Player Matchup

Hou Yi
Hou Yi
Ih8beenrs3715
Hou Yi
Level 28
God Stats
7W - 8L
1,154 SR
Queue Stats
43W - 32L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
ThatGuy Robbyy
Hun Batz
Level 142
God Stats
0W - 1L
1,726 SR
Queue Stats
99W - 62L
1,755 Elo+
Party 1
Ah Puch
Ah Puch
iZiGuSUCK
Ah Puch
Level 120
God Stats
256W - 217L
1,516 SR
Queue Stats
998W - 1,118L
1,342 Elo+
Solo
Team Averages
Level 97
1,465 SR
1,544 Elo+

VS

Team Averages
Level 56
1,671 SR
1,691 Elo+
Xbalanque
Xbalanque
KukuMoto4830
Xbalanque
Level 37
God Stats
4W - 2L
1,665 SR
Queue Stats
436W - 103L
1,770 Elo+
Party 2
Scylla
Scylla
MJN Stuty9368
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 113L
1,387 Elo+
Solo
Bellona
Bellona
Thiccb0iss
Bellona
Level 25
God Stats
2W - 0L
1,848 SR
Queue Stats
51W - 6L
1,916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 2
9,400
723
9,261
15,624
5,729
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
12
3 / 6 / 5
8,911
685
9,726
11,842
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
iZiGuSUCK
Ah Puch
10
1 / 4 / 5
7,901
608
3,936
6,292
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KukuMoto4830
Xbalanque
15
8 / 2 / 7
10,581
814
16,734
11,049
4,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 7 / 6
9,328
718
3,076
9,413
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Thiccb0iss
Bellona
14
3 / 2 / 12
9,615
740
9,814
14,292
12,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
15
15
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Xbalanque
KukuMoto4830
Xbalanque
8
2
7
5.75
W
4
7
6
1
L
Hun Batz
3
6
5
0.92
W
Bellona
Thiccb0iss
Bellona
3
2
12
4.5
L
Ah Puch
iZiGuSUCK
Ah Puch
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
29,624
33,758
Taken
34,754
12,844
Mitigated
19,564
3,212
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,261
2,244
0
1,815
15,624
5,729
488
1,697
13,927
0
27,703
W
Xbalanque
KukuMoto4830
Xbalanque
16,734
5,590
0
3,855
11,049
4,042
1,998
1,716
9,333
0
49,388
W
3,076
363
186
1,547
9,413
2,823
352
1,643
7,770
19,069
0
L
Hun Batz
9,726
2,215
0
389
11,842
5,019
89
1,161
10,653
0
27,307
W
Bellona
Thiccb0iss
Bellona
9,814
3,616
0
5,542
14,292
12,699
530
1,353
12,939
0
30,840
L
Ah Puch
iZiGuSUCK
Ah Puch
3,936
0
0
1,008
6,292
2,096
108
399
5,893
17,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
29,524
126
Minions Killed
147
3
Camps Cleared
8
594,635
Distance Traveled
712,286
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,400
723
45
3
0
212,238
2
W
Xbalanque
10,581
814
68
5
2
242,567
3
W
Scylla
9,328
718
36
3
5
209,463
1
L
Hun Batz
8,911
685
40
3
2
215,052
5
W
Bellona
9,615
740
43
3
1
260,256
4
L
Ah Puch
7,901
608
41
3
1
167,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role