Player Matchup

Agni
Agni
BaRRoZ_ROOR
Agni
Level 65
God Stats
4W - 2L
1,835 SR
Queue Stats
65W - 92L
1,357 Elo+
Party 2
Cabrakan
Cabrakan
scatuleja
Cabrakan
Level 127
God Stats
19W - 13L
1,617 SR
Queue Stats
407W - 392L
1,471 Elo+
Party 2
Thor
Thor
shady98z
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,578 Elo+
Party 2
Team Averages
Level 73
1,651 SR
1,469 Elo+

VS

Team Averages
Level 64
1,404 SR
1,370 Elo+
Danzaburou
Danzaburou
IISnaKe PiKoII
Danzaburou
Level 54
God Stats
3W - 4L
1,448 SR
Queue Stats
18W - 30L
1,376 Elo+
Party 1
Chronos
Chronos
ISnaKeMGI
Chronos
Level 109
God Stats
7W - 12L
1,429 SR
Queue Stats
280W - 377L
1,437 Elo+
Party 1
Vamana
Vamana
RusH_PjM
Vamana
Level 29
God Stats
5W - 14L
1,334 SR
Queue Stats
103W - 163L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 21
14,101
671
13,836
14,160
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
scatuleja
Cabrakan
18
15 / 5 / 6
15,614
744
18,690
20,475
19,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
18
10 / 3 / 13
15,443
735
24,373
16,532
7,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IISnaKe PiKoII
Danzaburou
14
0 / 12 / 7
12,262
584
4,708
20,808
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
ISnaKeMGI
Chronos
19
8 / 7 / 4
15,832
754
22,139
22,009
7,481
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
RusH_PjM
Vamana
16
4 / 7 / 5
13,562
646
7,741
24,273
18,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
26
Kills
12
12
Deaths
26
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
21
2.88
L
Danzaburou
IISnaKe PiKoII
Danzaburou
0
12
7
0.29
L
Chronos
ISnaKeMGI
Chronos
8
7
4
1.43
L
Vamana
RusH_PjM
Vamana
4
7
5
0.93
W
Cabrakan
scatuleja
Cabrakan
15
5
6
3.6
W
Thor
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,899
Damage
34,588
51,167
Taken
67,090
32,362
Mitigated
31,873
6,264
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,836
571
0
2,889
14,160
5,588
594
5,755
8,405
62,700
0
L
Danzaburou
IISnaKe PiKoII
Danzaburou
4,708
2,532
0
416
20,808
5,677
168
14,348
6,460
0
31,773
L
Chronos
ISnaKeMGI
Chronos
22,139
8,070
0
3,310
22,009
7,481
1,716
7,229
14,780
83,157
0
L
Vamana
RusH_PjM
Vamana
7,741
2,567
0
3,848
24,273
18,715
60
11,290
12,983
0
28,398
W
Cabrakan
scatuleja
Cabrakan
18,690
1,730
0
2,699
20,475
19,557
1,223
8,831
11,644
39,164
0
W
Thor
24,373
3,548
0
676
16,532
7,217
1,453
8,162
8,370
0
70,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,158
Gold Earned
41,656
233
Minions Killed
224
10
Camps Cleared
7
1,046,720
Distance Traveled
982,145
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,101
671
92
4
5
355,688
2
L
Danzaburou
12,262
584
54
3
0
287,164
2
L
Chronos
15,832
754
117
6
6
363,170
2
L
Vamana
13,562
646
53
3
1
331,811
0
W
Cabrakan
15,614
744
41
2
2
330,271
3
W
Thor
15,443
735
100
5
3
360,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role