Player Matchup

Fenrir
Fenrir
IllIIIIllIIv
Fenrir
Level 60
God Stats
7W - 5L
1,564 SR
Queue Stats
128W - 129L
1,431 Elo+
Solo
Sol
Sol
JLBR123
Sol
Level 72
God Stats
12W - 8L
1,495 SR
Queue Stats
89W - 96L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
Optimum Recoil
Ratatoskr
Level 139
God Stats
2W - 3L
1,157 SR
Queue Stats
627W - 660L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
lilrodneyssun
Ao Kuang
Level 109
God Stats
6W - 6L
1,370 SR
Queue Stats
240W - 220L
1,461 Elo+
Solo
Rama
Rama
tajoe13
Rama
Level 121
God Stats
5W - 6L
1,436 SR
Queue Stats
313W - 354L
1,398 Elo+
Solo
Team Averages
Level 100
1,404 SR
1,446 Elo+

VS

Team Averages
Level 97
1,431 SR
1,446 Elo+
Tiamat
Tiamat
HighGradegamer18
Tiamat
Level 128
God Stats
1W - 2L
1,621 SR
Queue Stats
118W - 134L
1,494 Elo+
Party 1
Thanatos
Thanatos
LoftyEnd386
Thanatos
Level 72
God Stats
13W - 14L
1,490 SR
Queue Stats
246W - 255L
1,406 Elo+
Solo
Chiron
Chiron
enlightenedemon
Chiron
Level 88
God Stats
0W - 2L
1,456 SR
Queue Stats
65W - 76L
1,420 Elo+
Party 1
Ymir
Ymir
igrowmedicinal
Ymir
Level 96
God Stats
3W - 6L
1,416 SR
Queue Stats
77W - 67L
1,448 Elo+
Solo
Bellona
Bellona
lin_be_highAF
Bellona
Level 103
God Stats
0W - 3L
1,172 SR
Queue Stats
542W - 552L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 2 / 9
9,238
543
7,813
10,210
4,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
15
2 / 4 / 5
9,021
531
8,161
13,402
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Optimum Recoil
Ratatoskr
17
5 / 1 / 6
10,167
598
7,593
10,712
4,605
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
lilrodneyssun
Ao Kuang
17
7 / 1 / 10
10,459
615
15,863
16,404
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
tajoe13
Rama
14
7 / 3 / 4
9,563
563
8,701
9,679
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,338
549
9,332
12,514
6,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
LoftyEnd386
Thanatos
14
1 / 7 / 2
8,405
494
5,017
13,654
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 2
8,103
477
6,419
14,712
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 6 / 3
7,309
430
4,746
13,346
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
13
1 / 4 / 0
7,860
462
9,867
14,792
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
27
Kills
11
11
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Fenrir
6
2
9
5.25
W
Sol
2
4
5
1.13
L
Thanatos
LoftyEnd386
Thanatos
1
7
2
0.29
W
Ratatoskr
Optimum Recoil
Ratatoskr
5
1
6
8
L
3
6
2
0.67
L
2
6
3
0.58
W
Ao Kuang
lilrodneyssun
Ao Kuang
7
1
10
12
L
Bellona
1
4
0
0.25
W
Rama
tajoe13
Rama
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,131
Damage
35,381
60,407
Taken
69,018
24,027
Mitigated
38,255
27,057
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,332
788
0
3,772
12,514
6,880
99
5,512
7,002
54,999
0
W
Fenrir
7,813
1,164
195
2,138
10,210
4,320
280
2,310
7,756
0
33,730
W
Sol
8,161
2,419
0
6,570
13,402
4,811
1,884
5,289
7,747
50,022
6,918
L
Thanatos
LoftyEnd386
Thanatos
5,017
1,366
0
10,099
13,654
5,624
0
5,154
8,500
0
64,252
W
Ratatoskr
Optimum Recoil
Ratatoskr
7,593
485
0
5,388
10,712
4,605
0
876
8,929
0
59,048
L
6,419
3,282
455
3,733
14,712
4,218
24
2,406
12,306
0
46,252
L
4,746
550
0
1,007
13,346
8,142
0
3,430
9,916
15,282
0
W
Ao Kuang
lilrodneyssun
Ao Kuang
15,863
4,592
0
8,765
16,404
7,304
222
3,182
12,877
66,783
11,392
L
Bellona
9,867
2,329
0
4,531
14,792
13,391
324
5,998
8,794
0
50,201
W
Rama
tajoe13
Rama
8,701
7,105
0
4,001
9,679
2,987
1,394
2,147
7,452
0
61,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,448
Gold Earned
41,015
472
Minions Killed
385
0
Camps Cleared
0
1,717,354
Distance Traveled
1,572,359
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,338
549
104
6
0
329,961
1
W
Fenrir
9,238
543
44
3
0
368,574
3
W
Sol
9,021
531
100
6
0
315,239
1
L
Thanatos
8,405
494
108
6
0
331,920
0
W
Ratatoskr
10,167
598
119
7
0
409,130
2
L
Chiron
8,103
477
70
4
0
335,123
6
L
Ymir
7,309
430
18
1
0
265,933
5
W
Ao Kuang
10,459
615
98
6
0
346,344
1
L
Bellona
7,860
462
85
5
0
309,422
0
W
Rama
9,563
563
111
7
0
278,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role