Player Matchup

Susano
Susano
Fegefeuer
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NSFI xLik3x
Kukulkan
Level 70
God Stats
0W - 1L
1,759 SR
Queue Stats
10W - 11L
1,569 Elo+
Solo
Nu Wa
Nu Wa
ProudMuffin
Nu Wa
Level 136
God Stats
11W - 9L
1,546 SR
Queue Stats
72W - 62L
1,481 Elo+
Solo
Danzaburou
Danzaburou
hrenobaza
Danzaburou
Level 129
God Stats
1W - 5L
1,520 SR
Queue Stats
3W - 12L
1,266 Elo+
Party 1
Odin
Odin
pacifist1987
Odin
Level 127
God Stats
0W - 4L
1,483 SR
Queue Stats
3W - 10L
1,352 Elo+
Party 1
Team Averages
Level 96
1,562 SR
1,434 Elo+

VS

Team Averages
Level 93
1,542 SR
1,503 Elo+
Chronos
Chronos
HatersInspireMe
Chronos
Level 68
God Stats
5W - 2L
1,496 SR
Queue Stats
24W - 16L
1,509 Elo+
Party 2
Anhur
Anhur
Mopsie
Anhur
Level 120
God Stats
1W - 0L
1,177 SR
Queue Stats
14W - 8L
1,624 Elo+
Party 2
Arachne
Arachne
RodrigoBorgia
Arachne
Level 105
God Stats
4W - 1L
1,514 SR
Queue Stats
70W - 72L
1,507 Elo+
Party 2
Geb
Geb
Tommo02
Geb
Level 84
God Stats
7W - 3L
1,906 SR
Queue Stats
54W - 64L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
leatherboy82
Nu Wa
Level 86
God Stats
11W - 6L
1,618 SR
Queue Stats
66W - 61L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fegefeuer
Susano
9
0 / 7 / 0
5,477
548
2,791
6,906
2,379
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NSFI xLik3x
Kukulkan
12
0 / 6 / 0
6,046
605
3,372
8,906
3,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 0
6,223
622
7,607
9,980
3,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
hrenobaza
Danzaburou
12
0 / 9 / 0
6,022
602
4,049
12,307
4,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 0
5,598
560
2,768
10,754
3,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 11
10,863
1,086
15,329
7,366
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Mopsie
Anhur
16
7 / 0 / 12
10,055
1,006
11,432
7,190
2,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
15
12 / 0 / 7
10,131
1,013
7,714
7,206
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
14
2 / 0 / 23
9,571
957
4,316
10,174
11,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 11
8,247
825
4,702
2,392
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
100
0
Kills
36
36
Deaths
0
0
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Susano
Fegefeuer
Susano
0
7
0
0
W
13
0
11
18.5
W
Anhur
Mopsie
Anhur
7
0
12
13
L
Kukulkan
NSFI xLik3x
Kukulkan
0
6
0
0
L
0
7
0
0
W
Arachne
12
0
7
15.5
W
Geb
2
0
23
13.5
L
Danzaburou
hrenobaza
Danzaburou
0
9
0
0
W
2
0
11
7.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,587
Damage
43,493
48,853
Taken
34,328
17,006
Mitigated
21,594
3,855
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Fegefeuer
Susano
2,791
490
0
0
6,906
2,379
0
3,853
3,019
0
8,403
W
15,329
5,701
0
3,271
7,366
2,889
343
2,647
4,719
45,315
0
W
Anhur
Mopsie
Anhur
11,432
5,036
0
1,613
7,190
2,685
2,233
2,968
4,222
0
42,819
L
Kukulkan
NSFI xLik3x
Kukulkan
3,372
128
0
250
8,906
3,064
0
3,703
5,103
21,028
0
L
7,607
1,207
0
921
9,980
3,295
1
3,887
6,005
28,740
0
W
Arachne
7,714
4,802
0
2,390
7,206
3,475
679
2,885
4,321
0
16,627
W
Geb
4,316
508
1,305
2,245
10,174
11,282
0
1,798
8,376
7,830
0
L
Danzaburou
hrenobaza
Danzaburou
4,049
1,871
0
1,167
12,307
4,589
0
7,716
4,359
0
19,015
W
4,702
993
0
746
2,392
1,263
961
975
1,417
26,278
0
L
2,768
173
499
1,018
10,754
3,679
0
4,750
5,920
0
5,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
48,867
172
Minions Killed
254
5
Camps Cleared
11
730,551
Distance Traveled
1,021,395
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,477
548
12
1
0
114,552
1
W
Chronos
10,863
1,086
79
8
5
203,159
2
W
Anhur
10,055
1,006
86
9
2
206,462
1
L
Kukulkan
6,046
605
48
5
2
147,702
0
L
Nu Wa
6,223
622
58
6
0
146,206
0
W
Arachne
10,131
1,013
22
2
4
233,865
2
W
Geb
9,571
957
11
1
0
226,704
0
L
Danzaburou
6,022
602
51
5
3
150,285
2
W
Nu Wa
8,247
825
56
6
0
151,205
1
L
Odin
5,598
560
3
0
0
171,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role