Player Matchup

Medusa
Medusa
DropKickAngel
Medusa
Level 26
God Stats
2W - 6L
1,364 SR
Queue Stats
77W - 54L
1,645 Elo+
Party 1
Thor
Thor
Havocc4k
Thor
Level 24
God Stats
7W - 1L
1,992 SR
Queue Stats
35W - 28L
1,536 Elo+
Solo
Ymir
Ymir
MadBomb15
Ymir
Level 26
God Stats
6W - 7L
1,428 SR
Queue Stats
146W - 135L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
MarkSinclair
Sun Wukong
Level 29
God Stats
13W - 4L
1,791 SR
Queue Stats
106W - 83L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
Sweebynonne
Kukulkan
Level 8
God Stats
2W - 4L
1,773 SR
Queue Stats
21W - 20L
1,720 Elo+
Party 1
Team Averages
Level 23
1,670 SR
1,615 Elo+

VS

Team Averages
Level 18
1,504 SR
1,610 Elo+
Mulan
Mulan
BaseVegeta1
Mulan
Level 24
God Stats
5W - 2L
1,676 SR
Queue Stats
127W - 91L
1,675 Elo+
Solo
Sylvanus
Sylvanus
Blesseday
Sylvanus
Level 28
God Stats
31W - 16L
1,835 SR
Queue Stats
145W - 125L
1,750 Elo+
Solo
Da Ji
Da Ji
CatalonSoldier
Da Ji
Level 13
God Stats
10W - 7L
1,344 SR
Queue Stats
89W - 77L
1,206 Elo+
Solo
Merlin
Merlin
MentalNido
Merlin
Level 6
God Stats
4W - 1L
1,399 SR
Queue Stats
7W - 5L
1,752 Elo+
Solo
Neith
Neith
darcria1
Neith
Level 17
God Stats
6W - 2L
1,264 SR
Queue Stats
79W - 51L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,723
459
7,567
13,382
4,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
16
6 / 3 / 3
9,975
525
9,881
11,951
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 3 / 6
8,410
443
6,669
18,450
20,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
MarkSinclair
Sun Wukong
14
0 / 5 / 3
8,148
429
5,714
10,967
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Sweebynonne
Kukulkan
13
3 / 7 / 2
8,523
449
4,928
8,691
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,476
604
15,307
14,988
11,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Blesseday
Sylvanus
15
2 / 2 / 8
9,445
497
5,771
14,991
15,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 3 / 2
11,928
628
7,169
14,222
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
MentalNido
Merlin
15
3 / 2 / 8
10,063
530
6,641
5,134
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
darcria1
Neith
18
3 / 3 / 6
11,308
595
14,510
13,609
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
13
Kills
24
24
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Sylvanus
Blesseday
Sylvanus
2
2
8
3
W
9
3
2
3.33
L
4
6
2
0.83
L
Thor
6
3
3
2.5
L
Ymir
0
3
6
1
L
Sun Wukong
MarkSinclair
Sun Wukong
0
5
3
0.3
W
Merlin
MentalNido
Merlin
3
2
8
3.5
L
Kukulkan
Sweebynonne
Kukulkan
3
7
2
0.57
W
Neith
darcria1
Neith
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
49,398
63,441
Taken
62,944
43,925
Mitigated
38,359
11,728
Healing
25,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,307
1,645
0
5,032
14,988
11,335
0
762
13,509
12,002
64,607
W
Sylvanus
Blesseday
Sylvanus
5,771
1,702
2,930
6,416
14,991
15,138
0
4,558
10,120
30,680
12,740
W
7,169
1,844
0
3,598
14,222
5,182
296
2,888
11,119
0
75,058
L
7,567
4,408
0
1,638
13,382
4,045
0
1,029
12,311
0
50,321
L
Thor
9,881
3,021
0
3,808
11,951
5,923
0
2,284
9,379
0
59,875
L
Ymir
6,669
1,157
0
3,949
18,450
20,675
0
5,697
12,356
41,109
0
L
Sun Wukong
MarkSinclair
Sun Wukong
5,714
698
0
2,267
10,967
10,267
0
1,423
9,516
0
47,534
W
Merlin
MentalNido
Merlin
6,641
195
303
697
5,134
1,829
369
1,452
3,564
48,097
0
L
Kukulkan
Sweebynonne
Kukulkan
4,928
523
0
66
8,691
3,015
700
2,403
6,090
32,443
0
W
Neith
darcria1
Neith
14,510
6,323
0
6,539
13,609
4,875
2,396
1,758
11,802
0
102,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
54,220
456
Minions Killed
569
0
Camps Cleared
0
1,684,731
Distance Traveled
1,773,253
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,476
604
133
7
0
378,192
2
W
Sylvanus
9,445
497
70
4
0
309,729
4
W
Da Ji
11,928
628
117
6
0
380,134
6
L
Medusa
8,723
459
99
5
0
322,771
2
L
Thor
9,975
525
104
5
0
370,058
0
L
Ymir
8,410
443
63
3
0
324,420
2
L
Sun Wukong
8,148
429
113
6
0
340,729
1
W
Merlin
10,063
530
96
5
0
366,020
4
L
Kukulkan
8,523
449
77
4
0
326,753
3
W
Neith
11,308
595
153
8
0
339,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role