Player Matchup

Ares
Ares
 
Ares
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LordShiv
Medusa
Level 83
God Stats
8W - 12L
1,536 SR
Queue Stats
140W - 111L
1,549 Elo+
Solo
King Arthur
King Arthur
RenegadeTie739
King Arthur
Level 131
God Stats
13W - 11L
1,575 SR
Queue Stats
179W - 183L
1,523 Elo+
Solo
Pele
Pele
Steamrolled82
Pele
Level 123
God Stats
7W - 6L
1,654 SR
Queue Stats
225W - 217L
1,526 Elo+
Solo
The Morrigan
The Morrigan
ericdaniel2003
The Morrigan
Level 122
God Stats
7W - 11L
1,477 SR
Queue Stats
698W - 634L
1,506 Elo+
Solo
Team Averages
Level 114
1,548 SR
1,521 Elo+

VS

Team Averages
Level 102
1,521 SR
1,515 Elo+
Ravana
Ravana
DaddyBBussin
Ravana
Level 122
God Stats
1W - 0L
1,776 SR
Queue Stats
42W - 34L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
EVIL Taco 9000
Zhong Kui
Level 127
God Stats
5W - 3L
1,498 SR
Queue Stats
498W - 581L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
LuxuryHamster
Kuzenbo
Level 89
God Stats
13W - 8L
1,574 SR
Queue Stats
91W - 71L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
SoggyBal1s
Danzaburou
Level 82
God Stats
2W - 5L
1,167 SR
Queue Stats
46W - 46L
1,504 Elo+
Party 1
Olorun
Olorun
TheKiller25223
Olorun
Level 88
God Stats
4W - 0L
1,589 SR
Queue Stats
129W - 122L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 7 / 2
6,196
477
5,574
14,385
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
LordShiv
Medusa
11
1 / 4 / 3
6,588
507
9,435
7,059
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
RenegadeTie739
King Arthur
14
1 / 1 / 0
7,963
613
5,963
8,892
6,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 4 / 3
7,611
585
8,306
12,490
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

The Morrigan
ericdaniel2003
The Morrigan
12
2 / 4 / 1
7,293
561
2,022
6,022
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
8 / 1 / 3
8,266
636
7,835
8,644
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
EVIL Taco 9000
Zhong Kui
14
3 / 1 / 4
8,161
628
4,822
8,794
5,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
12
2 / 2 / 10
7,309
562
5,192
10,310
9,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SoggyBal1s
Danzaburou
12
7 / 4 / 3
7,834
603
10,153
11,014
3,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 1 / 0
7,745
596
5,082
9,758
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
20
20
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
2
0.29
W
Ravana
8
1
3
9.5
W
Zhong Kui
EVIL Taco 9000
Zhong Kui
3
1
4
5
L
Medusa
LordShiv
Medusa
1
4
3
0.63
W
Kuzenbo
2
2
10
3.5
L
King Arthur
RenegadeTie739
King Arthur
1
1
0
1
W
Danzaburou
SoggyBal1s
Danzaburou
7
4
3
2.13
L
4
4
3
1.38
W
0
1
0
0
L
The Morrigan
ericdaniel2003
The Morrigan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
33,084
48,848
Taken
48,520
23,781
Mitigated
27,020
14,229
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,574
252
270
3,414
14,385
10,334
0
3,419
10,966
26,148
0
W
Ravana
7,835
2,637
0
1,010
8,644
3,140
0
913
7,731
0
50,719
W
Zhong Kui
EVIL Taco 9000
Zhong Kui
4,822
516
0
5,310
8,794
5,820
0
2,445
6,349
55,151
0
L
Medusa
LordShiv
Medusa
9,435
4,349
0
1,787
7,059
1,532
318
1,428
5,631
0
45,026
W
Kuzenbo
5,192
2,427
1,172
1,182
10,310
9,406
184
1,689
8,621
19,273
0
L
King Arthur
RenegadeTie739
King Arthur
5,963
358
0
3,466
8,892
6,037
26
4,028
4,864
0
52,109
W
Danzaburou
SoggyBal1s
Danzaburou
10,153
6,842
332
4,128
11,014
3,813
620
2,013
9,001
0
50,917
L
8,306
2,228
0
4,267
12,490
3,858
0
2,889
9,601
0
44,289
W
5,082
2,705
103
6,065
9,758
4,841
0
122
9,636
46,719
5,975
L
The Morrigan
ericdaniel2003
The Morrigan
2,022
538
0
1,025
6,022
2,020
979
2,231
3,744
40,437
2,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
39,315
416
Minions Killed
435
0
Camps Cleared
0
1,210,068
Distance Traveled
1,294,836
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,196
477
43
3
0
228,509
2
W
Ravana
8,266
636
82
6
0
304,946
3
W
Zhong Kui
8,161
628
123
9
0
259,836
5
L
Medusa
6,588
507
71
5
0
218,450
1
W
Kuzenbo
7,309
562
24
2
0
262,144
2
L
King Arthur
7,963
613
124
10
0
253,858
5
W
Danzaburou
7,834
603
81
6
0
250,752
1
L
Pele
7,611
585
82
6
0
283,470
1
W
Olorun
7,745
596
125
10
0
217,158
3
L
The Morrigan
7,293
561
96
7
0
225,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role