Player Matchup

Loki
Loki
Just Reso
Loki
Level 160
God Stats
3W - 1L
1,565 SR
Queue Stats
190W - 188L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
PonderousLeaf54
Gilgamesh
Level 116
God Stats
5W - 7L
1,615 SR
Queue Stats
287W - 373L
1,537 Elo+
Party 1
Chaac
Chaac
johnnyshot87
Chaac
Level 159
God Stats
6W - 3L
1,662 SR
Queue Stats
163W - 169L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
raulMXrgg
Morgan Le Fay
Level 115
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 1L
1,644 Elo+
Party 1
Team Averages
Level 138
1,533 SR
1,560 Elo+

VS

Team Averages
Level 133
1,561 SR
1,521 Elo+
Tyr
Tyr
Deus vult2535
Tyr
Level 114
God Stats
4W - 4L
1,343 SR
Queue Stats
138W - 148L
1,569 Elo+
Solo
Chang'e
Chang'e
Geek_soulless_
Chang'e
Level 134
God Stats
0W - 2L
1,704 SR
Queue Stats
4W - 11L
1,469 Elo+
Solo
Anhur
Anhur
Kentiepoo08
Anhur
Level 160
God Stats
15W - 26L
1,490 SR
Queue Stats
598W - 592L
1,544 Elo+
Solo
Jormungandr
Jormungandr
Lugal-Silimma
Jormungandr
Level 122
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 0 / 3
6,482
810
2,400
3,985
1,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
PonderousLeaf54
Gilgamesh
11
1 / 0 / 5
6,298
787
5,012
7,971
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 1
7,155
894
6,453
6,321
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
raulMXrgg
Morgan Le Fay
11
1 / 1 / 3
6,334
792
3,862
3,827
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,489
686
3,359
7,247
6,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 2 / 0
6,161
770
5,344
5,389
2,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,448
681
2,230
5,613
1,642
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Lugal-Silimma
Jormungandr
10
0 / 0 / 0
5,650
706
3,189
4,258
2,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
2
0
0.5
W
Loki
0
0
3
1.5
L
0
2
0
0
L
Jormungandr
Lugal-Silimma
Jormungandr
0
0
0
0
W
Gilgamesh
PonderousLeaf54
Gilgamesh
1
0
5
3.5
W
5
0
1
5.5
W
Morgan Le Fay
raulMXrgg
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
14,122
22,104
Taken
22,507
11,058
Mitigated
13,419
9,004
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,359
411
0
2,078
7,247
6,718
0
410
6,380
0
9,650
L
5,344
495
844
2,008
5,389
2,943
0
687
4,263
22,637
0
W
Loki
2,400
604
0
222
3,985
1,261
500
1,358
2,627
0
22,445
L
2,230
523
0
1,430
5,613
1,642
0
2,217
3,014
0
13,478
L
Jormungandr
Lugal-Silimma
Jormungandr
3,189
559
90
46
4,258
2,116
0
973
3,032
15,953
0
W
Gilgamesh
PonderousLeaf54
Gilgamesh
5,012
796
0
2,630
7,971
4,829
36
2,767
5,204
0
14,446
W
6,453
1,327
0
4,751
6,321
3,573
0
3,196
3,125
0
18,395
W
Morgan Le Fay
raulMXrgg
Morgan Le Fay
3,862
365
0
1,401
3,827
1,395
288
1,506
2,321
20,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
22,748
131
Minions Killed
111
8
Camps Cleared
6
706,461
Distance Traveled
529,167
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,489
686
13
2
1
154,174
2
L
Chang'e
6,161
770
50
6
2
129,839
3
W
Loki
6,482
810
48
6
3
184,519
2
L
Anhur
5,448
681
23
3
2
131,103
0
L
Jormungandr
5,650
706
25
3
1
114,051
0
W
Gilgamesh
6,298
787
12
2
1
198,949
2
W
Chaac
7,155
894
29
4
2
173,665
0
W
Morgan Le Fay
6,334
792
42
5
2
149,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role