Player Matchup

Sobek
Sobek
DanielVite12
Sobek
Level 88
God Stats
18W - 40L
1,382 SR
Queue Stats
395W - 438L
1,501 Elo+
Party 2
Xbalanque
Xbalanque
Jace1345
Xbalanque
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 130L
1,566 Elo+
Party 3
Agni
Agni
TRKVOLTAGE94
Agni
Level 149
God Stats
1W - 2L
1,437 SR
Queue Stats
456W - 415L
1,583 Elo+
Party 3
Thanatos
Thanatos
TRKxEXOTICx
Thanatos
Level 153
God Stats
2W - 4L
1,587 SR
Queue Stats
262W - 233L
1,624 Elo+
Party 3
Ymir
Ymir
edggtzplz
Ymir
Level 75
God Stats
199W - 198L
1,557 SR
Queue Stats
210W - 220L
1,535 Elo+
Party 2
Team Averages
Level 119
1,492 SR
1,562 Elo+

VS

Team Averages
Level 126
1,491 SR
1,483 Elo+
Bacchus
Bacchus
Ak47bombers
Bacchus
Level 95
God Stats
9W - 3L
1,768 SR
Queue Stats
33W - 45L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
Caelinuwu
Gilgamesh
Level 127
God Stats
17W - 12L
1,597 SR
Queue Stats
44W - 57L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Gumbyy
Cthulhu
Level 140
God Stats
3W - 4L
1,337 SR
Queue Stats
64W - 74L
1,503 Elo+
Party 1
Tiamat
Tiamat
Haitiekh
Tiamat
Level 145
God Stats
3W - 3L
1,480 SR
Queue Stats
68W - 56L
1,541 Elo+
Solo
Charybdis
Charybdis
huweedoo
Charybdis
Level 125
God Stats
1W - 0L
1,271 SR
Queue Stats
42W - 56L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,816
401
4,695
17,660
13,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Jace1345
Xbalanque
13
2 / 4 / 2
7,862
462
9,356
10,765
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 6 / 1
9,076
534
6,279
8,951
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
TRKxEXOTICx
Thanatos
13
2 / 9 / 3
7,898
465
7,095
13,541
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
0 / 5 / 2
7,974
469
5,367
19,022
15,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ak47bombers
Bacchus
12
0 / 4 / 7
7,538
443
4,802
13,084
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Caelinuwu
Gilgamesh
15
12 / 1 / 8
10,196
600
12,648
9,435
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Gumbyy
Cthulhu
17
2 / 1 / 12
9,972
587
8,616
10,863
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Haitiekh
Tiamat
16
9 / 3 / 8
10,117
595
17,389
15,931
10,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
huweedoo
Charybdis
14
4 / 1 / 1
8,300
488
6,115
9,328
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
27
27
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ak47bombers
Bacchus
0
4
7
0.88
W
Gilgamesh
Caelinuwu
Gilgamesh
12
1
8
16
L
1
3
4
1
W
Cthulhu
Gumbyy
Cthulhu
2
1
12
8
W
Tiamat
Haitiekh
Tiamat
9
3
8
4.33
L
Xbalanque
Jace1345
Xbalanque
2
4
2
0.75
L
5
6
1
0.92
L
Thanatos
TRKxEXOTICx
Thanatos
2
9
3
0.39
L
Ymir
0
5
2
0.2
W
Charybdis
huweedoo
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,792
Damage
49,570
69,939
Taken
58,641
40,921
Mitigated
41,155
21,010
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ak47bombers
Bacchus
4,802
888
0
2,186
13,084
11,668
222
2,573
10,377
20,083
0
W
Gilgamesh
Caelinuwu
Gilgamesh
12,648
3,867
0
813
9,435
3,685
0
2,554
6,686
0
53,617
L
4,695
393
102
5,068
17,660
13,683
72
6,687
10,773
18,937
0
W
Cthulhu
Gumbyy
Cthulhu
8,616
399
601
4,212
10,863
11,991
405
2,799
8,064
56,510
0
W
Tiamat
Haitiekh
Tiamat
17,389
1,975
105
7,263
15,931
10,879
2,728
5,945
9,986
62,641
0
L
Xbalanque
Jace1345
Xbalanque
9,356
3,569
0
2,796
10,765
3,389
0
5,180
5,538
0
57,657
L
6,279
115
0
750
8,951
2,725
0
4,866
3,987
44,996
0
L
Thanatos
TRKxEXOTICx
Thanatos
7,095
1,048
0
7,694
13,541
5,291
0
4,690
8,708
0
52,374
L
Ymir
5,367
658
0
4,600
19,022
15,833
0
8,555
9,773
46,640
0
W
Charybdis
huweedoo
Charybdis
6,115
4,341
0
5,019
9,328
2,932
2,482
2,234
6,971
0
49,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
46,123
410
Minions Killed
420
0
Camps Cleared
0
1,555,968
Distance Traveled
1,724,873
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,538
443
24
1
0
345,399
7
W
Gilgamesh
10,196
600
85
5
0
388,223
10
L
Sobek
6,816
401
35
2
0
326,017
6
W
Cthulhu
9,972
587
135
8
0
333,046
1
W
Tiamat
10,117
595
92
5
0
342,591
5
L
Xbalanque
7,862
462
104
6
0
327,139
0
L
Agni
9,076
534
88
5
0
320,900
5
L
Thanatos
7,898
465
88
5
0
297,277
1
L
Ymir
7,974
469
95
6
0
284,635
0
W
Charybdis
8,300
488
84
5
0
315,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role