Player Matchup

Sol
Sol
Eerie Raven
Sol
Level 80
God Stats
7W - 10L
1,509 SR
Queue Stats
67W - 78L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MMGpenny78
Ah Muzen Cab
Level 66
God Stats
27W - 23L
1,527 SR
Queue Stats
96W - 102L
1,535 Elo+
Party 2
Thoth
Thoth
NicolasR33
Thoth
Level 96
God Stats
4W - 7L
1,363 SR
Queue Stats
287W - 305L
1,510 Elo+
Solo
Tyr
Tyr
Yrral
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,416 Elo+
Party 2
Loki
Loki
piercetheland
Loki
Level 18
God Stats
1W - 4L
1,181 SR
Queue Stats
47W - 57L
1,477 Elo+
Party 1
Team Averages
Level 55
1,416 SR
1,483 Elo+

VS

Team Averages
Level 120
1,845 SR
1,744 Elo+
Skadi
Skadi
DenialRiver
Skadi
Level 156
God Stats
1W - 0L
1,881 SR
Queue Stats
206W - 133L
1,745 Elo+
Party 3
Sylvanus
Sylvanus
NightFurey
Sylvanus
Level 108
God Stats
12W - 6L
1,757 SR
Queue Stats
143W - 86L
1,729 Elo+
Party 3
Discordia
Discordia
PrepaidMclovin
Discordia
Level 44
God Stats
6W - 2L
2,041 SR
Queue Stats
156W - 65L
1,767 Elo+
Party 3
Odin
Odin
TerraAsian
Odin
Level 147
God Stats
9W - 1L
1,992 SR
Queue Stats
221W - 120L
1,740 Elo+
Party 3
Aphrodite
Aphrodite
ferretsmiles
Aphrodite
Level 145
God Stats
5W - 1L
1,552 SR
Queue Stats
88W - 45L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,679
868
13,155
19,665
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MMGpenny78
Ah Muzen Cab
15
1 / 6 / 2
9,578
958
11,830
18,345
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
15
1 / 9 / 1
9,547
955
9,900
19,573
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Yrral
Tyr
15
1 / 10 / 1
9,572
957
5,299
26,835
24,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 13 / 2
8,877
888
6,855
19,580
6,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 2 / 14
12,927
1,293
38,933
16,136
6,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
NightFurey
Sylvanus
18
3 / 0 / 28
10,376
1,038
5,188
7,595
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
PrepaidMclovin
Discordia
19
5 / 0 / 29
11,147
1,115
20,721
6,241
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 25
12,083
1,208
19,237
11,954
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
ferretsmiles
Aphrodite
19
7 / 1 / 29
11,448
1,145
15,430
13,929
7,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
169
3
Kills
44
44
Deaths
3
6
Assists
125
Player
Kills
Deaths
Assists
KDA
W
20
2
14
13.5
L
0
6
0
0
L
Ah Muzen Cab
MMGpenny78
Ah Muzen Cab
1
6
2
0.33
L
Thoth
1
9
1
0.17
W
Sylvanus
NightFurey
Sylvanus
3
0
28
17
W
Discordia
PrepaidMclovin
Discordia
5
0
29
19.5
W
9
0
25
21.5
L
Tyr
Yrral
Tyr
1
10
1
0.15
W
Aphrodite
ferretsmiles
Aphrodite
7
1
29
21.5
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
99,509
103,998
Taken
55,855
48,922
Mitigated
33,180
3,403
Healing
33,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,933
25,845
0
4,961
16,136
6,305
0
5,143
10,394
0
53,513
L
13,155
791
97
499
19,665
5,174
0
4,707
14,454
24,922
0
L
Ah Muzen Cab
MMGpenny78
Ah Muzen Cab
11,830
3,223
0
1,260
18,345
6,613
0
5,194
12,953
0
33,056
L
Thoth
9,900
156
0
79
19,573
6,071
0
9,670
9,714
36,809
0
W
Sylvanus
NightFurey
Sylvanus
5,188
1,370
5,475
2,655
7,595
5,940
0
2,337
4,915
12,545
1,258
W
Discordia
PrepaidMclovin
Discordia
20,721
1,356
276
1,206
6,241
2,097
0
2,870
3,038
46,911
0
W
19,237
1,255
0
1,730
11,954
11,130
0
4,650
6,697
0
31,744
L
Tyr
Yrral
Tyr
5,299
1,122
0
1,221
26,835
24,520
0
11,841
14,625
0
14,895
W
Aphrodite
ferretsmiles
Aphrodite
15,430
2,249
8,295
8,981
13,929
7,708
0
7,141
6,494
37,370
0
L
6,855
1,215
141
106
19,580
6,544
0
9,658
9,553
0
16,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
57,981
183
Minions Killed
215
9
Camps Cleared
9
971,993
Distance Traveled
1,047,788
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,927
1,293
41
4
3
183,289
0
L
Sol
8,679
868
20
2
1
196,305
0
L
Ah Muzen Cab
9,578
958
48
5
5
199,708
0
L
Thoth
9,547
955
70
7
2
184,787
0
W
Sylvanus
10,376
1,038
16
2
0
195,786
3
W
Discordia
11,147
1,115
69
7
0
195,093
0
W
Odin
12,083
1,208
27
3
4
251,278
2
L
Tyr
9,572
957
27
3
1
188,457
2
W
Aphrodite
11,448
1,145
62
6
2
222,342
0
L
Loki
8,877
888
18
2
0
202,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role