Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DaichiMC
Ares
Level 29
God Stats
3W - 2L
1,900 SR
Queue Stats
16W - 17L
1,505 Elo+
Solo
Da Ji
Da Ji
GuggaPT
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
Guilhorone
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,502 Elo+
Party 3
Cupid
Cupid
MOPDochkA
Cupid
Level 23
God Stats
7W - 6L
1,909 SR
Queue Stats
128W - 116L
1,622 Elo+
Solo
Team Averages
Level 24
1,662 SR
1,529 Elo+

VS

Team Averages
Level 22
1,600 SR
1,553 Elo+
Ullr
Ullr
BalladeNocturne
Ullr
Level 6
God Stats
1W - 1L
1,778 SR
Queue Stats
7W - 2L
1,866 Elo+
Party 2
Izanami
Izanami
Kursten
Izanami
Level 25
God Stats
17W - 11L
1,684 SR
Queue Stats
81W - 74L
1,621 Elo+
Party 2
Ymir
Ymir
LDJord
Ymir
Level 27
God Stats
5W - 5L
1,557 SR
Queue Stats
130W - 154L
1,473 Elo+
Party 1
Hercules
Hercules
Toottee
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,276 Elo+
Solo
Sol
Sol
tommygun91
Sol
Level 28
God Stats
35W - 32L
1,480 SR
Queue Stats
268W - 264L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 1 / 3
9,695
606
8,161
10,746
9,089
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
12
5 / 3 / 6
8,618
539
9,725
15,192
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
GuggaPT
Da Ji
14
4 / 4 / 3
9,068
567
5,836
12,844
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Guilhorone
Baron Samedi
14
3 / 8 / 8
9,149
572
8,719
11,453
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
MOPDochkA
Cupid
13
2 / 7 / 1
7,915
495
7,182
10,419
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 5 / 3
9,700
606
14,584
13,766
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Kursten
Izanami
13
2 / 2 / 7
7,847
490
9,786
9,212
3,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
LDJord
Ymir
11
1 / 5 / 7
6,735
421
4,075
13,867
8,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Toottee
Hercules
13
1 / 2 / 5
7,948
497
4,704
9,038
7,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 3 / 4
8,327
520
6,339
11,002
4,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
17
Kills
22
23
Deaths
17
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
L
14
5
3
3.1
W
Ares
5
3
6
2.67
W
Da Ji
GuggaPT
Da Ji
4
4
3
1.38
W
Baron Samedi
Guilhorone
Baron Samedi
3
8
8
0.88
L
Izanami
Kursten
Izanami
2
2
7
2.75
L
Ymir
LDJord
Ymir
1
5
7
0.9
W
Cupid
MOPDochkA
Cupid
2
7
1
0.36
L
Hercules
Toottee
Hercules
1
2
5
1.75
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,623
Damage
39,488
60,654
Taken
56,885
35,778
Mitigated
28,637
14,994
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,161
1,013
0
4,561
10,746
9,089
0
1,152
9,594
0
69,410
L
14,584
6,861
0
2,634
13,766
5,029
0
2,603
11,163
0
64,298
W
Ares
9,725
871
0
1,261
15,192
13,184
0
3,509
11,683
18,016
0
W
Da Ji
GuggaPT
Da Ji
5,836
1,397
0
2,701
12,844
5,139
0
1,290
11,554
0
51,585
W
Baron Samedi
Guilhorone
Baron Samedi
8,719
1,471
968
2,855
11,453
4,630
320
2,980
8,473
46,952
0
L
Izanami
Kursten
Izanami
9,786
6,532
0
1,916
9,212
3,685
0
2,303
6,909
0
66,282
L
Ymir
LDJord
Ymir
4,075
637
381
1,107
13,867
8,068
256
7,812
6,055
18,888
0
W
Cupid
MOPDochkA
Cupid
7,182
4,453
311
2,337
10,419
3,736
1,175
1,483
8,936
0
60,178
L
Hercules
Toottee
Hercules
4,704
1,404
0
2,926
9,038
7,789
236
1,509
7,529
0
40,506
L
6,339
1,643
0
4,792
11,002
4,066
150
4,276
6,726
47,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
40,557
426
Minions Killed
411
0
Camps Cleared
0
1,440,723
Distance Traveled
1,357,762
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,695
606
149
9
0
340,989
1
L
Ullr
9,700
606
105
7
0
283,700
0
W
Ares
8,618
539
12
1
0
312,859
3
W
Da Ji
9,068
567
81
5
0
291,604
2
W
Baron Samedi
9,149
572
87
5
0
230,048
2
L
Izanami
7,847
490
110
7
0
222,748
0
L
Ymir
6,735
421
26
2
0
273,641
1
W
Cupid
7,915
495
97
6
0
265,223
3
L
Hercules
7,948
497
90
6
0
298,596
1
L
Sol
8,327
520
80
5
0
279,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role