Player Matchup

Ymir
Ymir
DekShyKee
Ymir
Level 105
God Stats
1W - 1L
1,501 SR
Queue Stats
111W - 109L
1,399 Elo+
Party 1
Olorun
Olorun
I3ussi
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,439 Elo+
Solo
Danzaburou
Danzaburou
RickHarrison6927
Danzaburou
Level 48
God Stats
12W - 17L
1,481 SR
Queue Stats
18W - 29L
1,328 Elo+
Party 1
Team Averages
Level 80
1,494 SR
1,389 Elo+

VS

Team Averages
Level 99
1,456 SR
1,386 Elo+
Hercules
Hercules
BIG_arm_boy
Hercules
Level 66
God Stats
30W - 49L
1,434 SR
Queue Stats
41W - 60L
1,379 Elo+
Solo
Nox
Nox
DVineRoseNation
Nox
Level 145
God Stats
31W - 51L
1,429 SR
Queue Stats
226W - 250L
1,383 Elo+
Solo
Hun Batz
Hun Batz
SP4Z T3K
Hun Batz
Level 87
God Stats
3W - 2L
1,503 SR
Queue Stats
261W - 287L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 3 / 3
8,264
590
8,247
15,668
15,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
I3ussi
Olorun
12
1 / 5 / 2
8,209
586
9,379
11,185
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RickHarrison6927
Danzaburou
11
2 / 4 / 2
8,884
635
7,353
10,740
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIG_arm_boy
Hercules
12
2 / 1 / 6
9,572
684
8,895
13,630
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
8 / 0 / 4
10,381
742
13,286
7,239
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SP4Z T3K
Hun Batz
13
2 / 3 / 8
8,943
639
7,733
11,581
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
12
12
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIG_arm_boy
Hercules
2
1
6
5
W
8
0
4
10
L
Ymir
1
3
3
0.83
L
Olorun
I3ussi
Olorun
1
5
2
0.4
L
Danzaburou
RickHarrison6927
Danzaburou
2
4
2
0.75
W
Hun Batz
SP4Z T3K
Hun Batz
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,979
Damage
29,914
37,593
Taken
32,450
24,360
Mitigated
19,764
8,252
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIG_arm_boy
Hercules
8,895
2,206
0
7,277
13,630
11,333
0
7,660
5,970
0
22,195
W
13,286
1,060
0
4,874
7,239
3,148
439
4,379
2,860
48,501
0
L
Ymir
8,247
2,452
420
2,491
15,668
15,382
51
5,165
10,268
27,412
0
L
Olorun
I3ussi
Olorun
9,379
3,946
951
2,861
11,185
4,964
189
5,796
5,091
31,213
2,593
L
Danzaburou
RickHarrison6927
Danzaburou
7,353
3,323
223
1,306
10,740
4,014
668
2,332
8,231
0
22,198
W
Hun Batz
SP4Z T3K
Hun Batz
7,733
2,967
0
2,013
11,581
5,283
985
5,635
5,946
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
28,896
156
Minions Killed
146
4
Camps Cleared
9
719,947
Distance Traveled
770,757
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,572
684
29
2
1
257,491
0
W
Nox
10,381
742
86
6
4
250,188
0
L
Ymir
8,264
590
27
2
1
231,255
6
L
Olorun
8,209
586
72
5
2
252,726
3
L
Danzaburou
8,884
635
57
4
1
235,966
0
W
Hun Batz
8,943
639
31
2
4
263,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role