Player Matchup

Athena
Athena
JayLanallday
Athena
Level 85
God Stats
6W - 11L
1,385 SR
Queue Stats
362W - 417L
1,411 Elo+
Party 2
Thoth
Thoth
Serpsy
Thoth
Level 41
God Stats
1W - 0L
1,254 SR
Queue Stats
55W - 62L
1,405 Elo+
Solo
Hun Batz
Hun Batz
Toutt
Hun Batz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,321 Elo+
Solo
Hachiman
Hachiman
Ttvacorn9308
Hachiman
Level 28
God Stats
3W - 3L
1,567 SR
Queue Stats
105W - 136L
1,312 Elo+
Party 2
Sylvanus
Sylvanus
bellatrix_lestri
Sylvanus
Level 38
God Stats
3W - 3L
1,535 SR
Queue Stats
54W - 68L
1,246 Elo+
Solo
Team Averages
Level 48
1,448 SR
1,339 Elo+

VS

Team Averages
Level 60
1,379 SR
1,331 Elo+
Raijin
Raijin
Blazing_Hellion
Raijin
Level 88
God Stats
0W - 1L
1,160 SR
Queue Stats
44W - 59L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Chiisainatsu
Cthulhu
Level 36
God Stats
30W - 22L
1,484 SR
Queue Stats
64W - 57L
1,432 Elo+
Solo
Thanatos
Thanatos
FullySemiAutism
Thanatos
Level 38
God Stats
5W - 4L
1,448 SR
Queue Stats
29W - 34L
1,367 Elo+
Solo
Camazotz
Camazotz
MLTN_BOSS
Camazotz
Level 108
God Stats
5W - 5L
1,663 SR
Queue Stats
411W - 420L
1,353 Elo+
Party 1
Loki
Loki
Slayde-Warlock
Loki
Level 29
God Stats
2W - 5L
1,142 SR
Queue Stats
5W - 16L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 0 / 3
7,764
555
5,539
9,374
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Serpsy
Thoth
12
2 / 3 / 0
6,780
484
5,503
8,421
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Toutt
Hun Batz
12
4 / 1 / 1
7,337
524
7,797
9,291
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Ttvacorn9308
Hachiman
9
0 / 5 / 0
5,295
378
1,647
8,451
2,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 0
5,799
414
2,915
4,859
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,285
306
532
726
118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Chiisainatsu
Cthulhu
13
5 / 0 / 1
7,224
516
6,645
5,709
4,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
11
2 / 2 / 0
6,923
495
3,984
8,590
2,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
MLTN_BOSS
Camazotz
13
1 / 3 / 0
7,185
513
6,325
12,245
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
6,072
434
3,197
8,224
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
9
10
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cthulhu
Chiisainatsu
Cthulhu
5
0
1
5.5
L
Thanatos
2
2
0
1
W
Athena
1
0
3
2.5
L
Camazotz
MLTN_BOSS
Camazotz
1
3
0
0.33
W
Thoth
Serpsy
Thoth
2
3
0
0.67
L
1
2
2
1
W
Hun Batz
Toutt
Hun Batz
4
1
1
4.5
W
Hachiman
Ttvacorn9308
Hachiman
0
5
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
20,683
40,396
Taken
35,494
15,973
Mitigated
15,976
13,538
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
532
83
0
118
726
118
0
205
483
3,055
0
L
Cthulhu
Chiisainatsu
Cthulhu
6,645
108
67
1,850
5,709
4,320
30
1,588
4,121
41,613
0
L
Thanatos
3,984
1,187
0
4,550
8,590
2,531
1,251
4,309
3,727
0
29,517
W
Athena
5,539
1,608
0
3,914
9,374
6,511
614
0
8,737
44,078
0
L
Camazotz
MLTN_BOSS
Camazotz
6,325
2,352
0
6,535
12,245
6,924
0
3,895
7,341
0
41,515
W
Thoth
Serpsy
Thoth
5,503
147
0
2,250
8,421
2,115
162
189
8,192
35,209
0
L
3,197
746
404
1,172
8,224
2,083
0
1,945
6,215
0
28,411
W
Hun Batz
Toutt
Hun Batz
7,797
2,602
444
3,430
9,291
2,885
0
0
9,074
0
36,796
W
Hachiman
Ttvacorn9308
Hachiman
1,647
885
0
1,246
8,451
2,493
93
3,606
4,845
0
17,623
W
2,915
1,231
798
1,456
4,859
1,969
0
3,298
1,517
23,428
5,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
31,689
345
Minions Killed
307
0
Camps Cleared
0
1,255,385
Distance Traveled
1,040,731
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,285
306
7
1
0
33,873
0
L
Cthulhu
7,224
516
81
6
0
227,958
1
L
Thanatos
6,923
495
67
5
0
241,253
0
W
Athena
7,764
555
111
8
0
282,451
3
L
Camazotz
7,185
513
95
7
0
250,468
1
W
Thoth
6,780
484
62
4
0
238,648
0
L
Loki
6,072
434
57
4
0
287,179
0
W
Hun Batz
7,337
524
69
5
0
286,253
0
W
Hachiman
5,295
378
29
2
0
215,562
0
W
Sylvanus
5,799
414
74
5
0
232,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role