Player Matchup

Tiamat
Tiamat
ElSacakks300
Tiamat
Level 13
God Stats
6W - 10L
1,396 SR
Queue Stats
23W - 26L
1,400 Elo+
Solo
Neith
Neith
Ghostrikes27
Neith
Level 22
God Stats
5W - 6L
1,416 SR
Queue Stats
15W - 16L
1,370 Elo+
Solo
Thanatos
Thanatos
PellegrinoPapi
Thanatos
Level 8
God Stats
8W - 3L
1,755 SR
Queue Stats
64W - 29L
1,796 Elo+
Solo
Scylla
Scylla
blackbenom
Scylla
Level 26
God Stats
3W - 1L
1,611 SR
Queue Stats
28W - 28L
1,489 Elo+
Solo
Kukulkan
Kukulkan
bran2003
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,297 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,470 Elo+

VS

Team Averages
Level 19
1,560 SR
1,490 Elo+
Vulcan
Vulcan
BigBoiBuford
Vulcan
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 80L
1,549 Elo+
Solo
Heimdallr
Heimdallr
LegMasterIB
Heimdallr
Level 25
God Stats
1W - 1L
1,711 SR
Queue Stats
20W - 20L
1,492 Elo+
Solo
Loki
Loki
NotMoneyMan
Loki
Level 5
God Stats
1W - 1L
1,595 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Arachne
Arachne
SkrimpNation
Arachne
Level 27
God Stats
5W - 5L
1,434 SR
Queue Stats
5W - 10L
1,297 Elo+
Solo
Cthulhu
Cthulhu
VoidHunter94
Cthulhu
Level 21
God Stats
6W - 2L
1,557 SR
Queue Stats
32W - 23L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 0 / 6
10,895
990
6,042
3,539
2,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 3 / 7
10,017
911
3,679
8,713
3,406
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
19
12 / 2 / 4
13,727
1,248
14,179
10,781
4,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
blackbenom
Scylla
18
3 / 1 / 10
11,334
1,030
10,282
6,863
2,215
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
bran2003
Kukulkan
18
1 / 2 / 7
11,157
1,014
10,926
8,575
3,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

242

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
3 / 6 / 5
11,484
1,044
11,363
11,865
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
LegMasterIB
Heimdallr
17
1 / 10 / 6
10,523
957
12,077
20,035
7,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 1
8,723
793
446
885
295
Mace

Mace

+10
Physical Power

Arachne
SkrimpNation
Arachne
14
0 / 1 / 0
8,520
775
476
977
265
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
VoidHunter94
Cthulhu
17
4 / 1 / 4
11,708
1,064
10,624
13,609
14,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
19
Kills
8
8
Deaths
19
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
6
5
0.92
W
Tiamat
2
0
6
5
W
1
3
7
1.5
L
Heimdallr
LegMasterIB
Heimdallr
1
10
6
0.4
L
0
1
1
0.5
W
Thanatos
12
2
4
7
L
Arachne
SkrimpNation
Arachne
0
1
0
0
L
Cthulhu
VoidHunter94
Cthulhu
4
1
4
6
W
Scylla
blackbenom
Scylla
3
1
10
8
W
Kukulkan
bran2003
Kukulkan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,108
Damage
34,986
38,471
Taken
47,371
16,737
Mitigated
26,228
13,213
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,363
1,454
0
0
11,865
3,967
0
6,731
5,134
44,190
0
W
Tiamat
6,042
923
0
834
3,539
2,745
0
1,974
1,478
25,175
0
W
3,679
1,320
0
973
8,713
3,406
0
4,425
4,148
0
13,355
L
Heimdallr
LegMasterIB
Heimdallr
12,077
6,181
0
790
20,035
7,188
0
10,976
9,059
0
29,321
L
446
122
0
0
885
295
0
593
292
0
3,589
W
Thanatos
14,179
3,896
0
9,107
10,781
4,454
0
5,349
5,329
0
40,018
L
Arachne
SkrimpNation
Arachne
476
260
0
236
977
265
0
377
600
0
476
L
Cthulhu
VoidHunter94
Cthulhu
10,624
217
346
1,823
13,609
14,513
0
8,573
5,036
42,225
0
W
Scylla
blackbenom
Scylla
10,282
1,189
0
57
6,863
2,215
0
4,581
2,189
27,776
0
W
Kukulkan
bran2003
Kukulkan
10,926
673
118
2,124
8,575
3,917
0
5,033
3,340
41,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,130
Gold Earned
50,958
260
Minions Killed
206
14
Camps Cleared
3
1,162,113
Distance Traveled
701,229
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,484
1,044
81
7
3
228,810
0
W
Tiamat
10,895
990
51
5
1
227,027
2
W
Neith
10,017
911
16
1
0
259,254
3
L
Heimdallr
10,523
957
42
4
0
201,267
0
L
Loki
8,723
793
8
1
0
30,776
0
W
Thanatos
13,727
1,248
71
6
11
235,450
1
L
Arachne
8,520
775
0
0
0
16,157
1
L
Cthulhu
11,708
1,064
75
7
0
224,219
2
W
Scylla
11,334
1,030
45
4
2
193,664
0
W
Kukulkan
11,157
1,014
77
7
0
246,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role