Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Jaqueezy
Awilix
Level 105
God Stats
5W - 5L
1,382 SR
Queue Stats
541W - 515L
1,449 Elo+
Solo
Anubis
Anubis
MAN200
Anubis
Level 67
God Stats
3W - 3L
1,133 SR
Queue Stats
145W - 168L
1,481 Elo+
Party 2
Osiris
Osiris
TheLionheárt
Osiris
Level 144
God Stats
1W - 3L
1,156 SR
Queue Stats
45W - 44L
1,466 Elo+
Solo
Danzaburou
Danzaburou
herlenusky10
Danzaburou
Level 116
God Stats
11W - 6L
1,652 SR
Queue Stats
336W - 328L
1,511 Elo+
Party 2
Team Averages
Level 118
1,364 SR
1,481 Elo+

VS

Team Averages
Level 84
1,499 SR
1,490 Elo+
Hercules
Hercules
BigBritishBollox
Hercules
Level 153
God Stats
2W - 5L
1,428 SR
Queue Stats
190W - 172L
1,537 Elo+
Solo
Sol
Sol
Bubaluu24
Sol
Level 60
God Stats
4W - 2L
1,721 SR
Queue Stats
146W - 216L
1,465 Elo+
Party 1
Terra
Terra
Ghaaliahungers
Terra
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 76L
1,500 Elo+
Solo
Anubis
Anubis
Gokublack12
Anubis
Level 82
God Stats
4W - 14L
1,429 SR
Queue Stats
305W - 437L
1,452 Elo+
Party 1
Da Ji
Da Ji
cholete_78
Da Ji
Level 79
God Stats
5W - 7L
1,418 SR
Queue Stats
293W - 361L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
0 / 0 / 0
3,113
623
708
1,022
308
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
Jaqueezy
Awilix
7
2 / 1 / 1
4,127
825
2,281
3,218
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
MAN200
Anubis
7
1 / 0 / 0
4,089
818
1,380
1,781
605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 0 / 0
4,331
866
1,982
2,349
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
herlenusky10
Danzaburou
6
0 / 1 / 1
3,752
750
1,611
3,131
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,900
580
452
2,643
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 1
3,185
637
1,614
2,587
543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 1
3,379
676
710
3,577
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
6
0 / 2 / 1
3,562
712
722
2,932
981
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
5
2 / 0 / 0
3,591
718
1,365
2,582
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
2
2
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
0
0
L
0
2
0
0
L
0
1
1
0.5
L
0
0
1
0.5
L
Anubis
0
2
1
0.25
W
Awilix
Jaqueezy
Awilix
2
1
1
2.5
W
Anubis
MAN200
Anubis
1
0
0
1
W
2
0
0
2
L
Da Ji
2
0
0
2
W
Danzaburou
herlenusky10
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,962
Damage
4,863
11,501
Taken
14,321
3,821
Mitigated
5,486
4,021
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
708
147
0
0
1,022
308
23
297
725
5,254
0
L
452
184
0
854
2,643
1,495
0
0
2,643
0
5,840
L
1,614
402
0
980
2,587
543
336
83
2,504
11,243
2,178
L
710
211
124
1,540
3,577
1,689
92
588
2,989
4,010
0
L
Anubis
722
0
0
1,288
2,932
981
0
818
2,114
14,925
0
W
Awilix
Jaqueezy
Awilix
2,281
988
0
1,546
3,218
641
0
744
2,474
0
13,982
W
Anubis
MAN200
Anubis
1,380
42
0
1,119
1,781
605
0
336
1,445
17,248
0
W
1,982
620
0
308
2,349
1,531
402
0
2,349
0
15,735
L
Da Ji
1,365
451
0
864
2,582
778
0
599
1,983
0
12,048
W
Danzaburou
herlenusky10
Danzaburou
1,611
933
0
1,048
3,131
736
56
1,531
1,600
0
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,412
Gold Earned
16,617
165
Minions Killed
92
0
Camps Cleared
0
542,282
Distance Traveled
491,716
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,113
623
11
2
0
92,071
3
L
Hercules
2,900
580
8
2
0
65,443
0
L
Sol
3,185
637
27
5
0
102,974
0
L
Terra
3,379
676
5
1
0
115,067
3
L
Anubis
3,562
712
27
5
0
102,925
0
W
Awilix
4,127
825
34
7
0
131,775
2
W
Anubis
4,089
818
33
7
0
105,922
2
W
Osiris
4,331
866
45
9
0
112,204
0
L
Da Ji
3,591
718
25
5
0
105,307
0
W
Danzaburou
3,752
750
42
8
0
100,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role