Player Matchup

Sobek
Sobek
JJTHAILE
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,430 Elo+
Solo
Yemoja
Yemoja
Rqdical_Nathan
Yemoja
Level 7
God Stats
0W - 3L
1,332 SR
Queue Stats
3W - 9L
1,300 Elo+
Solo
Tyr
Tyr
TauntComic31
Tyr
Level 64
God Stats
1W - 4L
1,222 SR
Queue Stats
82W - 114L
1,363 Elo+
Party 1
Izanami
Izanami
XxJerox1908
Izanami
Level 18
God Stats
23W - 26L
1,433 SR
Queue Stats
31W - 45L
1,291 Elo+
Solo
Rama
Rama
meatrocket64
Rama
Level 7
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 1
Team Averages
Level 20
1,349 SR
1,343 Elo+

VS

Team Averages
Level 31
1,542 SR
1,422 Elo+
Cthulhu
Cthulhu
Hyper_Spektrum
Cthulhu
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
I-Khimera-I
Ao Kuang
Level 15
God Stats
9W - 17L
1,500 SR
Queue Stats
46W - 44L
1,378 Elo+
Party 2
Izanami
Izanami
WHYYLIMEE
Izanami
Level 26
God Stats
106W - 71L
1,514 SR
Queue Stats
175W - 174L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
glizzieddup
Sun Wukong
Level 96
God Stats
2W - 0L
1,697 SR
Queue Stats
37W - 29L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iHaveED_
Morgan Le Fay
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
46W - 46L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JJTHAILE
Sobek
18
0 / 9 / 4
12,098
864
1,935
18,011
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
0 / 10 / 5
12,210
872
4,861
23,305
11,347
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
0 / 4 / 10
13,476
963
18,523
31,486
31,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
XxJerox1908
Izanami
17
0 / 0 / 0
10,260
733
0
0
0
20
14 / 8 / 0
16,221
1,159
48,379
34,607
12,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 19
14,391
1,028
14,649
15,868
18,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
I-Khimera-I
Ao Kuang
20
9 / 3 / 10
13,369
955
13,724
21,257
10,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
WHYYLIMEE
Izanami
20
4 / 5 / 15
13,625
973
26,756
18,822
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
glizzieddup
Sun Wukong
20
7 / 1 / 17
14,209
1,015
20,355
18,342
18,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
iHaveED_
Morgan Le Fay
20
3 / 0 / 18
13,574
970
22,679
12,595
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
14
Kills
31
31
Deaths
14
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
5
19
3.5
W
Ao Kuang
I-Khimera-I
Ao Kuang
9
3
10
4.67
L
Sobek
JJTHAILE
Sobek
0
9
4
0.22
L
0
10
5
0.25
L
0
4
10
1.25
W
Izanami
WHYYLIMEE
Izanami
4
5
15
2.3
L
Izanami
XxJerox1908
Izanami
0
0
0
0
W
Sun Wukong
glizzieddup
Sun Wukong
7
1
17
15.5
W
Morgan Le Fay
iHaveED_
Morgan Le Fay
3
0
18
12
L
14
8
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,698
Damage
98,163
107,409
Taken
86,884
70,052
Mitigated
62,311
11,328
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,649
2,173
683
248
15,868
18,173
0
1,291
14,577
23,489
0
W
Ao Kuang
I-Khimera-I
Ao Kuang
13,724
4,812
0
3,767
21,257
10,544
0
2,216
19,041
22,272
0
L
Sobek
JJTHAILE
Sobek
1,935
145
0
1,527
18,011
15,364
0
10,407
7,604
6,136
0
L
4,861
689
1,228
165
23,305
11,347
0
12,455
10,850
29,278
0
L
18,523
3,797
0
4,853
31,486
31,083
0
13,786
17,700
0
48,830
W
Izanami
WHYYLIMEE
Izanami
26,756
15,702
662
4,324
18,822
8,656
0
957
17,865
0
64,649
L
Izanami
XxJerox1908
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
glizzieddup
Sun Wukong
20,355
4,597
0
3,819
18,342
18,550
0
1,422
16,772
7,685
42,060
W
Morgan Le Fay
iHaveED_
Morgan Le Fay
22,679
3,316
241
2,764
12,595
6,388
0
910
11,685
46,809
0
L
48,379
25,862
0
3,555
34,607
12,258
0
17,761
16,846
0
87,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,265
Gold Earned
69,168
205
Minions Killed
259
3
Camps Cleared
12
885,561
Distance Traveled
1,292,826
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,391
1,028
22
2
0
262,746
2
W
Ao Kuang
13,369
955
10
1
7
265,992
0
L
Sobek
12,098
864
12
1
0
156,326
2
L
Yemoja
12,210
872
42
3
0
190,133
0
L
Tyr
13,476
963
70
5
2
298,745
1
W
Izanami
13,625
973
108
8
1
209,850
0
L
Izanami
10,260
733
0
0
0
0
0
W
Sun Wukong
14,209
1,015
71
5
3
275,311
0
W
Morgan Le Fay
13,574
970
48
3
1
278,927
0
L
Rama
16,221
1,159
81
6
1
240,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role