11,599
527
132
6
0
444,222
0
W
Neith
11,779
535
137
6
0
417,215
3
L
Hades
9,493
432
101
5
0
346,594
1
L
Neith
9,112
414
94
4
0
307,753
0
W
Anubis
12,954
589
134
6
0
425,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role