Player Matchup

Izanami
Izanami
Danbear
Izanami
Level 146
God Stats
28W - 27L
1,611 SR
Queue Stats
100W - 93L
1,459 Elo+
Party 2
Loki
Loki
DeNinjaZX6
Loki
Level 17
God Stats
33W - 21L
1,785 SR
Queue Stats
93W - 90L
1,395 Elo+
Party 2
Eset
Eset
adrian-mh
Eset
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
303W - 296L
1,431 Elo+
Solo
Nike
Nike
deivirack
Nike
Level 97
God Stats
0W - 1L
1,302 SR
Queue Stats
142W - 163L
1,459 Elo+
Party 3
Kuzenbo
Kuzenbo
thebalfond28
Kuzenbo
Level 118
God Stats
11W - 19L
1,377 SR
Queue Stats
289W - 309L
1,434 Elo+
Party 3
Team Averages
Level 104
1,515 SR
1,436 Elo+

VS

Team Averages
Level 83
1,479 SR
1,459 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DICAPRIO77
Yemoja
Level 89
God Stats
3W - 9L
1,256 SR
Queue Stats
22W - 36L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
Killer4Rent
Danzaburou
Level 122
God Stats
23W - 22L
1,555 SR
Queue Stats
151W - 140L
1,554 Elo+
Party 1
Thanatos
Thanatos
Shouraavic
Thanatos
Level 100
God Stats
5W - 5L
1,587 SR
Queue Stats
32W - 35L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
xZaRaKeX
Kukulkan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danbear
Izanami
10
2 / 2 / 1
6,020
502
8,045
6,151
1,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 3 / 0
5,451
454
1,845
6,160
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
11
1 / 6 / 0
6,784
565
2,177
7,339
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
10
1 / 2 / 0
5,941
495
2,993
9,116
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
thebalfond28
Kuzenbo
8
0 / 1 / 2
5,722
477
3,820
9,640
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 1
6,726
561
5,165
7,935
6,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
DICAPRIO77
Yemoja
10
0 / 1 / 4
5,882
490
2,816
7,676
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Killer4Rent
Danzaburou
9
1 / 1 / 3
5,608
467
6,010
7,780
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Shouraavic
Thanatos
13
10 / 1 / 1
7,746
646
6,754
6,724
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
xZaRaKeX
Kukulkan
12
2 / 1 / 3
6,696
558
2,708
3,919
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Yemoja
DICAPRIO77
Yemoja
0
1
4
2
L
Izanami
Danbear
Izanami
2
2
1
1.25
L
1
3
0
0.33
W
Danzaburou
Killer4Rent
Danzaburou
1
1
3
2.5
W
Thanatos
Shouraavic
Thanatos
10
1
1
10.5
L
Eset
1
6
0
0.17
L
Nike
1
2
0
0.5
L
Kuzenbo
thebalfond28
Kuzenbo
0
1
2
1
W
Kukulkan
xZaRaKeX
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
23,453
38,406
Taken
34,034
18,901
Mitigated
17,011
8,294
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,165
660
0
4,585
7,935
6,165
0
0
7,935
37,722
0
W
Yemoja
DICAPRIO77
Yemoja
2,816
737
882
1,680
7,676
5,096
26
1,717
5,959
16,384
0
L
Izanami
Danbear
Izanami
8,045
5,802
0
1,024
6,151
1,557
640
872
5,279
0
44,330
L
1,845
397
0
369
6,160
2,195
0
2,490
3,581
0
21,193
W
Danzaburou
Killer4Rent
Danzaburou
6,010
2,307
0
2,563
7,780
2,314
1,044
1,661
6,119
0
33,443
W
Thanatos
Shouraavic
Thanatos
6,754
1,798
0
8,447
6,724
2,176
301
956
5,670
0
35,929
L
Eset
2,177
376
0
1,420
7,339
2,057
0
1,582
5,626
44,019
0
L
Nike
2,993
736
0
1,992
9,116
6,319
24
3,847
5,269
0
31,520
L
Kuzenbo
thebalfond28
Kuzenbo
3,820
1,635
70
3,419
9,640
6,773
0
1,678
7,962
13,927
0
W
Kukulkan
xZaRaKeX
Kukulkan
2,708
286
0
545
3,919
1,260
183
1,399
2,354
37,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
32,658
313
Minions Killed
356
0
Camps Cleared
0
1,142,165
Distance Traveled
1,134,113
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,726
561
93
8
0
244,796
1
W
Yemoja
5,882
490
30
3
0
200,180
1
L
Izanami
6,020
502
90
8
0
223,044
3
L
Loki
5,451
454
46
4
0
232,440
2
W
Danzaburou
5,608
467
69
6
0
187,886
0
W
Thanatos
7,746
646
73
6
0
251,299
0
L
Eset
6,784
565
95
8
0
222,310
2
L
Nike
5,941
495
61
5
0
237,402
3
L
Kuzenbo
5,722
477
21
2
0
226,969
2
W
Kukulkan
6,696
558
91
8
0
249,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role