Player Matchup

Ravana
Ravana
LegateMagnus
Ravana
Level 28
God Stats
11W - 7L
1,664 SR
Queue Stats
78W - 88L
1,358 Elo+
Solo
Hera
Hera
Zelda N645180
Hera
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
Zz C o l d
Zhong Kui
Level 18
God Stats
13W - 14L
1,503 SR
Queue Stats
24W - 27L
1,399 Elo+
Solo
Yemoja
Yemoja
mobius333
Yemoja
Level 4
God Stats
9W - 8L
1,500 SR
Queue Stats
10W - 10L
1,168 Elo+
Party 1
Artemis
Artemis
unholykozmik
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,168 Elo+
Party 1
Team Averages
Level 12
1,533 SR
1,299 Elo+

VS

Team Averages
Level 19
1,364 SR
1,355 Elo+
Arachne
Arachne
Eclipseprism312
Arachne
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,237 Elo+
Party 2
Bellona
Bellona
Emersedgravy
Bellona
Level 29
God Stats
2W - 4L
1,302 SR
Queue Stats
144W - 133L
1,466 Elo+
Solo
Yemoja
Yemoja
GarzitaJuanpi12
Yemoja
Level 18
God Stats
7W - 3L
1,044 SR
Queue Stats
78W - 67L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Prism8316
Danzaburou
Level 14
God Stats
3W - 5L
1,463 SR
Queue Stats
8W - 11L
1,301 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iwuldzi
Morgan Le Fay
Level 25
God Stats
5W - 7L
1,513 SR
Queue Stats
136W - 127L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
8 / 1 / 6
11,903
496
11,672
14,353
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 1 / 6
13,014
542
18,083
9,658
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Zz C o l d
Zhong Kui
20
10 / 2 / 2
13,634
568
16,815
16,888
14,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
mobius333
Yemoja
16
1 / 4 / 9
10,524
439
8,555
12,426
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
unholykozmik
Artemis
16
6 / 8 / 5
10,927
455
20,555
16,952
6,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 15 / 1
8,855
369
7,655
18,785
5,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Emersedgravy
Bellona
17
1 / 6 / 0
10,834
451
11,629
23,506
25,928
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 8
10,097
421
11,279
20,674
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
Prism8316
Danzaburou
15
5 / 7 / 4
10,055
419
10,745
17,183
6,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
iwuldzi
Morgan Le Fay
17
4 / 7 / 2
11,359
473
9,205
16,368
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
39
Kills
15
16
Deaths
39
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
15
1
0.23
L
Bellona
Emersedgravy
Bellona
1
6
0
0.17
L
2
4
8
1.5
W
Ravana
8
1
6
11
L
Danzaburou
Prism8316
Danzaburou
5
7
4
1
W
14
1
6
17
W
Zhong Kui
Zz C o l d
Zhong Kui
10
2
2
5.5
L
Morgan Le Fay
iwuldzi
Morgan Le Fay
4
7
2
0.71
W
Yemoja
mobius333
Yemoja
1
4
9
1.38
W
Artemis
unholykozmik
Artemis
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,680
Damage
50,513
70,277
Taken
96,516
41,833
Mitigated
66,295
18,541
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,655
5,990
0
3,053
18,785
5,594
0
8,340
10,357
0
18,580
L
Bellona
Emersedgravy
Bellona
11,629
4,586
0
5,398
23,506
25,928
418
13,371
10,003
625
73,607
L
11,279
2,047
857
3,277
20,674
22,427
730
7,011
13,599
46,215
0
W
Ravana
11,672
5,199
0
5,979
14,353
6,657
801
2,323
12,030
0
69,039
L
Danzaburou
Prism8316
Danzaburou
10,745
5,925
0
215
17,183
6,181
0
4,981
12,122
0
52,937
W
18,083
5,475
114
1,381
9,658
3,849
1,208
5,194
4,464
67,406
0
W
Zhong Kui
Zz C o l d
Zhong Kui
16,815
3,217
0
4,881
16,888
14,171
8,549
1,633
15,255
90,944
10,571
L
Morgan Le Fay
iwuldzi
Morgan Le Fay
9,205
1,710
0
3,154
16,368
6,165
204
7,531
8,538
78,597
0
W
Yemoja
mobius333
Yemoja
8,555
1,423
769
2,384
12,426
10,384
306
4,943
7,483
33,033
0
W
Artemis
unholykozmik
Artemis
20,555
9,486
0
3,033
16,952
6,772
1,014
7,099
9,853
0
76,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,002
Gold Earned
51,200
570
Minions Killed
443
0
Camps Cleared
0
2,004,120
Distance Traveled
1,975,685
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,855
369
20
1
0
428,331
1
L
Bellona
10,834
451
145
6
0
406,008
2
L
Yemoja
10,097
421
56
2
0
338,117
0
W
Ravana
11,903
496
104
4
0
428,281
1
L
Danzaburou
10,055
419
105
4
0
401,698
0
W
Hera
13,014
542
120
5
0
439,422
1
W
Zhong Kui
13,634
568
181
8
0
419,307
2
L
Morgan Le Fay
11,359
473
117
5
0
401,531
2
W
Yemoja
10,524
439
43
2
0
333,149
0
W
Artemis
10,927
455
122
5
0
383,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role