Player Matchup

Heimdallr
Heimdallr
Badcrevette
Heimdallr
Level 156
God Stats
7W - 18L
1,297 SR
Queue Stats
1,947W - 1,986L
1,530 Elo+
Solo
Hel
Hel
MrBravo128
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 43L
1,609 Elo+
Party 2
Susano
Susano
Siphonic
Susano
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,606 Elo+
Party 2
Bacchus
Bacchus
Spookster420
Bacchus
Level 83
God Stats
2W - 3L
1,320 SR
Queue Stats
135W - 104L
1,582 Elo+
Party 2
Ratatoskr
Ratatoskr
Zєяєƒ
Ratatoskr
Level 129
God Stats
1W - 2L
1,656 SR
Queue Stats
117W - 103L
1,508 Elo+
Solo
Team Averages
Level 109
1,455 SR
1,567 Elo+

VS

Team Averages
Level 103
1,515 SR
1,495 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bennzyy
Hel
Level 149
God Stats
2W - 4L
1,257 SR
Queue Stats
329W - 329L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Killdude2709
Cu Chulainn
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 184L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Terminatum
Cthulhu
Level 84
God Stats
13W - 5L
1,815 SR
Queue Stats
493W - 518L
1,563 Elo+
Solo
Vamana
Vamana
Xiko87
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Badcrevette
Heimdallr
20
6 / 4 / 15
13,082
689
39,850
23,357
12,753
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 4 / 17
12,088
636
14,957
25,361
18,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Siphonic
Susano
18
3 / 4 / 10
11,600
611
27,104
22,109
14,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
Spookster420
Bacchus
19
2 / 3 / 17
12,658
666
20,549
50,777
55,290
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Zєяєƒ
Ratatoskr
20
8 / 5 / 13
13,690
721
22,820
25,058
19,374
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
4 / 2 / 14
12,438
655
25,598
33,407
61,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
19
4 / 4 / 8
12,143
639
17,180
19,257
18,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Killdude2709
Cu Chulainn
20
4 / 6 / 8
12,495
658
22,322
38,153
43,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Terminatum
Cthulhu
20
3 / 5 / 15
13,019
685
40,420
32,945
37,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Xiko87
Vamana
20
5 / 5 / 14
13,358
703
20,541
32,035
29,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
79
22
Kills
20
20
Deaths
22
72
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
2
14
5.5
L
Heimdallr
Badcrevette
Heimdallr
6
4
15
3.38
W
Hel
4
4
8
2
W
Cu Chulainn
Killdude2709
Cu Chulainn
4
6
8
1.33
L
3
4
17
2.88
L
Susano
Siphonic
Susano
3
4
10
2
L
Bacchus
Spookster420
Bacchus
2
3
17
3.5
W
Cthulhu
Terminatum
Cthulhu
3
5
15
2.1
W
Vamana
Xiko87
Vamana
5
5
14
2.4
L
Ratatoskr
Zєяєƒ
Ratatoskr
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,280
Damage
126,061
146,662
Taken
155,797
120,982
Mitigated
191,177
71,627
Healing
73,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
25,598
7,304
1,757
5,779
33,407
61,132
934
8,422
24,985
36,242
0
L
Heimdallr
Badcrevette
Heimdallr
39,850
18,928
1,999
4,740
23,357
12,753
2,516
14,775
8,582
0
81,180
W
Hel
17,180
624
25,221
9,065
19,257
18,800
1,224
5,567
13,690
34,309
0
W
Cu Chulainn
Killdude2709
Cu Chulainn
22,322
5,352
2,365
10,349
38,153
43,742
1,240
6,646
31,507
0
45,175
L
14,957
4,065
20,279
10,571
25,361
18,824
957
16,319
9,042
26,051
0
L
Susano
Siphonic
Susano
27,104
2,789
2,867
1,757
22,109
14,741
906
12,014
9,248
0
47,838
L
Bacchus
Spookster420
Bacchus
20,549
2,898
5,053
17,796
50,777
55,290
554
28,361
22,416
36,694
0
W
Cthulhu
Terminatum
Cthulhu
40,420
1,914
4,742
5,168
32,945
37,754
409
6,335
26,610
74,698
0
W
Vamana
Xiko87
Vamana
20,541
8,484
2,484
6,774
32,035
29,749
2,372
8,536
23,499
1,780
36,341
L
Ratatoskr
Zєяєƒ
Ratatoskr
22,820
7,976
2,791
3,774
25,058
19,374
1,293
12,643
11,720
0
38,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,118
Gold Earned
63,453
215
Minions Killed
187
0
Camps Cleared
0
1,719,771
Distance Traveled
1,899,487
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,438
655
14
1
0
389,949
2
L
Heimdallr
13,082
689
91
5
0
287,799
0
W
Hel
12,143
639
33
2
0
357,927
15
W
Cu Chulainn
12,495
658
46
2
0
387,157
3
L
Hel
12,088
636
26
1
0
331,059
3
L
Susano
11,600
611
44
2
0
372,925
1
L
Bacchus
12,658
666
27
1
0
350,687
6
W
Cthulhu
13,019
685
73
4
0
406,164
3
W
Vamana
13,358
703
21
1
0
358,290
0
L
Ratatoskr
13,690
721
27
1
0
377,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role