Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Datro93
Rama
Level 46
God Stats
12W - 11L
2,059 SR
Queue Stats
84W - 78L
1,607 Elo+
Solo
Nu Wa
Nu Wa
EwwwwwDavidddd__
Nu Wa
Level 55
God Stats
283W - 265L
1,493 SR
Queue Stats
352W - 373L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JaremaaPL
Kuzenbo
Level 118
God Stats
15W - 15L
1,625 SR
Queue Stats
593W - 608L
1,479 Elo+
Party 1
Scylla
Scylla
hunnidroundgoon
Scylla
Level 122
God Stats
3W - 5L
1,090 SR
Queue Stats
276W - 265L
1,528 Elo+
Solo
Team Averages
Level 98
1,553 SR
1,523 Elo+

VS

Team Averages
Level 112
1,633 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
DCWILL202
Morgan Le Fay
Level 149
God Stats
15W - 10L
1,577 SR
Queue Stats
192W - 187L
1,509 Elo+
Solo
Loki
Loki
LilDookiStain
Loki
Level 100
God Stats
5W - 0L
1,712 SR
Queue Stats
100W - 34L
1,729 Elo+
Party 2
Hades
Hades
NocTem-EteRnal
Hades
Level 103
God Stats
30W - 25L
1,435 SR
Queue Stats
792W - 769L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
ThatFluffyEmu
Sun Wukong
Level 103
God Stats
1W - 1L
1,676 SR
Queue Stats
139W - 139L
1,519 Elo+
Solo
Ullr
Ullr
Theckss
Ullr
Level 107
God Stats
65W - 48L
1,765 SR
Queue Stats
233W - 164L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 4 / 8
9,491
949
12,246
17,003
10,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Datro93
Rama
15
3 / 9 / 1
9,523
952
5,928
17,735
5,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 4 / 6
9,586
959
11,779
12,492
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
JaremaaPL
Kuzenbo
15
2 / 1 / 3
10,263
1,026
6,129
15,003
21,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 6 / 5
9,192
919
5,574
10,460
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

117

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DCWILL202
Morgan Le Fay
16
2 / 1 / 2
9,481
948
10,388
6,511
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 7
11,292
1,129
21,286
8,620
2,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 8
9,699
970
4,756
9,804
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ThatFluffyEmu
Sun Wukong
16
0 / 3 / 12
9,111
911
9,200
11,127
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Theckss
Ullr
17
9 / 2 / 5
11,217
1,122
22,129
11,596
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
9
Kills
24
24
Deaths
9
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
8
1
W
Morgan Le Fay
DCWILL202
Morgan Le Fay
2
1
2
3
L
Rama
Datro93
Rama
3
9
1
0.39
L
2
4
6
1.25
L
Kuzenbo
JaremaaPL
Kuzenbo
2
1
3
3.5
W
10
1
7
13.5
W
3
2
8
3.5
W
Sun Wukong
ThatFluffyEmu
Sun Wukong
0
3
12
2
W
Ullr
Theckss
Ullr
9
2
5
5.75
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
67,759
72,693
Taken
47,658
44,211
Mitigated
25,537
8,676
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,246
863
0
4,962
17,003
10,880
0
3,852
12,852
0
45,633
W
Morgan Le Fay
DCWILL202
Morgan Le Fay
10,388
1,046
17
1,202
6,511
2,302
0
3,921
2,524
48,847
0
L
Rama
Datro93
Rama
5,928
5,574
0
2,198
17,735
5,223
0
2,966
14,591
0
16,296
L
11,779
3,898
120
548
12,492
3,632
0
1,453
10,910
33,679
0
L
Kuzenbo
JaremaaPL
Kuzenbo
6,129
2,515
0
711
15,003
21,637
0
5,998
8,603
13,470
0
W
21,286
6,764
0
664
8,620
2,865
0
5,258
3,100
0
33,746
W
4,756
260
461
2,867
9,804
4,879
0
3,459
6,299
26,346
0
W
Sun Wukong
ThatFluffyEmu
Sun Wukong
9,200
1,116
0
1,625
11,127
10,951
0
6,329
4,710
0
18,503
W
Ullr
Theckss
Ullr
22,129
9,018
0
78
11,596
4,540
0
4,069
7,431
0
50,774
L
5,574
185
0
137
10,460
2,839
0
875
9,585
13,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,055
Gold Earned
50,800
173
Minions Killed
248
5
Camps Cleared
7
966,410
Distance Traveled
969,795
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,491
949
64
6
0
209,735
0
W
Morgan Le Fay
9,481
948
76
8
1
175,907
0
L
Rama
9,523
952
26
3
2
158,386
0
L
Nu Wa
9,586
959
44
4
2
189,814
1
L
Kuzenbo
10,263
1,026
22
2
1
224,837
0
W
Loki
11,292
1,129
16
2
1
193,416
0
W
Hades
9,699
970
65
7
0
204,091
0
W
Sun Wukong
9,111
911
19
2
2
202,106
1
W
Ullr
11,217
1,122
72
7
3
194,275
2
L
Scylla
9,192
919
17
2
0
183,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role