Player Matchup

Guan Yu
Guan Yu
ARedAristocrat
Guan Yu
Level 128
God Stats
1W - 4L
1,564 SR
Queue Stats
160W - 123L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
Kawaii Weiss
Danzaburou
Level 123
God Stats
12W - 11L
1,617 SR
Queue Stats
112W - 105L
1,597 Elo+
Party 1
Olorun
Olorun
Tigre branco321
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,228 Elo+
Solo
Team Averages
Level 85
1,560 SR
1,467 Elo+

VS

Team Averages
Level 18
1,465 SR
1,407 Elo+
Ah Puch
Ah Puch
BluEyesKannaDrgn
Ah Puch
Level 18
God Stats
9W - 8L
1,436 SR
Queue Stats
79W - 100L
1,356 Elo+
Party 2
Bacchus
Bacchus
TheSmoothSpruce
Bacchus
Level 22
God Stats
25W - 26L
1,458 SR
Queue Stats
68W - 80L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
cesarcD162
Amaterasu
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
73W - 62L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,522
652
6,760
11,722
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Kawaii Weiss
Danzaburou
11
2 / 1 / 1
6,953
695
4,109
5,966
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 7 / 1
5,675
568
1,172
6,516
1,864
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 11
6,993
699
6,014
2,774
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 0 / 7
8,431
843
6,499
5,612
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
cesarcD162
Amaterasu
12
6 / 3 / 6
7,921
792
8,280
9,039
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
13
13
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
1
1
11
6.5
L
Danzaburou
Kawaii Weiss
Danzaburou
2
1
1
2.5
W
6
0
7
9.5
L
0
7
1
0.07
W
Amaterasu
cesarcD162
Amaterasu
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,041
Damage
20,793
24,204
Taken
17,425
10,852
Mitigated
11,379
4,947
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,760
980
364
2,193
11,722
6,937
0
5,653
6,069
0
14,784
W
6,014
373
0
416
2,774
703
351
0
2,691
17,893
0
L
Danzaburou
Kawaii Weiss
Danzaburou
4,109
1,870
0
2,390
5,966
2,051
0
3,983
1,983
0
23,885
W
6,499
1,067
160
2,858
5,612
4,561
476
402
5,031
11,522
0
L
1,172
703
0
0
6,516
1,864
0
3,152
3,364
3,368
0
W
Amaterasu
cesarcD162
Amaterasu
8,280
4,686
0
2,135
9,039
6,115
0
1,214
7,570
0
28,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,150
Gold Earned
23,345
112
Minions Killed
99
4
Camps Cleared
4
434,569
Distance Traveled
551,460
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,522
652
20
2
4
161,713
0
W
Ah Puch
6,993
699
42
4
1
175,013
0
L
Danzaburou
6,953
695
78
8
0
166,735
2
W
Bacchus
8,431
843
10
1
1
188,004
4
L
Olorun
5,675
568
14
1
0
106,121
0
W
Amaterasu
7,921
792
47
5
2
188,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role