Player Matchup

Ah Puch
Ah Puch
Garziam123
Ah Puch
Level 128
God Stats
2W - 1L
1,518 SR
Queue Stats
64W - 73L
1,366 Elo+
Solo
Cupid
Cupid
NoSRosFate17
Cupid
Level 45
God Stats
1W - 0L
1,412 SR
Queue Stats
52W - 52L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
RAMGODYOSHii
Ne Zha
Level 104
God Stats
1W - 1L
1,315 SR
Queue Stats
180W - 182L
1,518 Elo+
Party 1
Team Averages
Level 92
1,415 SR
1,446 Elo+

VS

Team Averages
Level 95
1,701 SR
1,485 Elo+
Freya
Freya
Famousninjaxx
Freya
Level 144
God Stats
5W - 2L
1,760 SR
Queue Stats
35W - 43L
1,406 Elo+
Party 2
Skadi
Skadi
Lordthomas143
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,654 Elo+
Party 2
Gilgamesh
Gilgamesh
Old_Dirty_Jake
Gilgamesh
Level 95
God Stats
11W - 14L
1,844 SR
Queue Stats
216W - 285L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Garziam123
Ah Puch
14
0 / 5 / 11
11,264
626
15,468
11,459
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 9
13,482
749
10,163
14,264
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
18
12 / 6 / 6
13,586
755
17,502
15,812
6,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 6
13,266
737
12,039
19,501
7,847
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 6 / 7
11,472
637
8,204
14,878
4,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Old_Dirty_Jake
Gilgamesh
17
6 / 6 / 7
12,608
700
16,263
22,397
21,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
16
16
Deaths
19
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
W
Ah Puch
Garziam123
Ah Puch
0
5
11
1.1
L
3
6
7
1.08
W
7
5
9
2.3
L
Gilgamesh
Old_Dirty_Jake
Gilgamesh
6
6
7
1.58
W
Ne Zha
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,133
Damage
36,506
41,535
Taken
56,776
15,051
Mitigated
34,188
7,178
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,039
4,088
0
5,991
19,501
7,847
605
7,108
11,903
42,619
0
W
Ah Puch
Garziam123
Ah Puch
15,468
210
0
1,458
11,459
3,813
198
3,574
7,885
33,113
0
L
8,204
1,863
0
1,816
14,878
4,754
601
3,030
11,774
0
42,871
W
10,163
4,424
619
3,102
14,264
4,845
1,210
5,036
9,228
0
37,560
L
Gilgamesh
Old_Dirty_Jake
Gilgamesh
16,263
3,765
666
3,399
22,397
21,587
730
4,922
16,935
0
36,275
W
Ne Zha
17,502
4,704
0
1,999
15,812
6,393
1,088
4,070
11,742
0
48,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
37,346
188
Minions Killed
190
9
Camps Cleared
6
929,716
Distance Traveled
915,024
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,266
737
87
5
1
283,467
2
W
Ah Puch
11,264
626
76
4
0
319,290
2
L
Skadi
11,472
637
66
4
4
295,392
2
W
Cupid
13,482
749
67
4
3
302,197
1
L
Gilgamesh
12,608
700
37
2
1
336,165
2
W
Ne Zha
13,586
755
45
3
6
308,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role