Player Matchup

Hel
Hel
Anonymous Haka7
Hel
Level 55
God Stats
1W - 5L
1,279 SR
Queue Stats
2W - 12L
1,240 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SleepiFrost
Tsukuyomi
Level 17
God Stats
1W - 5L
1,322 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 2
Vamana
Vamana
TattedSmoker
Vamana
Level 89
God Stats
6W - 9L
1,386 SR
Queue Stats
43W - 63L
1,363 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheDanimal42068
Morgan Le Fay
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 15L
1,522 Elo+
Solo
Danzaburou
Danzaburou
xMissPanda420x
Danzaburou
Level 146
God Stats
3W - 3L
1,554 SR
Queue Stats
430W - 445L
1,426 Elo+
Solo
Team Averages
Level 81
1,408 SR
1,361 Elo+

VS

Team Averages
Level 62
1,404 SR
1,370 Elo+
Sol
Sol
AquariusRex79
Sol
Level 27
God Stats
5W - 7L
1,384 SR
Queue Stats
14W - 43L
1,174 Elo+
Party 3
Discordia
Discordia
DrSquatch_MD
Discordia
Level 125
God Stats
4W - 0L
1,689 SR
Queue Stats
96W - 96L
1,516 Elo+
Party 1
Thanatos
Thanatos
JBone1000
Thanatos
Level 39
God Stats
1W - 4L
1,252 SR
Queue Stats
204W - 193L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
JohnPaulJones7
Guan Yu
Level 80
God Stats
3W - 1L
1,586 SR
Queue Stats
7W - 15L
1,299 Elo+
Party 3
Jormungandr
Jormungandr
angelrdz1999
Jormungandr
Level 41
God Stats
1W - 2L
1,112 SR
Queue Stats
197W - 221L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
14,744
983
18,772
25,316
8,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
SleepiFrost
Tsukuyomi
20
4 / 10 / 9
13,438
896
14,896
25,905
7,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
20
7 / 7 / 8
14,763
984
16,409
31,091
21,942
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TheDanimal42068
Morgan Le Fay
20
5 / 6 / 12
15,464
1,031
25,886
27,288
7,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
xMissPanda420x
Danzaburou
20
1 / 5 / 12
13,472
898
24,576
30,918
9,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 16
14,868
991
13,214
17,197
6,365
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
DrSquatch_MD
Discordia
20
6 / 5 / 24
15,187
1,012
41,827
15,912
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
JBone1000
Thanatos
20
11 / 5 / 16
15,393
1,026
22,857
19,477
10,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 1 / 16
15,461
1,031
27,397
30,764
56,245
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
angelrdz1999
Jormungandr
20
3 / 7 / 24
14,723
982
27,606
24,334
35,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
130
23
Kills
34
34
Deaths
23
53
Assists
96
Player
Kills
Deaths
Assists
KDA
L
6
6
12
2
W
4
5
16
2.4
W
Discordia
DrSquatch_MD
Discordia
6
5
24
3.6
W
Thanatos
JBone1000
Thanatos
11
5
16
3.8
W
10
1
16
18
L
Tsukuyomi
SleepiFrost
Tsukuyomi
4
10
9
0.85
L
Vamana
7
7
8
1.57
L
Morgan Le Fay
TheDanimal42068
Morgan Le Fay
5
6
12
1.83
W
Jormungandr
angelrdz1999
Jormungandr
3
7
24
2.14
L
Danzaburou
xMissPanda420x
Danzaburou
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,539
Damage
132,901
140,518
Taken
107,684
55,377
Mitigated
114,896
36,791
Healing
27,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,772
1,381
11,034
8,210
25,316
8,572
0
16,552
8,181
33,977
0
W
13,214
4,238
0
698
17,197
6,365
0
5,759
11,438
49,858
0
W
Discordia
DrSquatch_MD
Discordia
41,827
452
292
2,248
15,912
6,116
0
6,699
9,213
58,997
0
W
Thanatos
JBone1000
Thanatos
22,857
4,327
0
9,497
19,477
10,730
0
8,216
11,261
0
41,816
W
27,397
2,228
4,065
11,162
30,764
56,245
0
13,779
16,985
0
32,685
L
Tsukuyomi
SleepiFrost
Tsukuyomi
14,896
4,566
0
1,895
25,905
7,015
0
13,358
11,732
0
30,034
L
Vamana
16,409
7,269
588
4,711
31,091
21,942
0
19,517
9,820
0
30,199
L
Morgan Le Fay
TheDanimal42068
Morgan Le Fay
25,886
2,688
1,190
4,241
27,288
7,911
0
13,823
12,373
71,600
0
W
Jormungandr
angelrdz1999
Jormungandr
27,606
4,525
0
0
24,334
35,440
0
10,205
14,129
68,812
0
L
Danzaburou
xMissPanda420x
Danzaburou
24,576
12,862
0
4,922
30,918
9,937
0
17,396
12,328
0
62,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,881
Gold Earned
75,632
272
Minions Killed
287
8
Camps Cleared
5
1,543,199
Distance Traveled
1,507,164
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,744
983
47
3
1
320,055
1
W
Sol
14,868
991
93
6
2
277,738
0
W
Discordia
15,187
1,012
58
4
1
301,821
0
W
Thanatos
15,393
1,026
40
3
2
313,766
0
W
Guan Yu
15,461
1,031
18
1
0
357,801
0
L
Tsukuyomi
13,438
896
29
2
1
267,938
2
L
Vamana
14,763
984
15
1
3
364,335
0
L
Morgan Le Fay
15,464
1,031
115
8
2
300,943
0
W
Jormungandr
14,723
982
78
5
0
256,038
0
L
Danzaburou
13,472
898
66
4
1
289,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role