Player Matchup

Persephone
Persephone
Kiittyxcv
Persephone
Level 109
God Stats
13W - 25L
1,472 SR
Queue Stats
295W - 337L
1,395 Elo+
Party 3
Medusa
Medusa
SteenKioo7075
Medusa
Level 62
God Stats
23W - 11L
1,731 SR
Queue Stats
260W - 195L
1,636 Elo+
Party 2
Ao Kuang
Ao Kuang
Suicide_Squid7
Ao Kuang
Level 109
God Stats
1W - 3L
1,384 SR
Queue Stats
325W - 305L
1,459 Elo+
Solo
Cerberus
Cerberus
kabezadebolo19
Cerberus
Level 43
God Stats
30W - 23L
1,566 SR
Queue Stats
182W - 208L
1,387 Elo+
Party 2
Mulan
Mulan
swagboyyye
Mulan
Level 42
God Stats
29W - 33L
1,443 SR
Queue Stats
119W - 165L
1,305 Elo+
Party 3
Team Averages
Level 73
1,519 SR
1,437 Elo+

VS

Team Averages
Level 112
1,613 SR
1,540 Elo+
Cthulhu
Cthulhu
Cody2OP
Cthulhu
Level 29
God Stats
16W - 3L
1,782 SR
Queue Stats
46W - 37L
1,560 Elo+
Party 1
Camazotz
Camazotz
PhatAssDom
Camazotz
Level 153
God Stats
3W - 3L
1,471 SR
Queue Stats
250W - 249L
1,557 Elo+
Party 1
Scylla
Scylla
Rushtiger-
Scylla
Level 126
God Stats
7W - 5L
1,575 SR
Queue Stats
281W - 272L
1,549 Elo+
Party 1
Charybdis
Charybdis
SahDezii
Charybdis
Level 129
God Stats
9W - 7L
1,674 SR
Queue Stats
262W - 258L
1,573 Elo+
Party 1
Bellona
Bellona
dayitozero
Bellona
Level 125
God Stats
64W - 62L
1,563 SR
Queue Stats
440W - 521L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kiittyxcv
Persephone
9
2 / 3 / 0
6,079
608
2,980
4,653
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
5,296
530
4,759
6,945
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
9
1 / 2 / 0
5,396
540
3,153
8,147
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
9
2 / 1 / 2
5,486
549
1,872
8,456
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
8
1 / 5 / 0
5,152
515
3,226
7,778
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cody2OP
Cthulhu
8
0 / 2 / 2
4,881
488
3,077
6,119
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
PhatAssDom
Camazotz
10
2 / 1 / 3
5,844
584
4,620
6,855
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Rushtiger-
Scylla
12
8 / 0 / 0
6,944
694
4,427
2,753
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SahDezii
Charybdis
10
1 / 1 / 0
5,630
563
5,019
5,656
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
dayitozero
Bellona
11
3 / 2 / 3
6,452
645
5,343
9,511
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
14
14
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cody2OP
Cthulhu
0
2
2
0.5
L
Persephone
Kiittyxcv
Persephone
2
3
0
0.67
W
Camazotz
PhatAssDom
Camazotz
2
1
3
3.5
W
Scylla
Rushtiger-
Scylla
8
0
0
8
W
Charybdis
SahDezii
Charybdis
1
1
0
1
L
0
3
3
0.5
L
Ao Kuang
1
2
0
0.5
W
Bellona
dayitozero
Bellona
3
2
3
2.25
L
Cerberus
2
1
2
3
L
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,990
Damage
22,486
35,979
Taken
30,894
17,252
Mitigated
14,537
9,644
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cody2OP
Cthulhu
3,077
317
0
1,473
6,119
4,453
0
1,480
4,639
14,785
0
L
Persephone
Kiittyxcv
Persephone
2,980
100
0
906
4,653
1,240
0
2,289
2,159
27,251
0
W
Camazotz
PhatAssDom
Camazotz
4,620
1,375
0
4,183
6,855
2,466
0
1,520
5,190
0
33,353
W
Scylla
Rushtiger-
Scylla
4,427
148
0
1,099
2,753
747
668
1,449
1,212
30,535
0
W
Charybdis
SahDezii
Charybdis
5,019
2,453
0
2,500
5,656
1,981
583
615
5,041
0
35,266
L
4,759
2,182
0
1,875
6,945
1,725
80
705
6,043
0
30,734
L
Ao Kuang
3,153
1,052
0
2,620
8,147
2,819
0
1,143
6,878
27,119
6,908
W
Bellona
dayitozero
Bellona
5,343
2,026
0
5,271
9,511
4,890
731
2,570
6,462
0
35,328
L
Cerberus
1,872
124
352
2,646
8,456
4,810
0
1,771
6,373
12,311
0
L
Mulan
3,226
637
0
1,245
7,778
6,658
0
1,102
6,578
0
20,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
29,751
271
Minions Killed
305
0
Camps Cleared
0
940,826
Distance Traveled
972,917
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,881
488
28
3
0
200,443
0
L
Persephone
6,079
608
65
7
0
180,080
2
W
Camazotz
5,844
584
59
6
0
225,759
2
W
Scylla
6,944
694
61
6
0
202,180
1
W
Charybdis
5,630
563
82
8
0
164,386
3
L
Medusa
5,296
530
68
7
0
180,983
2
L
Ao Kuang
5,396
540
64
6
0
210,839
1
W
Bellona
6,452
645
75
8
0
180,149
2
L
Cerberus
5,486
549
24
2
0
189,443
1
L
Mulan
5,152
515
50
5
0
179,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role