Player Matchup

Arachne
Arachne
CutiePie087
Arachne
Level 88
God Stats
37W - 45L
1,491 SR
Queue Stats
110W - 124L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Maeru17
Kukulkan
Level 60
God Stats
8W - 5L
1,547 SR
Queue Stats
233W - 234L
1,473 Elo+
Solo
Ganesha
Ganesha
RiversLion
Ganesha
Level 88
God Stats
7W - 1L
2,011 SR
Queue Stats
208W - 232L
1,473 Elo+
Party 1
Izanami
Izanami
TheSadFriend
Izanami
Level 92
God Stats
53W - 26L
1,721 SR
Queue Stats
273W - 263L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Zami1720
Danzaburou
Level 120
God Stats
29W - 18L
1,606 SR
Queue Stats
594W - 580L
1,538 Elo+
Party 1
Team Averages
Level 90
1,675 SR
1,488 Elo+

VS

Team Averages
Level 100
1,631 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Arctic Pickz
Scylla
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
141W - 116L
1,481 Elo+
Party 2
Neith
Neith
FishHead07
Neith
Level 67
God Stats
11W - 4L
1,807 SR
Queue Stats
33W - 24L
1,617 Elo+
Party 2
Jormungandr
Jormungandr
Halyconix
Jormungandr
Level 123
God Stats
4W - 2L
1,768 SR
Queue Stats
197W - 160L
1,512 Elo+
Party 3
Osiris
Osiris
willie145
Osiris
Level 116
God Stats
1W - 1L
1,578 SR
Queue Stats
177W - 164L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CutiePie087
Arachne
13
1 / 2 / 4
8,815
490
2,925
7,548
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Maeru17
Kukulkan
16
4 / 2 / 2
10,666
593
10,203
8,690
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
RiversLion
Ganesha
13
0 / 2 / 10
8,623
479
3,263
14,412
14,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
TheSadFriend
Izanami
19
4 / 3 / 3
12,023
668
9,568
12,558
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Zami1720
Danzaburou
17
9 / 1 / 0
11,740
652
16,325
12,495
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 1 / 3
8,794
489
9,550
13,685
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
13
3 / 3 / 3
8,035
446
5,285
9,039
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
1 / 4 / 1
7,769
432
4,622
10,889
3,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Halyconix
Jormungandr
13
1 / 5 / 4
8,289
461
8,960
15,721
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
willie145
Osiris
15
2 / 6 / 3
8,294
461
8,943
12,609
13,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
10
10
Deaths
19
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
3
4.5
L
Scylla
3
3
3
1.5
W
Arachne
CutiePie087
Arachne
1
2
4
1.5
L
Neith
1
4
1
0.38
L
Jormungandr
Halyconix
Jormungandr
1
5
4
0.6
W
Kukulkan
Maeru17
Kukulkan
4
2
2
2.5
W
Ganesha
RiversLion
Ganesha
0
2
10
2.5
W
Izanami
TheSadFriend
Izanami
4
3
3
1.83
W
Danzaburou
Zami1720
Danzaburou
9
1
0
9
L
Osiris
willie145
Osiris
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
37,360
55,703
Taken
61,943
32,480
Mitigated
40,609
18,789
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,550
4,626
0
5,174
13,685
5,642
0
5,746
7,939
0
57,800
L
Scylla
5,285
47
0
2,545
9,039
2,923
0
3,034
6,005
45,946
0
W
Arachne
CutiePie087
Arachne
2,925
2,135
486
2,360
7,548
3,951
469
1,995
5,553
0
37,606
L
Neith
4,622
1,314
0
4,093
10,889
3,229
0
566
10,323
0
48,304
L
Jormungandr
Halyconix
Jormungandr
8,960
2,390
0
1,588
15,721
14,932
15
2,303
13,418
37,451
0
W
Kukulkan
Maeru17
Kukulkan
10,203
680
0
2,072
8,690
3,544
119
4,070
4,620
72,427
0
W
Ganesha
RiversLion
Ganesha
3,263
406
590
1,297
14,412
14,575
458
3,828
10,584
23,098
0
W
Izanami
TheSadFriend
Izanami
9,568
6,934
0
5,500
12,558
4,883
2,306
517
12,041
0
99,441
W
Danzaburou
Zami1720
Danzaburou
16,325
9,691
0
6,484
12,495
5,527
5,587
4,112
8,383
0
81,513
L
Osiris
willie145
Osiris
8,943
2,672
0
1,205
12,609
13,883
654
1,817
10,792
228
48,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,867
Gold Earned
41,181
574
Minions Killed
409
0
Camps Cleared
0
1,663,536
Distance Traveled
1,628,751
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,794
489
99
6
0
381,331
5
L
Scylla
8,035
446
77
4
0
309,794
0
W
Arachne
8,815
490
68
4
0
348,281
5
L
Neith
7,769
432
78
4
0
287,601
0
L
Jormungandr
8,289
461
74
4
0
315,600
0
W
Kukulkan
10,666
593
131
7
0
338,505
9
W
Ganesha
8,623
479
13
1
0
344,613
3
W
Izanami
12,023
668
199
11
0
293,522
7
W
Danzaburou
11,740
652
163
9
0
338,615
4
L
Osiris
8,294
461
81
5
0
334,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role