Player Matchup

Baron Samedi
Baron Samedi
ASneaky
Baron Samedi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,618 Elo+
Solo
Hercules
Hercules
TheLastBanana65
Hercules
Level 149
God Stats
9W - 1L
1,734 SR
Queue Stats
260W - 247L
1,488 Elo+
Party 1
Ganesha
Ganesha
rhinojon
Ganesha
Level 69
God Stats
9W - 7L
1,487 SR
Queue Stats
91W - 82L
1,471 Elo+
Party 1
Team Averages
Level 78
1,574 SR
1,526 Elo+

VS

Team Averages
Level 70
1,359 SR
1,475 Elo+
Discordia
Discordia
CleetusCouture
Discordia
Level 26
God Stats
27W - 35L
1,467 SR
Queue Stats
571W - 742L
1,409 Elo+
Solo
Horus
Horus
raginyeti
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,545 Elo+
Party 2
Fenrir
Fenrir
supremetacojr
Fenrir
Level 95
God Stats
0W - 3L
1,110 SR
Queue Stats
30W - 25L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASneaky
Baron Samedi
11
4 / 2 / 1
7,896
718
8,616
5,592
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
5 / 1 / 3
8,312
756
7,978
17,203
16,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
rhinojon
Ganesha
12
0 / 2 / 9
8,463
769
5,706
11,380
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CleetusCouture
Discordia
11
1 / 3 / 3
7,300
664
11,109
6,421
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
raginyeti
Horus
11
1 / 2 / 4
7,180
653
7,236
11,218
8,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

11
3 / 4 / 2
7,681
698
6,564
11,380
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ASneaky
Baron Samedi
4
2
1
2.25
L
Discordia
CleetusCouture
Discordia
1
3
3
0.83
W
Hercules
5
1
3
6.5
L
Horus
raginyeti
Horus
1
2
4
1.5
W
Ganesha
rhinojon
Ganesha
0
2
9
2.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
24,909
34,175
Taken
29,019
29,718
Mitigated
15,818
11,450
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ASneaky
Baron Samedi
8,616
1,159
1,488
767
5,592
2,530
80
2,238
3,106
29,258
0
L
Discordia
CleetusCouture
Discordia
11,109
749
734
803
6,421
2,033
0
2,384
4,037
32,741
0
W
Hercules
7,978
2,607
0
5,316
17,203
16,444
745
4,924
11,791
0
14,438
L
Horus
raginyeti
Horus
7,236
2,754
1,114
2,769
11,218
8,674
43
5,168
6,050
1,682
16,231
W
Ganesha
rhinojon
Ganesha
5,706
488
0
3,879
11,380
10,744
205
3,588
7,180
22,516
0
L
6,564
2,918
0
2,900
11,380
5,111
0
7,645
3,735
0
18,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
22,161
100
Minions Killed
99
3
Camps Cleared
7
641,797
Distance Traveled
601,269
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,896
718
56
5
2
172,844
2
L
Discordia
7,300
664
51
5
0
187,128
2
W
Hercules
8,312
756
42
4
1
236,118
0
L
Horus
7,180
653
20
2
1
192,280
0
W
Ganesha
8,463
769
2
0
0
232,835
1
L
Fenrir
7,681
698
28
3
6
221,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role