Player Matchup

Hun Batz
Hun Batz
Erickml12
Hun Batz
Level 5
God Stats
0W - 2L
1,370 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Susano
Susano
Lyon-_-Souls
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Pittakun
Khepri
Level 7
God Stats
4W - 10L
1,488 SR
Queue Stats
6W - 13L
1,459 Elo+
Solo
Discordia
Discordia
YTAntonio M
Discordia
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 49L
1,477 Elo+
Solo
Olorun
Olorun
sapadosgatos
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,225 Elo+
Solo
Team Averages
Level 8
1,472 SR
1,379 Elo+

VS

Team Averages
Level 25
1,509 SR
1,416 Elo+
Izanami
Izanami
Almaaa
Izanami
Level 28
God Stats
4W - 2L
1,517 SR
Queue Stats
17W - 28L
1,279 Elo+
Party 1
Baba Yaga
Baba Yaga
GamerNA99
Baba Yaga
Level 25
God Stats
14W - 8L
1,623 SR
Queue Stats
56W - 55L
1,444 Elo+
Solo
Sylvanus
Sylvanus
MIsterDenze
Sylvanus
Level 15
God Stats
2W - 0L
1,278 SR
Queue Stats
15W - 12L
1,403 Elo+
Solo
Thanatos
Thanatos
Zanexzx
Thanatos
Level 29
God Stats
4W - 3L
1,426 SR
Queue Stats
31W - 36L
1,359 Elo+
Party 1
Arachne
Arachne
rrolimm
Arachne
Level 26
God Stats
2W - 2L
1,701 SR
Queue Stats
79W - 51L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Erickml12
Hun Batz
14
5 / 2 / 2
8,452
563
8,560
8,120
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
10
2 / 7 / 2
6,488
433
2,869
9,725
4,103
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Pittakun
Khepri
9
0 / 4 / 5
6,295
420
2,652
9,842
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
YTAntonio M
Discordia
12
5 / 4 / 0
7,688
513
11,674
9,608
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
11
0 / 2 / 1
6,122
408
3,042
6,672
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Almaaa
Izanami
11
1 / 2 / 2
6,911
461
5,443
7,847
2,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
GamerNA99
Baba Yaga
12
0 / 4 / 5
7,356
490
7,982
11,171
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
MIsterDenze
Sylvanus
11
1 / 1 / 2
6,525
435
510
5,384
4,460
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Zanexzx
Thanatos
13
5 / 2 / 3
8,129
542
3,980
11,442
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
rrolimm
Arachne
17
11 / 3 / 1
10,139
676
13,121
16,872
6,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
18
19
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Almaaa
Izanami
1
2
2
1
L
Hun Batz
Erickml12
Hun Batz
5
2
2
3
W
Baba Yaga
GamerNA99
Baba Yaga
0
4
5
0.63
L
Susano
2
7
2
0.43
W
Sylvanus
MIsterDenze
Sylvanus
1
1
2
2
L
Khepri
Pittakun
Khepri
0
4
5
0.63
L
Discordia
YTAntonio M
Discordia
5
4
0
1.25
W
Thanatos
Zanexzx
Thanatos
5
2
3
3.25
W
Arachne
rrolimm
Arachne
11
3
1
3.83
L
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
31,036
43,967
Taken
52,716
20,369
Mitigated
22,825
9,355
Healing
27,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Almaaa
Izanami
5,443
3,517
0
2,289
7,847
2,385
881
3,035
4,812
0
39,575
L
Hun Batz
Erickml12
Hun Batz
8,560
3,520
0
1,377
8,120
3,151
962
987
7,133
0
47,150
W
Baba Yaga
GamerNA99
Baba Yaga
7,982
312
0
3,112
11,171
4,624
622
7,324
3,266
43,794
0
L
Susano
2,869
747
0
1,260
9,725
4,103
0
1,841
7,884
0
19,806
W
Sylvanus
MIsterDenze
Sylvanus
510
312
2,169
1,980
5,384
4,460
378
2,751
2,585
13,298
2,927
L
Khepri
Pittakun
Khepri
2,652
250
0
1,927
9,842
8,217
0
2,003
7,839
13,488
0
L
Discordia
YTAntonio M
Discordia
11,674
1,083
0
2,270
9,608
3,210
157
3,142
6,466
41,948
0
W
Thanatos
Zanexzx
Thanatos
3,980
879
0
9,291
11,442
4,850
308
3,163
8,159
0
55,343
W
Arachne
rrolimm
Arachne
13,121
9,754
0
8,339
16,872
6,506
925
346
16,526
0
72,527
L
Olorun
3,042
978
0
2,521
6,672
1,688
0
480
6,192
25,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
39,060
282
Minions Killed
427
0
Camps Cleared
0
1,412,114
Distance Traveled
1,362,912
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,911
461
85
6
0
225,060
4
L
Hun Batz
8,452
563
103
7
0
328,376
0
W
Baba Yaga
7,356
490
84
6
0
281,450
4
L
Susano
6,488
433
38
3
0
302,483
0
W
Sylvanus
6,525
435
34
2
0
270,163
3
L
Khepri
6,295
420
19
1
0
286,363
3
L
Discordia
7,688
513
67
4
0
249,697
1
W
Thanatos
8,129
542
92
6
0
263,727
2
W
Arachne
10,139
676
132
9
0
322,512
3
L
Olorun
6,122
408
55
4
0
245,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role