Player Matchup

Ullr
Ullr
Gold III
HM IIScoutII
Ullr
Gold III
Level 153
God Stats
1W - 3L
1,553 SR
Queue Stats
444W - 454L
1,452 MMR
Solo
Ymir
Ymir
Gold IV
MumboJumbo AOP
Ymir
Gold IV
Level 81
God Stats
11W - 9L
1,594 SR
Queue Stats
95W - 92L
1,428 MMR
Solo
Hou Yi
Hou Yi
Gold V
Nightin2wolf
Hou Yi
Gold V
Level 128
God Stats
1W - 2L
1,602 SR
Queue Stats
94W - 99L
1,450 MMR
Solo
Artio
Artio
Silver IV
demonicfire4000
Artio
Silver IV
Level 104
God Stats
1W - 1L
1,499 SR
Queue Stats
7W - 7L
1,445 MMR
Solo
Hera
Hera
Bronze III
mike1234567890
Hera
Bronze III
Level 108
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 3L
1,494 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,587 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,659 SR
1,453 MMR
Charybdis
Charybdis
Gold IV
DueceBlaz3
Charybdis
Gold IV
Level 158
God Stats
15W - 21L
1,478 SR
Queue Stats
306W - 313L
1,421 MMR
Solo
Geb
Geb
Gold IV
FroNatic
Geb
Gold IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,383 MMR
Solo
Chaac
Chaac
Gold IV
MidWestGamerKid
Chaac
Gold IV
Level 114
God Stats
14W - 9L
1,658 SR
Queue Stats
17W - 15L
1,507 MMR
Solo
He Bo
He Bo
Gold IV
mi-nouuuu
He Bo
Gold IV
Level 146
God Stats
3W - 0L
1,850 SR
Queue Stats
303W - 298L
1,477 MMR
Solo
Agni
Agni
Gold V
vD iCallouT
Agni
Gold V
Level 160
God Stats
3W - 0L
1,811 SR
Queue Stats
65W - 64L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,830
492
12,070
15,118
5,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 5 / 5
8,953
407
5,138
25,328
28,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
18
8 / 4 / 1
11,263
512
13,003
20,982
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

14
0 / 4 / 2
8,548
389
5,300
23,189
21,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 2
9,747
443
8,054
11,972
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AresTiamatZeusGilgameshCerberus

VS

Bans
TsukuyomiSetThanatosJormungandrXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DueceBlaz3
Charybdis
18
4 / 4 / 5
11,667
530
12,558
13,629
4,741
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 9
10,908
496
4,301
13,488
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 1 / 6
12,597
573
17,719
16,607
16,738
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
mi-nouuuu
He Bo
20
9 / 7 / 5
13,707
623
23,643
19,355
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 3 / 8
11,806
537
17,889
14,438
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
15
Kills
24
24
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DueceBlaz3
Charybdis
4
4
5
1.63
W
2
0
9
6.5
L
4
4
4
1.5
W
3
1
6
6
L
1
5
5
0.7
L
Hou Yi
8
4
1
2.13
L
0
4
2
0.25
W
He Bo
mi-nouuuu
He Bo
9
7
5
1.64
L
2
7
2
0.43
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,565
Damage
76,110
96,589
Taken
77,517
70,106
Mitigated
49,003
23,741
Healing
32,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DueceBlaz3
Charybdis
12,558
6,631
0
4,186
13,629
4,741
4,213
2,071
11,518
0
81,826
W
4,301
0
0
1,906
13,488
14,849
519
2,633
10,813
31,118
0
L
12,070
4,923
0
2,614
15,118
5,893
0
9,071
5,779
0
67,053
W
17,719
3,362
0
12,256
16,607
16,738
3,491
7,442
9,069
685
90,510
L
5,138
1,103
275
6,453
25,328
28,646
0
11,859
13,211
26,506
0
L
Hou Yi
13,003
5,664
0
6,309
20,982
8,834
0
11,332
9,421
0
88,051
L
5,300
788
424
7,211
23,189
21,588
0
5,391
17,760
39,967
0
W
He Bo
mi-nouuuu
He Bo
23,643
1,593
464
6,246
19,355
7,477
799
3,380
15,865
116,935
0
L
8,054
2,610
0
455
11,972
5,145
160
7,550
4,035
56,568
0
W
17,889
819
457
6,916
14,438
5,198
1,268
2,602
11,760
85,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,341
Gold Earned
60,685
445
Minions Killed
623
0
Camps Cleared
0
1,864,497
Distance Traveled
2,080,931
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,667
530
131
6
0
377,784
1
W
Geb
10,908
496
46
2
0
458,343
11
L
Ullr
10,830
492
123
6
0
373,774
6
W
Chaac
12,597
573
170
8
0
445,474
3
L
Ymir
8,953
407
30
1
0
363,493
10
L
Hou Yi
11,263
512
121
6
0
359,334
4
L
Artio
8,548
389
61
3
0
389,425
2
W
He Bo
13,707
623
153
7
0
411,759
2
L
Hera
9,747
443
110
5
0
378,471
5
W
Agni
11,806
537
123
6
0
387,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role