Player Matchup

Danzaburou
Danzaburou
Gold II
BiiLdu
Danzaburou
Gold II
Level 43
God Stats
15W - 4L
1,935 SR
Queue Stats
31W - 16L
1,815 MMR
Party 2
Ah Puch
Ah Puch
Gold II
Kirwan131
Ah Puch
Gold II
Level 105
God Stats
6W - 3L
1,604 SR
Queue Stats
117W - 125L
1,543 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Miika x fcgb
Kuzenbo
Gold II
Level 159
God Stats
19W - 27L
1,547 SR
Queue Stats
478W - 492L
1,561 MMR
Solo
King Arthur
King Arthur
Platinum IV
OhhTarso
King Arthur
Platinum IV
Level 148
God Stats
37W - 49L
1,579 SR
Queue Stats
337W - 349L
1,706 MMR
Party 2
Thanatos
Thanatos
Gold II
SILVERY8924
Thanatos
Gold II
Level 73
God Stats
12W - 8L
1,800 SR
Queue Stats
213W - 210L
1,668 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,693 SR
1,659 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,581 SR
1,660 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
ShinVoyage
Anhur
Gold I
Level 129
God Stats
8W - 5L
1,526 SR
Queue Stats
206W - 196L
1,692 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
SonnyJins
Morgan Le Fay
Platinum IV
Level 154
God Stats
9W - 4L
1,530 SR
Queue Stats
565W - 561L
1,787 MMR
Party 1
Ganesha
Ganesha
Gold III
iSecret__Shadows
Ganesha
Gold III
Level 160
God Stats
13W - 9L
1,578 SR
Queue Stats
399W - 417L
1,546 MMR
Solo
Ravana
Ravana
Gold I
wsrabh5tui
Ravana
Gold I
Level 142
God Stats
11W - 2L
1,772 SR
Queue Stats
35W - 24L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiiLdu
Danzaburou
20
3 / 4 / 4
12,796
512
18,294
20,238
6,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Kirwan131
Ah Puch
15
3 / 9 / 4
10,246
410
17,419
21,062
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Miika x fcgb
Kuzenbo
15
1 / 3 / 7
9,416
377
10,651
20,793
24,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
OhhTarso
King Arthur
18
1 / 3 / 0
11,039
442
18,042
37,284
28,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
SILVERY8924
Thanatos
17
2 / 11 / 4
10,732
429
12,471
27,325
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioAwilixTiamatGilgameshOdin

VS

Bans
AthenaFenrirGebArachneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
4 / 0 / 13
13,259
530
27,195
31,526
51,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
20
6 / 3 / 8
13,224
529
12,215
20,494
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SonnyJins
Morgan Le Fay
20
7 / 1 / 9
13,761
550
31,946
19,437
8,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 15
11,871
475
9,334
18,636
21,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
wsrabh5tui
Ravana
20
11 / 4 / 9
13,971
559
19,798
21,034
11,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
10
Kills
29
30
Deaths
10
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
13
10.5
L
Danzaburou
BiiLdu
Danzaburou
3
4
4
1.25
L
Ah Puch
Kirwan131
Ah Puch
3
9
4
0.56
L
Kuzenbo
Miika x fcgb
Kuzenbo
1
3
7
1.5
L
King Arthur
OhhTarso
King Arthur
1
3
0
0.33
L
Thanatos
SILVERY8924
Thanatos
2
11
4
0.36
W
Anhur
6
3
8
3.33
W
Morgan Le Fay
SonnyJins
Morgan Le Fay
7
1
9
11.5
W
1
2
15
4.25
W
Ravana
wsrabh5tui
Ravana
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,877
Damage
100,488
126,702
Taken
111,127
75,599
Mitigated
100,571
44,814
Healing
38,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
27,195
4,926
0
12,188
31,526
51,376
864
4,875
26,651
28,354
79,363
L
Danzaburou
BiiLdu
Danzaburou
18,294
8,343
0
9,936
20,238
6,570
0
7,284
12,739
0
125,951
L
Ah Puch
Kirwan131
Ah Puch
17,419
459
0
4,237
21,062
6,363
43
9,325
11,629
70,101
0
L
Kuzenbo
Miika x fcgb
Kuzenbo
10,651
2,897
450
1,465
20,793
24,937
0
10,169
10,436
48,430
0
L
King Arthur
OhhTarso
King Arthur
18,042
1,227
0
14,767
37,284
28,087
0
9,828
25,029
0
85,050
L
Thanatos
SILVERY8924
Thanatos
12,471
1,708
0
13,959
27,325
9,642
0
11,529
15,622
0
77,361
W
Anhur
12,215
5,695
0
7,645
20,494
6,645
5,028
4,016
16,478
0
98,206
W
Morgan Le Fay
SonnyJins
Morgan Le Fay
31,946
3,113
794
7,226
19,437
8,751
612
8,843
10,594
125,133
0
W
9,334
320
0
2,838
18,636
21,866
591
4,678
13,958
52,410
0
W
Ravana
wsrabh5tui
Ravana
19,798
5,473
0
8,095
21,034
11,933
2,793
6,611
14,423
0
118,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,229
Gold Earned
66,086
661
Minions Killed
774
0
Camps Cleared
0
2,355,235
Distance Traveled
2,569,517
39
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,259
530
186
7
0
504,813
2
L
Danzaburou
12,796
512
194
8
0
463,578
10
L
Ah Puch
10,246
410
145
6
0
434,962
8
L
Kuzenbo
9,416
377
60
2
0
501,145
6
L
King Arthur
11,039
442
160
6
0
487,772
2
L
Thanatos
10,732
429
102
4
0
467,778
13
W
Anhur
13,224
529
195
8
0
468,385
10
W
Morgan Le Fay
13,761
550
202
8
0
545,721
11
W
Ganesha
11,871
475
33
1
0
519,129
10
W
Ravana
13,971
559
158
6
0
531,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role