Player Matchup

Ravana
Ravana
CHI_Zerap
Ravana
Level 13
God Stats
15W - 8L
1,692 SR
Queue Stats
29W - 22L
1,429 Elo+
Solo
Neith
Neith
DexterOG3145
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,640 Elo+
Solo
He Bo
He Bo
EEZYQ
He Bo
Level 29
God Stats
3W - 1L
1,732 SR
Queue Stats
129W - 111L
1,570 Elo+
Solo
Ymir
Ymir
Grizzly7976
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,686 Elo+
Solo
Horus
Horus
LordMeatBag
Horus
Level 27
God Stats
25W - 19L
1,549 SR
Queue Stats
113W - 128L
1,389 Elo+
Solo
Team Averages
Level 15
1,595 SR
1,543 Elo+

VS

Team Averages
Level 25
1,549 SR
1,519 Elo+
Gilgamesh
Gilgamesh
HeyyBlazekin
Gilgamesh
Level 17
God Stats
3W - 6L
1,239 SR
Queue Stats
22W - 21L
1,410 Elo+
Solo
Bastet
Bastet
POPITO243
Bastet
Level 26
God Stats
11W - 10L
1,845 SR
Queue Stats
113W - 107L
1,520 Elo+
Solo
Ullr
Ullr
Slxeezy
Ullr
Level 26
God Stats
3W - 8L
1,535 SR
Queue Stats
195W - 212L
1,507 Elo+
Solo
Ares
Ares
Yandhi_1
Ares
Level 29
God Stats
1W - 5L
1,374 SR
Queue Stats
214W - 250L
1,473 Elo+
Solo
Hou Yi
Hou Yi
elmojonioooo
Hou Yi
Level 28
God Stats
2W - 1L
1,752 SR
Queue Stats
32W - 22L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CHI_Zerap
Ravana
15
3 / 6 / 4
9,688
484
9,326
14,100
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 7 / 7
8,432
422
8,222
13,964
4,516
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
EEZYQ
He Bo
18
9 / 3 / 3
11,140
557
12,287
9,400
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 6
9,976
499
8,776
19,085
23,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 3 / 3
10,239
512
10,571
15,918
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeyyBlazekin
Gilgamesh
15
2 / 4 / 2
9,466
473
7,493
11,412
11,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
POPITO243
Bastet
16
7 / 6 / 2
10,388
519
13,006
14,062
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Slxeezy
Ullr
13
0 / 8 / 5
8,523
426
4,758
12,379
4,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
4 / 2 / 6
10,036
502
8,771
17,458
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
17
9 / 4 / 5
10,866
543
21,819
19,185
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
24
Kills
22
22
Deaths
24
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
CHI_Zerap
Ravana
3
6
4
0.83
W
0
7
7
0.5
W
He Bo
EEZYQ
He Bo
9
3
3
3.5
W
5
3
6
2.67
L
Gilgamesh
HeyyBlazekin
Gilgamesh
2
4
2
0.75
W
7
3
3
2.83
L
Bastet
POPITO243
Bastet
7
6
2
1.33
L
Ullr
Slxeezy
Ullr
0
8
5
0.31
L
Ares
4
2
6
3.5
L
Hou Yi
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,182
Damage
55,847
72,467
Taken
74,496
50,087
Mitigated
47,981
16,693
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CHI_Zerap
Ravana
9,326
2,763
0
2,882
14,100
5,065
933
1,985
12,115
0
47,014
W
8,222
5,194
0
3,719
13,964
4,516
0
2,025
11,939
0
55,586
W
He Bo
EEZYQ
He Bo
12,287
340
0
2,746
9,400
2,607
106
363
9,037
69,731
0
W
8,776
1,247
0
680
19,085
23,865
0
3,912
15,173
38,126
0
L
Gilgamesh
HeyyBlazekin
Gilgamesh
7,493
1,872
0
2,443
11,412
11,352
329
988
9,612
0
41,563
W
10,571
3,410
531
6,135
15,918
14,034
168
486
15,432
5,195
40,133
L
Bastet
POPITO243
Bastet
13,006
4,732
0
1,990
14,062
5,962
734
3,974
9,739
0
66,928
L
Ullr
Slxeezy
Ullr
4,758
1,506
0
341
12,379
4,356
1,237
7,928
3,950
0
36,210
L
Ares
8,771
896
0
1,493
17,458
18,946
26
3,052
14,099
22,364
0
L
Hou Yi
21,819
9,867
0
6,986
19,185
7,365
720
6,435
12,638
0
77,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
49,279
458
Minions Killed
372
0
Camps Cleared
0
1,815,380
Distance Traveled
1,770,678
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,688
484
93
5
0
382,727
6
W
Neith
8,432
422
88
4
0
349,879
9
W
He Bo
11,140
557
127
6
0
322,730
1
W
Ymir
9,976
499
56
3
0
373,536
3
L
Gilgamesh
9,466
473
69
3
0
363,831
0
W
Horus
10,239
512
94
5
0
386,508
0
L
Bastet
10,388
519
103
5
0
383,381
4
L
Ullr
8,523
426
70
4
0
296,237
4
L
Ares
10,036
502
19
1
0
387,664
0
L
Hou Yi
10,866
543
111
6
0
339,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role