Player Matchup

Tiamat
Tiamat
Mickey70314
Tiamat
Level 65
God Stats
1W - 2L
1,310 SR
Queue Stats
53W - 74L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
OCB Zephyr
Gilgamesh
Level 104
God Stats
28W - 26L
1,491 SR
Queue Stats
232W - 263L
1,400 Elo+
Solo
Bastet
Bastet
jay2439
Bastet
Level 109
God Stats
4W - 2L
1,574 SR
Queue Stats
108W - 128L
1,430 Elo+
Party 2
Team Averages
Level 93
1,459 SR
1,421 Elo+

VS

Team Averages
Level 84
1,583 SR
1,520 Elo+
Cthulhu
Cthulhu
KhaosLoki47
Cthulhu
Level 123
God Stats
7W - 3L
1,819 SR
Queue Stats
268W - 271L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
LilKrazyKill
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Janus
Janus
xALBEDOxx
Janus
Level 126
God Stats
0W - 4L
1,429 SR
Queue Stats
499W - 451L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 5 / 9
12,097
550
6,082
15,367
7,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OCB Zephyr
Gilgamesh
18
8 / 7 / 9
14,909
678
17,952
27,267
24,554
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
jay2439
Bastet
19
12 / 6 / 5
15,889
722
18,859
19,605
7,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KhaosLoki47
Cthulhu
19
13 / 4 / 5
15,278
694
31,066
22,645
23,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
LilKrazyKill
Sun Wukong
13
1 / 13 / 9
11,801
536
5,491
22,636
22,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
xALBEDOxx
Janus
17
4 / 5 / 9
13,880
631
13,101
12,237
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
21
Kills
18
18
Deaths
22
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KhaosLoki47
Cthulhu
13
4
5
3.88
L
Sun Wukong
LilKrazyKill
Sun Wukong
1
13
9
0.42
W
Tiamat
1
5
9
1.1
W
Gilgamesh
OCB Zephyr
Gilgamesh
8
7
9
1.79
W
Bastet
jay2439
Bastet
12
6
5
2.42
L
Janus
xALBEDOxx
Janus
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
49,658
62,239
Taken
57,518
39,988
Mitigated
50,016
11,308
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KhaosLoki47
Cthulhu
31,066
1,594
82
3,611
22,645
23,691
231
4,090
18,555
75,255
0
L
Sun Wukong
LilKrazyKill
Sun Wukong
5,491
2,589
188
1,711
22,636
22,424
170
2,403
20,233
0
21,035
W
Tiamat
6,082
1,055
111
3,238
15,367
7,953
210
11,491
3,338
32,206
0
W
Gilgamesh
OCB Zephyr
Gilgamesh
17,952
6,730
500
2,588
27,267
24,554
417
18,169
7,833
0
53,506
W
Bastet
jay2439
Bastet
18,859
7,901
135
4,736
19,605
7,481
981
12,534
6,332
0
41,077
L
Janus
xALBEDOxx
Janus
13,101
288
40
3,378
12,237
3,901
569
451
11,786
46,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
40,959
176
Minions Killed
229
5
Camps Cleared
10
1,064,703
Distance Traveled
1,061,478
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,278
694
107
5
4
405,773
1
L
Sun Wukong
11,801
536
29
1
1
304,602
5
W
Tiamat
12,097
550
51
2
0
330,750
1
W
Gilgamesh
14,909
678
73
3
4
351,763
5
W
Bastet
15,889
722
52
2
1
382,190
1
L
Janus
13,880
631
93
4
5
351,103
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role