Player Matchup

Sol
Sol
Gold III
AVR Syntex
Sol
Gold III
Level 155
God Stats
58W - 44L
1,690 SR
Queue Stats
438W - 457L
1,500 MMR
Solo
Mercury
Mercury
Gold III
ExclusiveCSR
Mercury
Gold III
Level 129
God Stats
8W - 13L
1,535 SR
Queue Stats
590W - 607L
1,542 MMR
Solo
Hercules
Hercules
Gold V
RoadRhunner
Hercules
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,513 MMR
Solo
Chaac
Chaac
Gold IV
Schwillon
Chaac
Gold IV
Level 103
God Stats
38W - 23L
1,667 SR
Queue Stats
204W - 209L
1,497 MMR
Solo
Nu Wa
Nu Wa
Gold II
Warbeast83
Nu Wa
Gold II
Level 159
God Stats
121W - 106L
1,565 SR
Queue Stats
517W - 508L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,591 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,544 SR
1,510 MMR
Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Silver I
Arch_Nasti
Bakasura
Silver I
Level 43
God Stats
13W - 6L
1,386 SR
Queue Stats
63W - 59L
1,487 MMR
Party 1
Cernunnos
Cernunnos
Gold I
Knight_Visions
Cernunnos
Gold I
Level 123
God Stats
39W - 37L
1,592 SR
Queue Stats
320W - 309L
1,556 MMR
Solo
Artio
Artio
Gold III
Nuuhdles
Artio
Gold III
Level 101
God Stats
13W - 8L
1,733 SR
Queue Stats
121W - 119L
1,513 MMR
Solo
Guan Yu
Guan Yu
Gold II
PacoTacoxD
Guan Yu
Gold II
Level 121
God Stats
9W - 6L
1,508 SR
Queue Stats
219W - 213L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 0
11,016
479
11,180
17,734
5,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
ExclusiveCSR
Mercury
16
1 / 5 / 1
9,947
432
5,732
17,341
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
RoadRhunner
Hercules
12
0 / 6 / 1
8,099
352
7,713
21,318
16,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Schwillon
Chaac
17
2 / 4 / 1
11,356
494
17,036
25,130
24,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
16
0 / 6 / 1
10,165
442
21,485
15,056
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HadesGilgameshAthenaMorgan Le FayArtemis

VS

Bans
TsukuyomiCthulhuLokiGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
1 / 0 / 13
13,133
571
16,065
20,229
12,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Arch_Nasti
Bakasura
20
8 / 0 / 7
14,501
630
11,363
22,130
13,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Knight_Visions
Cernunnos
20
11 / 1 / 3
14,593
634
23,264
21,019
9,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Nuuhdles
Artio
17
1 / 0 / 17
12,120
527
7,202
24,108
21,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
PacoTacoxD
Guan Yu
20
4 / 3 / 6
14,358
624
15,128
21,249
21,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
4
Kills
25
25
Deaths
4
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
13
7.5
L
1
4
0
0.25
W
Bakasura
Arch_Nasti
Bakasura
8
0
7
11.5
L
Mercury
ExclusiveCSR
Mercury
1
5
1
0.3
W
Cernunnos
Knight_Visions
Cernunnos
11
1
3
12.5
W
Artio
Nuuhdles
Artio
1
0
17
9.5
W
Guan Yu
PacoTacoxD
Guan Yu
4
3
6
2.33
L
Hercules
RoadRhunner
Hercules
0
6
1
0.08
L
Chaac
Schwillon
Chaac
2
4
1
0.63
L
Nu Wa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,146
Damage
73,022
96,579
Taken
108,735
59,038
Mitigated
78,521
25,347
Healing
65,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,065
631
722
11,829
20,229
12,355
1,897
11,156
9,073
111,329
0
L
11,180
3,341
0
6,943
17,734
5,940
512
1,364
16,272
90,651
0
W
Bakasura
Arch_Nasti
Bakasura
11,363
7,533
0
11,134
22,130
13,600
1,177
6,251
15,879
0
119,268
L
Mercury
ExclusiveCSR
Mercury
5,732
1,767
0
1,518
17,341
6,815
0
3,860
13,155
0
71,481
W
Cernunnos
Knight_Visions
Cernunnos
23,264
15,849
0
14,589
21,019
9,427
6,899
8,241
12,632
0
152,935
W
Artio
Nuuhdles
Artio
7,202
836
1,765
15,747
24,108
21,702
431
7,068
17,040
24,957
0
W
Guan Yu
PacoTacoxD
Guan Yu
15,128
4,270
2,029
7,225
21,249
21,437
4,475
2,481
18,768
0
104,181
L
Hercules
RoadRhunner
Hercules
7,713
1,606
225
5,368
21,318
16,365
61
7,146
13,726
7,470
24,873
L
Chaac
Schwillon
Chaac
17,036
2,972
0
9,696
25,130
24,799
372
3,102
21,307
0
91,819
L
Nu Wa
21,485
7,826
0
1,597
15,056
5,119
585
6,917
7,377
103,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,583
Gold Earned
68,705
776
Minions Killed
794
0
Camps Cleared
0
2,106,611
Distance Traveled
2,399,140
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,133
571
211
9
0
451,245
5
L
Sol
11,016
479
174
8
0
377,347
1
W
Bakasura
14,501
630
177
8
0
583,251
2
L
Mercury
9,947
432
133
6
0
502,026
3
W
Cernunnos
14,593
634
196
9
0
432,814
10
W
Artio
12,120
527
25
1
0
503,651
11
W
Guan Yu
14,358
624
185
8
0
428,179
5
L
Hercules
8,099
352
52
2
0
437,649
9
L
Chaac
11,356
494
200
9
0
413,348
6
L
Nu Wa
10,165
442
217
9
0
376,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role