Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Atherion1409
Ullr
Level 25
God Stats
5W - 6L
1,563 SR
Queue Stats
186W - 119L
1,510 Elo+
Solo
Thanatos
Thanatos
ReconGator
Thanatos
Level 29
God Stats
4W - 8L
1,535 SR
Queue Stats
185W - 214L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
XDrms
Sun Wukong
Level 27
God Stats
8W - 4L
1,790 SR
Queue Stats
74W - 82L
1,463 Elo+
Solo
Ares
Ares
itsAstrial
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,530 Elo+
Solo
Team Averages
Level 27
1,578 SR
1,498 Elo+

VS

Team Averages
Level 13
1,633 SR
1,420 Elo+
Arachne
Arachne
DiabloTheDog
Arachne
Level 22
God Stats
11W - 7L
1,845 SR
Queue Stats
104W - 93L
1,606 Elo+
Solo
Neith
Neith
Ivangrc7
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1
Agni
Agni
MiquiDuke
Agni
Level 8
God Stats
18W - 10L
1,648 SR
Queue Stats
50W - 34L
1,492 Elo+
Solo
Fenrir
Fenrir
f69009
Fenrir
Level 28
God Stats
7W - 3L
1,675 SR
Queue Stats
88W - 54L
1,667 Elo+
Solo
Ymir
Ymir
joseerdgz01
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 5 / 5
10,111
562
10,462
11,734
3,884
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 3
8,858
492
11,087
13,413
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ReconGator
Thanatos
14
10 / 7 / 1
10,068
559
11,172
14,800
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
XDrms
Sun Wukong
13
0 / 9 / 0
7,478
415
1,626
14,757
6,239
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 8 / 8
8,129
452
3,499
21,200
20,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiabloTheDog
Arachne
19
19 / 2 / 2
12,327
685
20,727
21,209
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Ivangrc7
Neith
13
1 / 7 / 10
8,877
493
8,568
8,383
1,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
16
0 / 3 / 2
9,435
524
6,140
11,409
3,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
f69009
Fenrir
20
13 / 3 / 2
12,992
722
19,932
16,501
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 9
8,917
495
3,156
10,687
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
19
Kills
35
35
Deaths
19
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
5
1.1
L
5
6
3
1.08
W
Arachne
DiabloTheDog
Arachne
19
2
2
10
W
Neith
Ivangrc7
Neith
1
7
10
0.86
W
Agni
0
3
2
0.33
L
Thanatos
ReconGator
Thanatos
10
7
1
1.5
L
Sun Wukong
XDrms
Sun Wukong
0
9
0
0
W
Fenrir
f69009
Fenrir
13
3
2
4.67
L
1
8
8
0.63
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,846
Damage
58,523
75,904
Taken
68,189
42,597
Mitigated
30,283
17,378
Healing
31,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,462
1,370
126
1,770
11,734
3,884
537
3,155
8,579
77,774
0
L
11,087
4,303
0
2,399
13,413
5,132
0
995
12,418
0
63,586
W
Arachne
DiabloTheDog
Arachne
20,727
13,671
0
15,605
21,209
9,936
1,144
2,290
18,919
0
95,642
W
Neith
Ivangrc7
Neith
8,568
4,548
0
1,516
8,383
1,889
448
1,643
6,740
0
38,231
W
Agni
6,140
120
0
2,612
11,409
3,615
465
4,570
6,839
68,788
0
L
Thanatos
ReconGator
Thanatos
11,172
2,748
0
9,713
14,800
6,347
0
650
14,150
0
49,594
L
Sun Wukong
XDrms
Sun Wukong
1,626
99
0
870
14,757
6,239
0
653
14,104
0
38,071
W
Fenrir
f69009
Fenrir
19,932
7,218
0
9,321
16,501
7,343
1,024
3,692
12,809
0
92,746
L
3,499
419
0
2,500
21,200
20,995
63
3,843
17,357
24,208
0
W
3,156
640
0
2,038
10,687
7,500
165
1,830
8,857
20,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,644
Gold Earned
52,548
475
Minions Killed
502
0
Camps Cleared
0
1,541,003
Distance Traveled
1,724,159
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,111
562
161
9
0
337,329
4
L
Ullr
8,858
492
120
7
0
306,527
5
W
Arachne
12,327
685
101
6
0
372,459
3
W
Neith
8,877
493
79
4
0
321,475
1
W
Agni
9,435
524
133
7
0
349,466
3
L
Thanatos
10,068
559
85
5
0
263,096
2
L
Sun Wukong
7,478
415
76
4
0
328,301
3
W
Fenrir
12,992
722
157
9
0
337,694
1
L
Ares
8,129
452
33
2
0
305,750
11
W
Ymir
8,917
495
32
2
0
343,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role