Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CaptainCareBear
Hun Batz
Level 156
God Stats
5W - 1L
1,581 SR
Queue Stats
320W - 270L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
Jgar3129
Cabrakan
Level 146
God Stats
5W - 3L
1,320 SR
Queue Stats
42W - 49L
1,559 Elo+
Party 1
Team Averages
Level 135
1,475 SR
1,513 Elo+

VS

Team Averages
Level 84
1,572 SR
1,341 Elo+
Bellona
Bellona
PulsePsycho87
Bellona
Level 109
God Stats
4W - 5L
1,616 SR
Queue Stats
10W - 18L
1,296 Elo+
Party 2
Kuzenbo
Kuzenbo
Th3__Flufm3ist3r
Kuzenbo
Level 73
God Stats
2W - 8L
1,582 SR
Queue Stats
5W - 16L
1,261 Elo+
Party 2
Merlin
Merlin
aquaboy781
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 2
Loki
Loki
teh_mokkers
Loki
Level 106
God Stats
0W - 1L
1,588 SR
Queue Stats
7W - 11L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 3
9,043
904
11,490
5,170
1,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
 
Nox
14
2 / 0 / 6
8,521
852
3,023
4,109
1,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
15
5 / 0 / 6
9,165
917
8,949
6,650
2,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Jgar3129
Cabrakan
15
5 / 2 / 6
9,256
926
9,078
9,407
9,381
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 4 / 1
7,724
772
3,420
10,787
6,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 2
7,747
775
3,481
15,057
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
aquaboy781
Merlin
13
1 / 6 / 0
8,053
805
5,246
7,496
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
7,421
742
2,045
6,585
2,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
3
3
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
3
6.5
W
Nox
 
Nox
2
0
6
5
W
Hun Batz
5
0
6
8
W
Cabrakan
Jgar3129
Cabrakan
5
2
6
4
L
Bellona
0
4
1
0.13
L
1
3
2
0.67
L
Merlin
aquaboy781
Merlin
1
6
0
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
14,192
25,336
Taken
39,925
14,997
Mitigated
25,409
5,594
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,490
3,468
0
1,261
5,170
1,691
1,495
2,285
2,801
0
36,393
W
Nox
 
Nox
3,023
270
0
1,573
4,109
1,311
214
1,823
2,086
23,534
0
W
Hun Batz
8,949
2,140
0
740
6,650
2,614
0
2,345
4,126
0
35,149
W
Cabrakan
Jgar3129
Cabrakan
9,078
1,303
0
2,020
9,407
9,381
0
2,387
6,967
27,267
0
L
Bellona
3,420
974
234
1,186
10,787
6,920
417
4,223
6,564
0
22,734
L
3,481
879
0
1,328
15,057
14,082
0
3,358
11,699
11,220
0
L
Merlin
aquaboy781
Merlin
5,246
262
235
695
7,496
2,341
1,293
2,838
4,577
26,837
0
L
2,045
279
0
0
6,585
2,066
29
1,903
4,631
0
17,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
30,945
217
Minions Killed
152
12
Camps Cleared
8
834,626
Distance Traveled
706,858
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,043
904
51
5
1
217,189
1
W
Nox
8,521
852
55
6
3
194,138
4
W
Hun Batz
9,165
917
54
5
6
221,235
0
W
Cabrakan
9,256
926
57
6
2
202,064
0
L
Bellona
7,724
772
52
5
3
195,042
2
L
Kuzenbo
7,747
775
12
1
2
189,431
1
L
Merlin
8,053
805
53
5
2
148,122
2
L
Loki
7,421
742
35
4
1
174,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role