Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Dandy_SPCE
Anubis
Level 6
God Stats
1W - 0L
1,699 SR
Queue Stats
6W - 3L
1,329 Elo+
Party 2
Sobek
Sobek
PepperBoi22
Sobek
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,207 Elo+
Party 3
Skadi
Skadi
TwoBulletsLeft
Skadi
Level 85
God Stats
2W - 3L
1,470 SR
Queue Stats
112W - 125L
1,462 Elo+
Party 2
Ravana
Ravana
deejay_fonem
Ravana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,286 Elo+
Solo
Team Averages
Level 31
1,534 SR
1,357 Elo+

VS

Team Averages
Level 14
1,505 SR
1,466 Elo+
Neith
Neith
RascalGaming_
Neith
Level 29
God Stats
15W - 17L
1,727 SR
Queue Stats
17W - 20L
1,535 Elo+
Solo
Thor
Thor
SnarlyBench7763
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
T-eezee
Gilgamesh
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
137W - 141L
1,539 Elo+
Party 1
Tiamat
Tiamat
TheChronoWalker
Tiamat
Level 15
God Stats
3W - 5L
1,300 SR
Queue Stats
64W - 52L
1,567 Elo+
Party 1
Ares
Ares
wyleecoyote36
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
2 / 1 / 0
4,305
718
3,650
3,230
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Dandy_SPCE
Anubis
8
1 / 2 / 0
4,669
778
1,901
3,133
1,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 1
4,388
731
702
3,734
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
1 / 1 / 2
4,349
725
1,764
3,074
696
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
7
1 / 0 / 1
4,132
689
1,575
2,509
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
3,659
610
2,149
2,809
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 3 / 0
3,067
511
543
2,987
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
T-eezee
Gilgamesh
8
1 / 1 / 1
4,235
706
1,392
4,080
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
3 / 0 / 0
4,133
689
2,114
4,390
1,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

2
0 / 1 / 0
2,833
472
21
1,352
438

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
0
2
W
Anubis
Dandy_SPCE
Anubis
1
2
0
0.5
W
1
1
1
1.5
L
0
2
2
0.5
L
0
3
0
0
L
Gilgamesh
T-eezee
Gilgamesh
1
1
1
1.5
L
3
0
0
3
W
1
1
2
2
W
Ravana
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,592
Damage
6,219
15,680
Taken
15,618
6,117
Mitigated
5,328
4,988
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,650
1,205
0
1,078
3,230
1,048
636
1,368
1,862
15,717
0
W
Anubis
Dandy_SPCE
Anubis
1,901
466
0
1,103
3,133
1,141
580
0
3,133
17,482
0
W
702
107
0
946
3,734
2,217
132
43
3,691
3,542
0
L
2,149
452
0
681
2,809
775
138
702
2,107
0
12,284
L
543
230
0
90
2,987
930
225
921
2,066
0
3,526
L
Gilgamesh
T-eezee
Gilgamesh
1,392
459
0
1,866
4,080
1,425
0
1,901
2,179
0
15,986
L
2,114
413
0
2,145
4,390
1,760
0
1,504
2,886
12,546
0
W
1,764
1,069
0
1,243
3,074
696
594
176
2,898
0
23,409
W
Ravana
1,575
583
0
618
2,509
1,015
0
548
1,961
0
13,744
L
21
21
0
0
1,352
438
0
1,225
127
435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
17,927
167
Minions Killed
78
0
Camps Cleared
0
648,377
Distance Traveled
574,154
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,305
718
30
5
0
111,044
2
W
Anubis
4,669
778
57
10
0
117,811
0
W
Sobek
4,388
731
6
1
0
130,844
0
L
Neith
3,659
610
19
3
0
115,376
1
L
Thor
3,067
511
4
1
0
115,839
0
L
Gilgamesh
4,235
706
33
6
0
127,348
0
L
Tiamat
4,133
689
21
4
0
117,656
0
W
Skadi
4,349
725
43
7
0
120,475
0
W
Ravana
4,132
689
31
5
0
168,203
0
L
Ares
2,833
472
1
0
0
97,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role